Player Matchup

Zeus
Zeus
Billyc1822
Zeus
Level 29
God Stats
5W - 4L
1,505 SR
Queue Stats
13W - 11L
1,659 Elo+
Party 1
Medusa
Medusa
MaxWildcat05
Medusa
Level 41
God Stats
8W - 10L
1,577 SR
Queue Stats
66W - 56L
1,561 Elo+
Party 1
Nike
Nike
Mazikeen77
Nike
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,642 Elo+
Solo
Ares
Ares
baconmikey
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,545 Elo+
Solo
Anubis
Anubis
mystic mushu
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,653 Elo+
Party 1
Team Averages
Level 19
1,516 SR
1,612 Elo+

VS

Team Averages
Level 15
1,486 SR
1,533 Elo+
Zeus
Zeus
Dead_echo45
Zeus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 38L
1,556 Elo+
Party 2
Neith
Neith
Dragontoon
Neith
Level 27
God Stats
5W - 9L
1,378 SR
Queue Stats
209W - 187L
1,631 Elo+
Solo
Thor
Thor
GoatedShadowKing
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
SpnkThtMnky
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Vampsies
Jormungandr
Level 7
God Stats
1W - 2L
1,552 SR
Queue Stats
16W - 24L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 12
7,710
1,285
7,728
1,642
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
4 / 1 / 9
7,929
1,322
8,104
4,930
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
6 / 1 / 6
8,190
1,365
6,448
5,177
3,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 6
8,147
1,358
6,484
4,829
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
12
1 / 3 / 8
6,779
1,130
3,869
4,725
2,494
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

331

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
6,723
1,121
5,054
8,560
2,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
3 / 1 / 2
7,534
1,256
5,614
8,034
2,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 2 / 1
5,846
974
495
2,075
571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 3
6,408
1,068
3,639
6,290
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Vampsies
Jormungandr
13
1 / 6 / 4
6,934
1,156
2,766
11,985
6,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
17
Kills
5
5
Deaths
17
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
0
12
8
L
1
6
3
0.42
L
Neith
3
1
2
4
L
0
2
1
0.25
W
Medusa
4
1
9
8.5
W
6
1
6
9
L
0
2
3
0.75
L
Jormungandr
Vampsies
Jormungandr
1
6
4
0.5
W
4
0
6
7
W
Anubis
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,633
Damage
17,568
21,303
Taken
36,944
12,472
Mitigated
15,280
5,005
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,728
600
289
483
1,642
681
0
763
879
21,852
0
L
5,054
849
0
407
8,560
2,835
0
5,023
3,462
16,508
0
L
Neith
5,614
2,249
0
1,370
8,034
2,906
0
2,751
5,233
0
31,991
L
495
297
0
65
2,075
571
0
918
1,107
0
1,523
W
Medusa
8,104
2,973
0
1,743
4,930
2,255
0
2,184
2,746
0
28,839
W
6,448
1,281
0
325
5,177
3,039
0
2,065
3,112
0
10,606
L
3,639
1,430
0
246
6,290
2,146
0
3,549
2,691
0
13,718
L
Jormungandr
Vampsies
Jormungandr
2,766
810
0
0
11,985
6,822
0
5,840
5,992
12,469
0
W
6,484
171
0
1,008
4,829
4,003
0
961
3,868
13,183
0
W
Anubis
3,869
873
0
1,157
4,725
2,494
0
1,847
2,878
11,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
33,445
128
Minions Killed
131
3
Camps Cleared
3
588,394
Distance Traveled
464,792
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,710
1,285
33
6
1
113,539
1
L
Zeus
6,723
1,121
33
6
0
99,013
0
L
Neith
7,534
1,256
74
12
3
112,237
0
L
Thor
5,846
974
0
0
0
35,900
1
W
Medusa
7,929
1,322
62
10
2
116,635
1
W
Nike
8,190
1,365
10
2
0
151,054
2
L
Skadi
6,408
1,068
16
3
0
109,654
1
L
Jormungandr
6,934
1,156
8
1
0
107,988
0
W
Ares
8,147
1,358
7
1
0
132,999
0
W
Anubis
6,779
1,130
16
3
0
74,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role