Player Matchup

Hercules
Hercules
Javakin
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Neith
Neith
SNAKEOPS
Neith
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
XDaddyJoshX
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
con63
Ra
Level 29
God Stats
10W - 8L
1,339 SR
Queue Stats
179W - 179L
1,438 Elo+
Solo
Nike
Nike
soylamanca
Nike
Level 17
God Stats
2W - 4L
1,598 SR
Queue Stats
3W - 7L
1,403 Elo+
Solo
Team Averages
Level 24
1,487 SR
1,468 Elo+

VS

Team Averages
Level 24
1,546 SR
1,458 Elo+
Ra
Ra
Demell72
Ra
Level 20
God Stats
3W - 0L
1,731 SR
Queue Stats
26W - 17L
1,549 Elo+
Party 1
Fenrir
Fenrir
SalomeGames
Fenrir
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ThatStraightGuy
Guan Yu
Level 7
God Stats
18W - 10L
1,500 SR
Queue Stats
61W - 53L
1,345 Elo+
Solo
Set
Set
Whaletron
Set
Level 45
God Stats
13W - 12L
1,500 SR
Queue Stats
81W - 75L
1,473 Elo+
Party 1
Ganesha
Ganesha
Zixon13
Ganesha
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Javakin
Hercules
8
3 / 2 / 1
5,276
480
2,716
8,933
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SNAKEOPS
Neith
6
0 / 4 / 2
4,294
390
3,767
4,882
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
XDaddyJoshX
Bakasura
1
0 / 3 / 0
3,522
320
653
1,827
513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
11
1 / 1 / 0
6,129
557
1,766
3,285
1,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,214
474
2,402
7,019
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 1 / 2
6,953
632
7,226
4,284
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
10
2 / 1 / 1
5,915
538
1,105
6,876
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 1
5,306
482
2,631
4,908
1,657
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 2 / 2
5,019
456
2,867
5,597
2,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Zixon13
Ganesha
8
0 / 1 / 6
5,691
517
3,126
4,993
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
11
11
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Hercules
Javakin
Hercules
3
2
1
1.75
L
Neith
SNAKEOPS
Neith
0
4
2
0.25
W
Fenrir
2
1
1
2.5
W
0
0
1
0.5
W
1
2
2
1
L
Bakasura
XDaddyJoshX
Bakasura
0
3
0
0
W
Ganesha
Zixon13
Ganesha
0
1
6
3
L
Ra
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,304
Damage
16,955
25,946
Taken
26,658
9,775
Mitigated
10,250
7,389
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,226
1,846
612
2,055
4,284
1,304
323
731
3,483
31,649
0
L
Hercules
Javakin
Hercules
2,716
1,294
147
2,936
8,933
3,701
0
4,741
3,899
0
9,304
L
Neith
SNAKEOPS
Neith
3,767
2,552
0
911
4,882
1,585
0
3,070
1,580
0
10,792
W
Fenrir
1,105
439
0
3,563
6,876
2,119
388
128
6,728
0
28,627
W
2,631
434
0
600
4,908
1,657
193
507
3,976
0
16,588
W
2,867
786
0
1,072
5,597
2,856
369
0
5,597
0
22,094
L
Bakasura
XDaddyJoshX
Bakasura
653
553
0
0
1,827
513
0
1,413
314
0
553
W
Ganesha
Zixon13
Ganesha
3,126
317
0
1,080
4,993
2,314
554
400
4,583
11,582
0
L
Ra
1,766
59
23
1,568
3,285
1,097
192
606
2,605
41,361
0
L
2,402
423
0
1,804
7,019
2,879
182
0
7,019
0
17,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,435
Gold Earned
28,884
147
Minions Killed
213
0
Camps Cleared
0
816,561
Distance Traveled
1,002,338
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,953
632
70
6
0
198,750
1
L
Hercules
5,276
480
10
1
0
195,791
0
L
Neith
4,294
390
18
2
0
160,615
1
W
Fenrir
5,915
538
67
6
0
185,398
3
W
Guan Yu
5,306
482
37
3
0
217,230
2
W
Set
5,019
456
38
3
0
194,440
2
L
Bakasura
3,522
320
0
0
0
55,646
1
W
Ganesha
5,691
517
1
0
0
206,520
1
L
Ra
6,129
557
78
7
0
211,869
2
L
Nike
5,214
474
41
4
0
192,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role