Player Matchup

Janus
Janus
Platinum I
 
Janus
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Platinum II
JungleTempo
Camazotz
Platinum II
Level 126
God Stats
6W - 2L
1,875 SR
Queue Stats
40W - 27L
2,095 MMR
Party 2
Apollo
Apollo
Diamond V
Praised Life
Apollo
Diamond V
Level 159
God Stats
7W - 7L
1,720 SR
Queue Stats
193W - 183L
2,098 MMR
Solo
Chiron
Chiron
Diamond IV
Thicc Smith
Chiron
Diamond IV
Level 155
God Stats
1W - 1L
1,740 SR
Queue Stats
124W - 125L
2,076 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
troxxyboxxy
Kuzenbo
Diamond V
Level 126
God Stats
10W - 9L
1,727 SR
Queue Stats
75W - 61L
2,052 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,712 SR
1,964 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,644 SR
1,986 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Diamond V
ImaNiceDinosaur
Cerberus
Diamond V
Level 133
God Stats
6W - 9L
1,764 SR
Queue Stats
464W - 450L
2,068 MMR
Solo
Anhur
Anhur
Masters
MP Cruelty
Anhur
Masters
Level 158
God Stats
69W - 60L
1,756 SR
Queue Stats
1,315W - 1,269L
2,191 MMR
Party 3
Thanatos
Thanatos
Diamond V
OneHellaBigFella
Thanatos
Diamond V
Level 160
God Stats
11W - 4L
1,702 SR
Queue Stats
133W - 114L
2,131 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
Sick_Like_This
The Morrigan
Diamond V
Level 73
God Stats
3W - 1L
1,500 SR
Queue Stats
147W - 133L
2,040 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 4 / 6
10,650
507
10,767
12,336
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
JungleTempo
Camazotz
16
3 / 5 / 5
10,174
484
8,886
20,871
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
17
5 / 8 / 5
11,324
539
7,002
18,126
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
16
1 / 6 / 1
10,219
487
15,046
20,790
11,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kuzenbo
troxxyboxxy
Kuzenbo
13
2 / 6 / 4
9,143
435
7,681
18,503
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Cu ChulainnSetCthulhuNemesisScylla

VS

Bans
DanzaburouSobekKhepriGaneshaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
3 / 2 / 11
13,318
634
20,802
27,706
37,186
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
17
1 / 1 / 13
11,496
547
8,099
17,757
16,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
18
7 / 5 / 4
12,534
597
17,331
15,895
8,341
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 9
12,593
600
11,412
18,056
10,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Sick_Like_This
The Morrigan
19
11 / 5 / 3
13,575
646
11,641
10,422
5,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
14
Kills
28
29
Deaths
15
21
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
4
6
1.5
W
Chaac
 
Chaac
3
2
11
4.25
W
Cerberus
1
1
13
7.5
L
Camazotz
JungleTempo
Camazotz
3
5
5
1.1
W
Anhur
7
5
4
1.8
W
6
2
9
5.25
L
Apollo
5
8
5
0.94
W
The Morrigan
Sick_Like_This
The Morrigan
11
5
3
2.5
L
Chiron
1
6
1
0.25
L
Kuzenbo
troxxyboxxy
Kuzenbo
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,382
Damage
69,285
90,626
Taken
89,836
45,257
Mitigated
78,069
25,543
Healing
48,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,767
635
0
1,483
12,336
3,648
156
4,764
7,572
76,199
0
W
Chaac
 
Chaac
20,802
3,687
0
16,120
27,706
37,186
2,260
1,444
26,216
0
94,492
W
Cerberus
8,099
935
0
7,272
17,757
16,721
413
4,280
13,287
36,284
0
L
Camazotz
JungleTempo
Camazotz
8,886
3,170
0
9,002
20,871
6,781
0
3,954
16,917
0
64,513
W
Anhur
17,331
10,599
0
4,894
15,895
8,341
5,458
4,903
10,940
0
87,720
W
11,412
2,657
0
16,650
18,056
10,507
1,971
4,427
13,601
0
99,192
L
Apollo
7,002
4,799
0
5,910
18,126
6,846
5,564
2,608
15,518
0
73,931
W
The Morrigan
Sick_Like_This
The Morrigan
11,641
2,608
0
3,997
10,422
5,314
1,174
4,633
5,555
84,222
7,912
L
Chiron
15,046
7,623
143
6,385
20,790
11,232
0
620
20,170
0
67,394
L
Kuzenbo
troxxyboxxy
Kuzenbo
7,681
1,905
0
2,620
18,503
16,750
0
3,707
14,796
27,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,510
Gold Earned
63,516
538
Minions Killed
628
0
Camps Cleared
0
2,072,382
Distance Traveled
2,116,312
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,650
507
146
7
0
472,426
8
W
Chaac
13,318
634
170
8
0
459,826
1
W
Cerberus
11,496
547
60
3
0
441,663
5
L
Camazotz
10,174
484
104
5
0
468,871
5
W
Anhur
12,534
597
131
6
0
359,995
7
W
Thanatos
12,593
600
124
6
0
458,123
1
L
Apollo
11,324
539
130
6
0
359,304
3
W
The Morrigan
13,575
646
143
7
0
396,705
1
L
Chiron
10,219
487
131
6
0
378,717
3
L
Kuzenbo
9,143
435
27
1
0
393,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role