Player Matchup

Thoth
Thoth
Bronze III
Alyliah
Thoth
Bronze III
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,517 MMR
Party 1
Anhur
Anhur
Bronze III
Dillthekill
Anhur
Bronze III
Level 99
God Stats
1W - 4L
1,447 SR
Queue Stats
4W - 5L
1,413 MMR
Solo
Fafnir
Fafnir
Gold I
Regulüs
Fafnir
Gold I
Level 158
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 251L
1,411 MMR
Solo
Mulan
Mulan
Bronze III
Sarriyn
Mulan
Bronze III
Level 66
God Stats
0W - 2L
1,824 SR
Queue Stats
3W - 8L
1,317 MMR
Party 1
Tyr
Tyr
Silver IV
jacevedo5
Tyr
Silver IV
Level 88
God Stats
3W - 2L
1,739 SR
Queue Stats
16W - 30L
1,414 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,602 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,590 SR
1,414 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
C4S13
Ah Muzen Cab
Gold III
Level 158
God Stats
6W - 2L
1,644 SR
Queue Stats
297W - 306L
1,549 MMR
Party 2
King Arthur
King Arthur
Silver II
Incercio
King Arthur
Silver II
Level 147
God Stats
3W - 0L
1,604 SR
Queue Stats
148W - 138L
1,377 MMR
Party 3
Tsukuyomi
Tsukuyomi
Gold V
JackNessy
Tsukuyomi
Gold V
Level 97
God Stats
1W - 0L
1,634 SR
Queue Stats
40W - 40L
1,418 MMR
Solo
Khepri
Khepri
Gold V
danilocm
Khepri
Gold V
Level 148
God Stats
23W - 18L
1,567 SR
Queue Stats
310W - 304L
1,285 MMR
Party 2
Merlin
Merlin
Bronze III
xCyfo
Merlin
Bronze III
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 26L
1,443 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Alyliah
Thoth
14
0 / 10 / 2
8,991
428
6,273
12,602
4,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 3
8,057
384
5,911
17,010
5,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Regulüs
Fafnir
14
3 / 4 / 1
9,408
448
6,819
19,034
21,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Sarriyn
Mulan
14
2 / 7 / 1
8,991
428
6,489
20,435
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 3 / 0
9,527
454
10,512
22,410
15,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ThanatosDanzaburouJanusSetCu Chulainn

VS

Bans
ApolloCupidAthenaYemojaKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C4S13
Ah Muzen Cab
20
5 / 3 / 3
12,916
615
10,119
14,699
6,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Incercio
King Arthur
20
5 / 0 / 3
13,190
628
13,322
18,333
23,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
JackNessy
Tsukuyomi
19
12 / 1 / 11
12,938
616
19,449
14,234
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
danilocm
Khepri
17
1 / 2 / 23
11,849
564
7,736
17,017
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
xCyfo
Merlin
19
9 / 0 / 13
12,998
619
16,984
9,276
4,411
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
85
6
Kills
32
32
Deaths
6
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thoth
Alyliah
Thoth
0
10
2
0.1
W
Ah Muzen Cab
C4S13
Ah Muzen Cab
5
3
3
2.17
L
0
8
3
0.19
W
King Arthur
Incercio
King Arthur
5
0
3
6.5
W
Tsukuyomi
JackNessy
Tsukuyomi
12
1
11
17.5
L
Fafnir
Regulüs
Fafnir
3
4
1
0.88
L
Mulan
Sarriyn
Mulan
2
7
1
0.36
W
Khepri
danilocm
Khepri
1
2
23
6.25
L
1
3
0
0.33
W
Merlin
xCyfo
Merlin
9
0
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
67,610
91,491
Taken
73,559
54,149
Mitigated
66,739
22,453
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Alyliah
Thoth
6,273
97
0
444
12,602
4,023
0
3,366
9,236
61,899
0
W
Ah Muzen Cab
C4S13
Ah Muzen Cab
10,119
4,294
0
6,052
14,699
6,736
6,666
2,787
11,912
0
121,121
L
5,911
2,517
0
3,678
17,010
5,390
546
7,464
9,546
0
46,922
W
King Arthur
Incercio
King Arthur
13,322
1,410
0
5,432
18,333
23,736
898
403
17,907
7,721
83,935
W
Tsukuyomi
JackNessy
Tsukuyomi
19,449
4,202
0
4,409
14,234
8,508
802
3,834
10,196
0
86,967
L
Fafnir
Regulüs
Fafnir
6,819
1,176
0
4,968
19,034
21,578
0
4,121
14,913
38,832
0
L
Mulan
Sarriyn
Mulan
6,489
1,429
0
6,151
20,435
8,103
0
6,133
14,302
0
53,098
W
Khepri
danilocm
Khepri
7,736
662
0
2,159
17,017
23,348
108
2,836
13,971
38,739
0
L
10,512
626
0
7,212
22,410
15,055
0
4,788
17,262
253
56,697
W
Merlin
xCyfo
Merlin
16,984
777
0
1,819
9,276
4,411
1,072
2,850
6,228
95,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
63,891
473
Minions Killed
693
0
Camps Cleared
0
1,902,729
Distance Traveled
2,124,627
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,991
428
138
7
0
342,661
2
W
Ah Muzen Cab
12,916
615
188
9
0
372,042
1
L
Anhur
8,057
384
95
5
0
351,249
0
W
King Arthur
13,190
628
179
9
0
430,127
3
W
Tsukuyomi
12,938
616
115
5
0
485,902
4
L
Fafnir
9,408
448
48
2
0
398,252
7
L
Mulan
8,991
428
88
4
0
388,366
5
W
Khepri
11,849
564
51
2
0
424,985
6
L
Tyr
9,527
454
104
5
0
422,201
2
W
Merlin
12,998
619
160
8
0
411,571
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role