Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
DaMiNci2020
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 59L
1,649 Elo+
Party 3
Merlin
Merlin
Da_Kaiser_Killa
Merlin
Level 7
God Stats
1W - 0L
1,253 SR
Queue Stats
23W - 30L
1,411 Elo+
Party 2
King Arthur
King Arthur
Sir-Osmosis_
King Arthur
Level 12
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 1L
1,516 Elo+
Party 2
Susano
Susano
alancv20
Susano
Level 129
God Stats
1W - 0L
1,749 SR
Queue Stats
17W - 12L
1,795 Elo+
Party 3
Team Averages
Level 35
1,451 SR
1,574 Elo+

VS

Team Averages
Level 46
1,602 SR
1,516 Elo+
Bellona
Bellona
HFBPro07
Bellona
Level 26
God Stats
3W - 3L
1,502 SR
Queue Stats
115W - 113L
1,467 Elo+
Party 1
Poseidon
Poseidon
Joapizza33
Poseidon
Level 14
God Stats
5W - 8L
1,896 SR
Queue Stats
15W - 19L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
LupusSV AX
Nu Wa
Level 16
God Stats
3W - 3L
1,615 SR
Queue Stats
15W - 17L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
RPM EvilDeath
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 48L
1,456 Elo+
Party 1
Fenrir
Fenrir
Áδηζ
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
3 / 4 / 9
11,377
542
7,648
13,477
7,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
DaMiNci2020
Izanami
20
15 / 1 / 8
14,832
706
24,963
19,784
9,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

5
0 / 4 / 1
7,163
341
265
2,405
441
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Sir-Osmosis_
King Arthur
6
1 / 6 / 0
7,393
352
1,379
4,561
1,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
alancv20
Susano
20
24 / 2 / 4
14,708
700
24,768
18,903
14,044
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HFBPro07
Bellona
15
1 / 9 / 1
9,094
433
9,216
20,236
18,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Joapizza33
Poseidon
15
2 / 7 / 3
9,433
449
3,846
10,936
3,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
15
2 / 9 / 2
9,155
436
6,976
15,006
4,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
RPM EvilDeath
Danzaburou
14
4 / 10 / 4
10,579
504
6,954
16,883
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
Áδηζ
Fenrir
17
5 / 9 / 2
11,635
554
9,726
20,762
9,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
43
Kills
14
17
Deaths
44
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
4
9
1.88
W
Izanami
DaMiNci2020
Izanami
15
1
8
19
W
0
4
1
0.13
L
Bellona
HFBPro07
Bellona
1
9
1
0.17
L
Poseidon
Joapizza33
Poseidon
2
7
3
0.5
L
Nu Wa
2
9
2
0.33
L
Danzaburou
RPM EvilDeath
Danzaburou
4
10
4
0.6
W
King Arthur
Sir-Osmosis_
King Arthur
1
6
0
0.17
W
Susano
alancv20
Susano
24
2
4
13
L
Fenrir
Áδηζ
Fenrir
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,023
Damage
36,718
59,130
Taken
83,823
31,809
Mitigated
42,654
20,930
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,648
1,843
0
3,037
13,477
7,141
972
6,822
6,620
55,007
0
W
Izanami
DaMiNci2020
Izanami
24,963
18,056
0
13,691
19,784
9,034
12,320
1,851
17,533
0
123,901
W
265
0
0
0
2,405
441
50
355
2,050
6,693
0
L
Bellona
HFBPro07
Bellona
9,216
1,425
207
4,132
20,236
18,278
0
861
19,283
0
49,762
L
Poseidon
Joapizza33
Poseidon
3,846
677
0
0
10,936
3,320
1,664
280
10,648
52,445
0
L
Nu Wa
6,976
2,795
0
2,092
15,006
4,459
334
5,108
9,572
43,924
0
L
Danzaburou
RPM EvilDeath
Danzaburou
6,954
3,403
0
674
16,883
6,947
2,957
336
16,307
0
50,841
W
King Arthur
Sir-Osmosis_
King Arthur
1,379
753
0
0
4,561
1,149
95
788
3,773
0
4,388
W
Susano
alancv20
Susano
24,768
8,540
0
4,202
18,903
14,044
3,269
1,006
17,772
0
100,981
L
Fenrir
Áδηζ
Fenrir
9,726
2,386
0
5,463
20,762
9,650
523
842
19,672
0
68,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,473
Gold Earned
49,896
463
Minions Killed
478
0
Camps Cleared
0
1,339,879
Distance Traveled
1,580,697
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,377
542
99
5
0
348,836
5
W
Izanami
14,832
706
204
10
0
359,027
8
W
Merlin
7,163
341
11
1
0
84,260
1
L
Bellona
9,094
433
85
4
0
365,149
1
L
Poseidon
9,433
449
106
5
0
334,725
0
L
Nu Wa
9,155
436
67
3
0
288,277
0
L
Danzaburou
10,579
504
103
5
0
242,984
0
W
King Arthur
7,393
352
7
0
0
111,635
0
W
Susano
14,708
700
142
7
0
436,121
1
L
Fenrir
11,635
554
117
6
0
349,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role