Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
BRYCKZENKU
Sylvanus
Level 122
God Stats
4W - 2L
1,703 SR
Queue Stats
13W - 20L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
KamiGuru23
Guan Yu
Level 123
God Stats
2W - 0L
1,737 SR
Queue Stats
14W - 19L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
filiningo
Danzaburou
Level 148
God Stats
3W - 2L
1,526 SR
Queue Stats
14W - 15L
1,429 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,453 Elo+

VS

Team Averages
Level 49
1,470 SR
1,551 Elo+
Ares
Ares
BrendoExtendoz
Ares
Level 15
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Plarde
Fenrir
Level 38
God Stats
1W - 1L
1,362 SR
Queue Stats
1W - 1L
1,704 Elo+
Party 2
Tiamat
Tiamat
Shyizt
Tiamat
Level 120
God Stats
2W - 1L
1,546 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Kali
Kali
Summergerm5154
Kali
Level 23
God Stats
0W - 1L
1,741 SR
Queue Stats
14W - 23L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
4 / 0 / 10
10,033
836
7,955
2,617
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
BRYCKZENKU
Sylvanus
16
4 / 0 / 14
10,732
894
6,675
11,498
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
KamiGuru23
Guan Yu
16
5 / 1 / 11
10,364
864
11,293
14,677
17,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
filiningo
Danzaburou
17
12 / 1 / 3
11,656
971
10,204
7,509
3,949
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,562
630
4,478
10,631
6,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Plarde
Fenrir
12
1 / 5 / 0
7,569
631
3,938
8,137
2,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
Shyizt
Tiamat
14
1 / 6 / 0
8,673
723
6,980
13,117
11,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 2
8,130
678
2,497
12,047
3,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
4
25
Kills
2
2
Deaths
25
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
10
9
W
Sylvanus
BRYCKZENKU
Sylvanus
4
0
14
11
L
0
6
0
0
W
Guan Yu
KamiGuru23
Guan Yu
5
1
11
10.5
L
Fenrir
Plarde
Fenrir
1
5
0
0.2
L
Tiamat
Shyizt
Tiamat
1
6
0
0.17
L
0
8
2
0.13
W
Danzaburou
filiningo
Danzaburou
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,127
Damage
17,893
36,301
Taken
43,932
37,273
Mitigated
24,486
22,172
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,955
302
2,689
432
2,617
2,090
1,240
1,201
1,416
23,452
0
W
Sylvanus
BRYCKZENKU
Sylvanus
6,675
699
3,141
6,367
11,498
13,460
944
4,485
7,013
13,210
0
L
4,478
65
0
410
10,631
6,821
0
4,035
6,348
23,113
0
W
Guan Yu
KamiGuru23
Guan Yu
11,293
1,221
1,762
5,350
14,677
17,774
349
4,172
10,505
0
35,718
L
Fenrir
Plarde
Fenrir
3,938
426
0
0
8,137
2,877
0
3,099
4,789
0
12,980
L
Tiamat
Shyizt
Tiamat
6,980
862
453
1,898
13,117
11,156
216
3,724
9,034
34,097
0
L
2,497
842
0
810
12,047
3,632
0
3,500
8,072
0
16,004
W
Danzaburou
filiningo
Danzaburou
10,204
4,952
0
2,431
7,509
3,949
3,723
2,074
5,435
0
48,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,785
Gold Earned
31,934
219
Minions Killed
142
8
Camps Cleared
8
871,888
Distance Traveled
696,516
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,033
836
51
4
1
214,395
2
W
Sylvanus
10,732
894
13
1
0
206,726
0
L
Ares
7,562
630
38
3
3
203,350
0
W
Guan Yu
10,364
864
48
4
3
234,733
3
L
Fenrir
7,569
631
28
2
0
155,798
0
L
Tiamat
8,673
723
45
4
2
170,001
1
L
Kali
8,130
678
31
3
3
167,367
3
W
Danzaburou
11,656
971
107
9
4
216,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role