Player Matchup

Bakasura
Bakasura
Arachnea10
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 136L
1,482 Elo+
Solo
Cabrakan
Cabrakan
CaviSerros
Cabrakan
Level 27
God Stats
3W - 1L
1,817 SR
Queue Stats
32W - 26L
1,732 Elo+
Solo
Scylla
Scylla
Naguec123
Scylla
Level 28
God Stats
44W - 47L
1,642 SR
Queue Stats
185W - 180L
1,599 Elo+
Solo
Cthulhu
Cthulhu
SeeYouSeeMe
Cthulhu
Level 29
God Stats
84W - 90L
1,595 SR
Queue Stats
408W - 420L
1,562 Elo+
Solo
Neith
Neith
SolusDeus
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,839 Elo+
Solo
Team Averages
Level 23
1,611 SR
1,643 Elo+

VS

Team Averages
Level 38
1,802 SR
1,605 Elo+
Scylla
Scylla
Boostopher
Scylla
Level 17
God Stats
5W - 2L
1,675 SR
Queue Stats
7W - 5L
1,632 Elo+
Party 1
Fenrir
Fenrir
KillMeOrUGay
Fenrir
Level 20
God Stats
25W - 11L
1,964 SR
Queue Stats
149W - 124L
1,598 Elo+
Solo
Ares
Ares
Mesmurize
Ares
Level 4
God Stats
5W - 0L
1,895 SR
Queue Stats
6W - 3L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
MoistTowel31
Baron Samedi
Level 25
God Stats
4W - 2L
1,774 SR
Queue Stats
154W - 115L
1,556 Elo+
Solo
Cernunnos
Cernunnos
nitsvA
Cernunnos
Level 125
God Stats
13W - 9L
1,700 SR
Queue Stats
70W - 55L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Arachnea10
Bakasura
17
1 / 19 / 13
10,559
1,056
4,498
26,662
10,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
CaviSerros
Cabrakan
18
6 / 12 / 10
12,098
1,210
14,826
24,807
29,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Naguec123
Scylla
19
5 / 10 / 13
12,426
1,243
18,029
17,523
6,219
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SeeYouSeeMe
Cthulhu
17
2 / 7 / 13
11,419
1,142
13,687
23,142
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
SolusDeus
Neith
18
9 / 8 / 9
13,084
1,308
20,990
17,625
6,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boostopher
Scylla
19
4 / 4 / 29
11,963
1,196
17,317
9,831
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
19
8 / 2 / 24
12,714
1,271
9,690
19,130
15,217
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
18
3 / 8 / 19
10,726
1,073
6,484
14,622
9,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
MoistTowel31
Baron Samedi
20
18 / 6 / 25
14,784
1,478
25,416
16,712
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
nitsvA
Cernunnos
20
22 / 3 / 18
15,267
1,527
42,449
17,465
7,828
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
170
23
Kills
55
56
Deaths
23
58
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Arachnea10
Bakasura
1
19
13
0.39
W
Scylla
Boostopher
Scylla
4
4
29
4.63
L
Cabrakan
CaviSerros
Cabrakan
6
12
10
0.92
W
Fenrir
8
2
24
10
W
Ares
3
8
19
1.56
W
Baron Samedi
MoistTowel31
Baron Samedi
18
6
25
5.08
L
Scylla
Naguec123
Scylla
5
10
13
1.15
L
Cthulhu
SeeYouSeeMe
Cthulhu
2
7
13
1.21
L
Neith
SolusDeus
Neith
9
8
9
1.69
W
Cernunnos
nitsvA
Cernunnos
22
3
18
10.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,030
Damage
101,356
109,759
Taken
77,760
67,490
Mitigated
44,799
3,619
Healing
16,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Arachnea10
Bakasura
4,498
3,359
0
1,105
26,662
10,557
0
9,828
16,834
0
13,947
W
Scylla
Boostopher
Scylla
17,317
930
0
520
9,831
3,741
0
5,920
3,849
33,578
0
L
Cabrakan
CaviSerros
Cabrakan
14,826
2,348
0
766
24,807
29,131
0
10,962
13,845
26,566
0
W
Fenrir
9,690
2,740
0
962
19,130
15,217
0
11,263
7,331
0
17,023
W
Ares
6,484
449
0
477
14,622
9,237
0
9,557
4,669
10,654
0
W
Baron Samedi
MoistTowel31
Baron Samedi
25,416
2,207
3,523
3,480
16,712
8,776
0
8,776
7,775
49,889
0
L
Scylla
Naguec123
Scylla
18,029
1,152
0
0
17,523
6,219
0
8,363
9,160
41,962
0
L
Cthulhu
SeeYouSeeMe
Cthulhu
13,687
380
296
1,016
23,142
14,656
0
12,539
10,603
33,042
0
L
Neith
SolusDeus
Neith
20,990
12,956
0
436
17,625
6,927
0
7,525
10,100
0
48,633
W
Cernunnos
nitsvA
Cernunnos
42,449
23,867
0
7,954
17,465
7,828
0
10,205
7,154
0
77,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,586
Gold Earned
65,454
184
Minions Killed
176
4
Camps Cleared
6
864,989
Distance Traveled
924,105
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,559
1,056
20
2
3
161,994
0
W
Scylla
11,963
1,196
38
4
1
189,348
0
L
Cabrakan
12,098
1,210
31
3
0
161,205
0
W
Fenrir
12,714
1,271
18
2
2
215,774
0
W
Ares
10,726
1,073
4
0
1
167,157
3
W
Baron Samedi
14,784
1,478
52
5
0
173,455
0
L
Scylla
12,426
1,243
49
5
0
180,443
0
L
Cthulhu
11,419
1,142
28
3
0
196,110
0
L
Neith
13,084
1,308
56
6
1
165,237
0
W
Cernunnos
15,267
1,527
64
6
2
178,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role