Player Matchup

Set
Set
Chewie Vizla
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,573 Elo+
Solo
King Arthur
King Arthur
Quirk Daddy
King Arthur
Level 61
God Stats
10W - 10L
1,278 SR
Queue Stats
80W - 78L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
YzmaBalls
Baron Samedi
Level 101
God Stats
15W - 24L
1,472 SR
Queue Stats
439W - 389L
1,480 Elo+
Solo
Jormungandr
Jormungandr
betzlbulb666
Jormungandr
Level 98
God Stats
2W - 2L
1,902 SR
Queue Stats
397W - 341L
1,502 Elo+
Solo
Cupid
Cupid
chummie16
Cupid
Level 62
God Stats
15W - 10L
1,632 SR
Queue Stats
564W - 612L
1,465 Elo+
Solo
Team Averages
Level 85
1,557 SR
1,510 Elo+

VS

Team Averages
Level 54
1,558 SR
1,493 Elo+
Da Ji
Da Ji
Amatarasa
Da Ji
Level 45
God Stats
23W - 16L
1,700 SR
Queue Stats
266W - 215L
1,452 Elo+
Party 1
Kuzenbo
Kuzenbo
LowtierHeroX
Kuzenbo
Level 61
God Stats
15W - 7L
1,776 SR
Queue Stats
472W - 397L
1,540 Elo+
Solo
Mulan
Mulan
PurpleTiger731
Mulan
Level 59
God Stats
17W - 27L
1,315 SR
Queue Stats
519W - 468L
1,527 Elo+
Solo
Neith
Neith
ShllttyCloud
Neith
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,501 Elo+
Solo
Hel
Hel
Tvsuu
Hel
Level 48
God Stats
10W - 5L
1,500 SR
Queue Stats
355W - 322L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 6
11,838
455
15,286
25,996
11,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Quirk Daddy
King Arthur
20
3 / 2 / 6
12,697
488
21,753
29,482
24,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
YzmaBalls
Baron Samedi
18
3 / 5 / 8
11,755
452
22,639
19,912
8,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
betzlbulb666
Jormungandr
17
6 / 6 / 6
11,904
458
31,702
27,496
30,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
chummie16
Cupid
18
1 / 8 / 7
11,118
428
10,404
18,337
6,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amatarasa
Da Ji
20
8 / 2 / 7
12,845
494
11,416
23,184
10,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
LowtierHeroX
Kuzenbo
17
4 / 4 / 18
12,729
490
18,239
27,588
34,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 3 / 15
12,946
498
15,125
31,864
32,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
8 / 6 / 12
13,509
520
25,322
29,326
12,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
Tvsuu
Hel
20
5 / 3 / 9
13,348
513
19,664
25,312
12,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
89
18
Kills
28
29
Deaths
18
33
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Amatarasa
Da Ji
8
2
7
5.75
L
5
8
6
1
W
Kuzenbo
LowtierHeroX
Kuzenbo
4
4
18
3.25
W
3
3
15
3.5
L
King Arthur
Quirk Daddy
King Arthur
3
2
6
3
W
8
6
12
2.33
W
Hel
Tvsuu
Hel
5
3
9
3.17
L
Baron Samedi
YzmaBalls
Baron Samedi
3
5
8
1.4
L
Jormungandr
betzlbulb666
Jormungandr
6
6
6
1.5
L
Cupid
chummie16
Cupid
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,784
Damage
89,766
121,223
Taken
137,274
81,545
Mitigated
104,202
40,814
Healing
53,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Amatarasa
Da Ji
11,416
1,252
0
4,405
23,184
10,849
0
7,956
15,028
0
92,763
L
15,286
7,600
0
8,150
25,996
11,252
0
6,360
19,561
0
75,861
W
Kuzenbo
LowtierHeroX
Kuzenbo
18,239
6,840
0
5,654
27,588
34,965
1,179
12,686
14,698
39,414
0
W
15,125
1,321
0
6,905
31,864
32,859
1,460
8,604
23,026
544
76,371
L
King Arthur
Quirk Daddy
King Arthur
21,753
2,586
0
10,076
29,482
24,652
23
7,421
21,592
0
96,845
W
25,322
12,098
1,512
12,449
29,326
12,982
4,680
12,075
17,251
0
103,051
W
Hel
Tvsuu
Hel
19,664
1,747
8,895
13,504
25,312
12,547
643
13,020
12,292
98,571
0
L
Baron Samedi
YzmaBalls
Baron Samedi
22,639
2,110
3,261
5,738
19,912
8,756
1,322
9,856
10,056
94,123
0
L
Jormungandr
betzlbulb666
Jormungandr
31,702
3,836
1,684
5,759
27,496
30,147
96
10,270
17,107
93,342
0
L
Cupid
chummie16
Cupid
10,404
4,657
111
6,035
18,337
6,738
1,530
4,516
13,771
0
69,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,312
Gold Earned
65,377
635
Minions Killed
606
0
Camps Cleared
0
2,355,508
Distance Traveled
2,525,721
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,845
494
113
4
0
571,585
0
L
Set
11,838
455
101
4
0
484,255
1
W
Kuzenbo
12,729
490
32
1
0
529,820
7
W
Mulan
12,946
498
156
6
0
491,915
6
L
King Arthur
12,697
488
148
6
0
504,794
1
W
Neith
13,509
520
139
5
0
446,984
2
W
Hel
13,348
513
166
6
0
485,417
3
L
Baron Samedi
11,755
452
147
6
0
450,210
5
L
Jormungandr
11,904
458
117
5
0
465,501
4
L
Cupid
11,118
428
122
5
0
450,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role