Player Matchup

Fenrir
Fenrir
AlmightySmiter25
Fenrir
Level 27
God Stats
24W - 10L
1,559 SR
Queue Stats
212W - 203L
1,445 Elo+
Solo
Ah Puch
Ah Puch
BigGreen42
Ah Puch
Level 26
God Stats
9W - 4L
1,500 SR
Queue Stats
62W - 76L
1,587 Elo+
Party 1
Merlin
Merlin
KilluaOsu
Merlin
Level 30
God Stats
5W - 3L
1,328 SR
Queue Stats
200W - 198L
1,514 Elo+
Party 2
Bellona
Bellona
SmackWaffles
Bellona
Level 14
God Stats
9W - 8L
1,545 SR
Queue Stats
68W - 79L
1,410 Elo+
Party 1
Tyr
Tyr
TSETerdFerguson
Tyr
Level 27
God Stats
5W - 7L
1,332 SR
Queue Stats
91W - 92L
1,455 Elo+
Party 2
Team Averages
Level 25
1,453 SR
1,482 Elo+

VS

Team Averages
Level 18
1,504 SR
1,520 Elo+
Agni
Agni
SADBOY2014
Agni
Level 26
God Stats
7W - 7L
1,528 SR
Queue Stats
32W - 31L
1,486 Elo+
Party 3
Apollo
Apollo
VortexTrey
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 82L
1,670 Elo+
Solo
Jormungandr
Jormungandr
bigstomper223
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,506 Elo+
Party 3
Bakasura
Bakasura
mauyui52
Bakasura
Level 18
God Stats
1W - 3L
1,491 SR
Queue Stats
6W - 8L
1,495 Elo+
Solo
Bellona
Bellona
v1gaLC
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 8
11,231
591
16,407
12,502
6,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
BigGreen42
Ah Puch
15
5 / 3 / 9
9,390
494
17,844
9,361
2,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
KilluaOsu
Merlin
16
8 / 4 / 7
10,478
551
10,591
9,723
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SmackWaffles
Bellona
15
7 / 4 / 7
9,570
504
10,080
10,572
9,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 4 / 7
8,489
447
6,492
14,060
8,176
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 4
9,219
485
11,394
10,530
3,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
VortexTrey
Apollo
14
4 / 6 / 3
8,670
456
5,459
15,621
6,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
bigstomper223
Jormungandr
11
0 / 7 / 5
6,819
359
6,640
17,746
12,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bakasura
mauyui52
Bakasura
17
8 / 7 / 4
10,416
548
9,438
19,082
8,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
v1gaLC
Bellona
12
1 / 8 / 3
7,837
412
4,713
15,174
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
36
Kills
17
17
Deaths
36
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
W
Ah Puch
BigGreen42
Ah Puch
5
3
9
3.17
W
Merlin
KilluaOsu
Merlin
8
4
7
2.88
L
4
8
4
0.75
W
Bellona
SmackWaffles
Bellona
7
4
7
2.63
W
4
4
7
1.88
L
Apollo
VortexTrey
Apollo
4
6
3
0.92
L
Jormungandr
bigstomper223
Jormungandr
0
7
5
0.36
L
Bakasura
mauyui52
Bakasura
8
7
4
1.43
L
Bellona
v1gaLC
Bellona
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,414
Damage
37,644
56,218
Taken
78,153
29,764
Mitigated
40,403
14,997
Healing
13,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,407
4,551
0
6,034
12,502
6,077
0
3,132
9,047
0
76,283
W
Ah Puch
BigGreen42
Ah Puch
17,844
357
409
3,824
9,361
2,853
957
2,663
5,820
59,855
0
W
Merlin
KilluaOsu
Merlin
10,591
518
0
2,088
9,723
3,541
979
4,478
4,705
48,139
0
L
11,394
455
0
776
10,530
3,554
446
4,951
5,579
43,034
0
W
Bellona
SmackWaffles
Bellona
10,080
2,254
0
570
10,572
9,117
1,684
3,232
6,844
0
38,731
W
6,492
1,784
0
2,072
14,060
8,176
0
3,094
9,842
0
16,097
L
Apollo
VortexTrey
Apollo
5,459
4,130
0
1,936
15,621
6,493
240
4,656
10,965
0
32,644
L
Jormungandr
bigstomper223
Jormungandr
6,640
2,320
0
2,274
17,746
12,024
0
10,134
7,612
23,918
0
L
Bakasura
mauyui52
Bakasura
9,438
5,812
877
6,929
19,082
8,228
276
3,512
15,570
0
58,201
L
Bellona
v1gaLC
Bellona
4,713
906
0
840
15,174
10,104
474
5,182
9,992
0
25,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
42,961
388
Minions Killed
376
0
Camps Cleared
0
1,769,302
Distance Traveled
1,635,899
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,231
591
114
6
0
393,674
2
W
Ah Puch
9,390
494
85
4
0
305,005
0
W
Merlin
10,478
551
102
5
0
375,107
0
L
Agni
9,219
485
97
5
0
331,312
2
W
Bellona
9,570
504
65
3
0
317,317
1
W
Tyr
8,489
447
22
1
0
378,199
1
L
Apollo
8,670
456
55
3
0
336,378
5
L
Jormungandr
6,819
359
55
3
0
298,928
0
L
Bakasura
10,416
548
118
6
0
391,094
0
L
Bellona
7,837
412
51
3
0
278,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role