Player Matchup

Tiamat
Tiamat
Face_MacShooty
Tiamat
Level 122
God Stats
3W - 8L
1,360 SR
Queue Stats
105W - 83L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
IntelCorei5
Guan Yu
Level 7
God Stats
4W - 0L
1,694 SR
Queue Stats
12W - 5L
1,479 Elo+
Party 3
Awilix
Awilix
Thy_Viper6
Awilix
Level 138
God Stats
16W - 9L
1,544 SR
Queue Stats
79W - 54L
1,592 Elo+
Party 3
Apollo
Apollo
driftking072
Apollo
Level 125
God Stats
20W - 7L
1,816 SR
Queue Stats
86W - 63L
1,585 Elo+
Party 3
Khepri
Khepri
xfisjmg1
Khepri
Level 82
God Stats
16W - 9L
1,672 SR
Queue Stats
105W - 80L
1,506 Elo+
Party 3
Team Averages
Level 95
1,617 SR
1,545 Elo+

VS

Team Averages
Level 60
1,528 SR
1,504 Elo+
King Arthur
King Arthur
Diamondsniffles
King Arthur
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
101W - 83L
1,470 Elo+
Party 1
Merlin
Merlin
LARPingLegend69
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 22L
1,368 Elo+
Party 1
Cthulhu
Cthulhu
Nicphantom
Cthulhu
Level 23
God Stats
8W - 6L
1,624 SR
Queue Stats
254W - 267L
1,663 Elo+
Party 2
Danzaburou
Danzaburou
PYAGunzblazing
Danzaburou
Level 99
God Stats
19W - 9L
1,765 SR
Queue Stats
628W - 561L
1,537 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kobra396
Tsukuyomi
Level 46
God Stats
66W - 48L
1,500 SR
Queue Stats
434W - 423L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 17
16,927
546
32,468
15,549
12,875
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
IntelCorei5
Guan Yu
20
5 / 0 / 8
16,126
520
8,436
21,962
29,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Thy_Viper6
Awilix
20
7 / 3 / 9
15,763
508
13,697
22,946
11,906
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
20
11 / 3 / 9
17,986
580
25,122
28,353
13,387
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
xfisjmg1
Khepri
19
3 / 2 / 21
15,492
500
10,511
19,052
32,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Diamondsniffles
King Arthur
16
0 / 11 / 6
10,683
345
5,921
30,859
19,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 8 / 2
13,600
439
16,507
17,814
6,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nicphantom
Cthulhu
19
1 / 3 / 4
12,730
411
11,271
19,089
20,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
PYAGunzblazing
Danzaburou
20
6 / 3 / 4
16,624
536
18,444
26,633
10,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tsukuyomi
kobra396
Tsukuyomi
20
3 / 6 / 7
14,981
483
17,746
30,104
12,850
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
35
31
Kills
12
12
Deaths
31
64
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Diamondsniffles
King Arthur
0
11
6
0.27
W
5
4
17
3.38
W
Guan Yu
IntelCorei5
Guan Yu
5
0
8
9
L
2
8
2
0.38
L
Cthulhu
Nicphantom
Cthulhu
1
3
4
1
L
Danzaburou
PYAGunzblazing
Danzaburou
6
3
4
2.67
W
Awilix
Thy_Viper6
Awilix
7
3
9
3.83
W
Apollo
11
3
9
5.17
L
Tsukuyomi
kobra396
Tsukuyomi
3
6
7
1.08
W
Khepri
xfisjmg1
Khepri
3
2
21
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,234
Damage
69,889
107,862
Taken
124,499
99,525
Mitigated
70,604
46,986
Healing
37,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Diamondsniffles
King Arthur
5,921
978
708
5,254
30,859
19,701
193
11,872
18,699
85
33,834
W
32,468
2,749
394
4,744
15,549
12,875
4,117
2,509
12,955
120,325
0
W
Guan Yu
IntelCorei5
Guan Yu
8,436
1,511
2,888
9,227
21,962
29,098
1,819
6,938
14,424
0
94,571
L
16,507
180
0
929
17,814
6,543
601
3,929
13,679
99,229
0
L
Cthulhu
Nicphantom
Cthulhu
11,271
1,315
638
3,393
19,089
20,856
475
4,048
14,476
60,828
0
L
Danzaburou
PYAGunzblazing
Danzaburou
18,444
8,031
0
14,706
26,633
10,654
4,804
13,492
12,347
0
142,305
W
Awilix
Thy_Viper6
Awilix
13,697
6,847
0
9,668
22,946
11,906
1,449
2,801
20,145
0
129,965
W
Apollo
25,122
17,226
0
17,417
28,353
13,387
4,279
11,909
16,259
0
151,896
L
Tsukuyomi
kobra396
Tsukuyomi
17,746
5,245
0
12,343
30,104
12,850
520
8,013
21,552
0
127,274
W
Khepri
xfisjmg1
Khepri
10,511
237
0
2,648
19,052
32,259
517
4,670
14,307
36,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,294
Gold Earned
68,618
732
Minions Killed
804
0
Camps Cleared
0
3,056,667
Distance Traveled
2,738,300
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,683
345
45
1
0
588,580
2
W
Tiamat
16,927
546
194
6
0
581,255
9
W
Guan Yu
16,126
520
182
6
0
648,046
0
L
Merlin
13,600
439
178
6
0
500,092
2
L
Cthulhu
12,730
411
110
4
0
546,262
5
L
Danzaburou
16,624
536
252
8
0
526,260
1
W
Awilix
15,763
508
122
4
0
675,689
8
W
Apollo
17,986
580
204
7
0
561,722
6
L
Tsukuyomi
14,981
483
219
7
0
577,106
4
W
Khepri
15,492
500
30
1
0
589,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role