Player Matchup

Ymir
Ymir
GroSbatiSack
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,376 Elo+
Party 1
Amaterasu
Amaterasu
Jowaomaral
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,627 Elo+
Solo
Ao Kuang
Ao Kuang
RaidenTameemon
Ao Kuang
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 44L
1,538 Elo+
Solo
Danzaburou
Danzaburou
quico0429
Danzaburou
Level 26
God Stats
50W - 33L
1,684 SR
Queue Stats
260W - 282L
1,615 Elo+
Solo
Olorun
Olorun
shinybby
Olorun
Level 24
God Stats
6W - 4L
1,840 SR
Queue Stats
122W - 96L
1,566 Elo+
Party 1
Team Averages
Level 16
1,605 SR
1,545 Elo+

VS

Team Averages
Level 19
1,471 SR
1,457 Elo+
Amaterasu
Amaterasu
MikeBrennan
Amaterasu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,198 Elo+
Party 2
Set
Set
MildMags
Set
Level 12
God Stats
10W - 11L
1,108 SR
Queue Stats
120W - 127L
1,608 Elo+
Solo
Ullr
Ullr
NeonGridCat
Ullr
Level 28
God Stats
13W - 8L
1,649 SR
Queue Stats
196W - 141L
1,603 Elo+
Solo
Terra
Terra
Timheid
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,246 Elo+
Party 2
Aphrodite
Aphrodite
Xeltar
Aphrodite
Level 22
God Stats
113W - 94L
1,599 SR
Queue Stats
188W - 171L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
4,857
486
1,829
7,164
2,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Jowaomaral
Amaterasu
6
0 / 6 / 1
4,086
409
319
5,868
2,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
9
2 / 3 / 0
5,590
559
3,117
8,674
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
quico0429
Danzaburou
8
2 / 3 / 2
4,900
490
4,285
6,816
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
shinybby
Olorun
7
1 / 4 / 0
4,897
490
4,036
6,969
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MikeBrennan
Amaterasu
9
3 / 1 / 4
5,695
570
2,442
4,656
2,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 4
6,210
621
5,760
8,198
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
7 / 0 / 4
6,168
617
7,484
4,754
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Terra
Timheid
Terra
7
1 / 4 / 7
5,115
512
3,749
8,340
3,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
Xeltar
Aphrodite
11
5 / 0 / 2
6,745
675
3,779
3,431
1,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Amaterasu
Jowaomaral
Amaterasu
0
6
1
0.08
W
Amaterasu
MikeBrennan
Amaterasu
3
1
4
5
W
4
2
4
3
W
7
0
4
9
L
Ao Kuang
2
3
0
0.67
W
Terra
Timheid
Terra
1
4
7
1.13
W
Aphrodite
Xeltar
Aphrodite
5
0
2
6
L
Danzaburou
quico0429
Danzaburou
2
3
2
1
L
Olorun
shinybby
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,586
Damage
23,214
35,491
Taken
29,379
11,747
Mitigated
11,473
10,251
Healing
10,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
575
0
1,909
7,164
2,995
0
1,409
5,755
5,665
0
L
Amaterasu
Jowaomaral
Amaterasu
319
244
0
75
5,868
2,421
0
1,554
4,289
0
2,938
W
Amaterasu
MikeBrennan
Amaterasu
2,442
873
0
614
4,656
2,725
999
376
4,280
0
20,335
W
5,760
2,916
0
936
8,198
2,975
0
3,563
4,610
0
28,866
W
7,484
2,553
0
2,108
4,754
1,363
547
528
4,201
0
29,299
L
Ao Kuang
3,117
1,003
0
4,180
8,674
2,405
0
0
8,674
29,409
0
W
Terra
Timheid
Terra
3,749
1,727
364
1,104
8,340
3,268
0
3,253
5,087
7,530
0
W
Aphrodite
Xeltar
Aphrodite
3,779
973
2,333
2,740
3,431
1,142
0
1,262
2,144
34,320
0
L
Danzaburou
quico0429
Danzaburou
4,285
1,319
0
1,487
6,816
1,680
0
1,207
5,559
0
20,861
L
Olorun
shinybby
Olorun
4,036
1,970
142
2,458
6,969
2,246
0
3,358
3,611
23,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,330
Gold Earned
29,933
169
Minions Killed
235
0
Camps Cleared
0
874,672
Distance Traveled
1,034,835
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,857
486
11
1
0
170,225
0
L
Amaterasu
4,086
409
6
1
0
182,042
0
W
Amaterasu
5,695
570
42
4
0
224,557
2
W
Set
6,210
621
56
6
0
200,955
2
W
Ullr
6,168
617
47
5
0
180,928
0
L
Ao Kuang
5,590
559
73
7
0
190,288
2
W
Terra
5,115
512
7
1
0
226,558
2
W
Aphrodite
6,745
675
83
8
0
201,837
2
L
Danzaburou
4,900
490
37
4
0
169,851
0
L
Olorun
4,897
490
42
4
0
162,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role