Player Matchup

Anhur
Anhur
Masters
CizLuckke
Anhur
Masters
Level 125
God Stats
16W - 17L
1,631 SR
Queue Stats
190W - 156L
2,558 MMR
Solo
Hel
Hel
Diamond II
Matushay
Hel
Diamond II
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
385W - 385L
2,532 MMR
Solo
Geb
Geb
Diamond III
NightmareReborn
Geb
Diamond III
Level 160
God Stats
0W - 2L
1,303 SR
Queue Stats
222W - 205L
2,330 MMR
Solo
Hun Batz
Hun Batz
Diamond III
hotbow
Hun Batz
Diamond III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 166L
2,457 MMR
Solo
Artio
Artio
Diamond V
rzkill
Artio
Diamond V
Level 160
God Stats
5W - 4L
1,714 SR
Queue Stats
294W - 260L
2,128 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,530 SR
2,401 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,558 SR
2,089 MMR
Rama
Rama
Masters
Antìcs
Rama
Masters
Level 160
God Stats
46W - 34L
1,472 SR
Queue Stats
557W - 488L
2,730 MMR
Party 1
King Arthur
King Arthur
Masters
Karmіc
King Arthur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond V
ReleaseCabrakan
Serqet
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
Remakami
Erlang Shen
Diamond II
Level 159
God Stats
3W - 1L
1,819 SR
Queue Stats
93W - 65L
2,468 MMR
Party 2
Chang'e
Chang'e
Silver I
ghostcαt
Chang'e
Silver I
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 57L
2,246 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CizLuckke
Anhur
9
0 / 3 / 0
4,871
487
530
5,691
1,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,918
492
2,928
7,096
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 2 / 1
5,310
531
2,250
6,808
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
hotbow
Hun Batz
9
1 / 4 / 1
5,251
525
2,530
8,402
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
rzkill
Artio
8
0 / 4 / 0
4,597
460
3,063
10,010
6,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetScyllaPersephoneApolloGuan Yu

VS

Bans
DanzaburouNemesisTsukuyomiAwilixPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Antìcs
Rama
12
2 / 0 / 2
7,026
703
4,116
5,149
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Karmіc
King Arthur
13
5 / 0 / 3
7,055
706
9,006
9,965
5,041
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 1 / 5
6,231
623
5,119
5,586
2,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Remakami
Erlang Shen
10
1 / 0 / 7
5,995
600
5,016
5,909
2,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
ghostcαt
Chang'e
11
5 / 1 / 1
6,565
657
5,131
4,514
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
17
17
Deaths
2
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
Antìcs
Rama
2
0
2
3
L
Anhur
CizLuckke
Anhur
0
3
0
0
W
King Arthur
Karmіc
King Arthur
5
0
3
6.5
L
0
4
1
0.13
L
1
2
1
0.75
W
4
1
5
6.5
W
Erlang Shen
Remakami
Erlang Shen
1
0
7
4.5
W
Chang'e
ghostcαt
Chang'e
5
1
1
5.5
L
Hun Batz
hotbow
Hun Batz
1
4
1
0.38
L
Artio
rzkill
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
28,388
38,007
Taken
31,123
15,635
Mitigated
12,389
12,800
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Antìcs
Rama
4,116
3,433
0
3,422
5,149
1,538
1,070
361
4,788
0
49,506
L
Anhur
CizLuckke
Anhur
530
329
0
1,523
5,691
1,612
0
0
5,691
0
27,262
W
King Arthur
Karmіc
King Arthur
9,006
1,685
0
4,384
9,965
5,041
80
3,117
6,848
0
43,254
L
2,928
334
953
2,659
7,096
2,160
0
2,215
4,589
28,483
0
L
2,250
319
0
1,054
6,808
3,411
0
1,530
4,976
9,722
0
W
5,119
603
0
1,102
5,586
2,228
53
1,736
3,850
0
13,531
W
Erlang Shen
Remakami
Erlang Shen
5,016
3,040
0
1,151
5,909
2,187
55
1,327
4,582
0
32,596
W
Chang'e
ghostcαt
Chang'e
5,131
497
1,045
2,550
4,514
1,395
241
1,700
2,814
39,040
0
L
Hun Batz
hotbow
Hun Batz
2,530
984
0
1,870
8,402
2,250
0
968
7,206
0
28,777
L
Artio
rzkill
Artio
3,063
451
0
4,741
10,010
6,202
0
0
10,010
20,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,947
Gold Earned
32,872
242
Minions Killed
367
0
Camps Cleared
0
938,240
Distance Traveled
988,573
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,026
703
109
11
0
164,948
4
L
Anhur
4,871
487
64
6
0
162,030
1
W
King Arthur
7,055
706
93
9
0
195,795
2
L
Hel
4,918
492
68
7
0
196,263
4
L
Geb
5,310
531
3
0
0
204,619
2
W
Serqet
6,231
623
19
2
0
211,821
2
W
Erlang Shen
5,995
600
60
6
0
224,571
0
W
Chang'e
6,565
657
86
9
0
191,438
3
L
Hun Batz
5,251
525
72
7
0
200,065
1
L
Artio
4,597
460
35
4
0
175,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role