Player Matchup

Merlin
Merlin
Composureee
Merlin
Level 67
God Stats
15W - 14L
1,572 SR
Queue Stats
398W - 420L
1,563 Elo+
Solo
Izanami
Izanami
Kuroi-Ryu1
Izanami
Level 102
God Stats
22W - 12L
1,770 SR
Queue Stats
554W - 480L
1,504 Elo+
Party 2
Nemesis
Nemesis
Santiplayer
Nemesis
Level 137
God Stats
85W - 67L
1,634 SR
Queue Stats
457W - 429L
1,573 Elo+
Solo
Sun Wukong
Sun Wukong
Smokey-Chan1
Sun Wukong
Level 89
God Stats
33W - 25L
1,610 SR
Queue Stats
371W - 353L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
brunorcrdo
Aphrodite
Level 160
God Stats
41W - 30L
1,628 SR
Queue Stats
461W - 443L
1,608 Elo+
Solo
Team Averages
Level 111
1,643 SR
1,550 Elo+

VS

Team Averages
Level 123
1,552 SR
1,584 Elo+
Zhong Kui
Zhong Kui
NicLovein478
Zhong Kui
Level 107
God Stats
3W - 5L
1,500 SR
Queue Stats
217W - 182L
1,553 Elo+
Solo
Bastet
Bastet
PerseusTheHero
Bastet
Level 136
God Stats
2W - 3L
1,498 SR
Queue Stats
103W - 87L
1,624 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RollinRowland
Kumbhakarna
Level 144
God Stats
2W - 3L
1,484 SR
Queue Stats
37W - 28L
1,587 Elo+
Party 1
Osiris
Osiris
Uhrting
Osiris
Level 106
God Stats
1W - 1L
1,605 SR
Queue Stats
191W - 141L
1,548 Elo+
Solo
Cernunnos
Cernunnos
WonteddocJaCkAl
Cernunnos
Level 124
God Stats
5W - 2L
1,671 SR
Queue Stats
9W - 5L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 3 / 7
12,303
535
11,780
11,485
4,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Kuroi-Ryu1
Izanami
20
12 / 1 / 3
14,234
619
23,174
15,634
7,961
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Santiplayer
Nemesis
20
7 / 4 / 5
12,858
559
14,624
22,293
11,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Smokey-Chan1
Sun Wukong
19
1 / 4 / 7
11,998
522
13,514
20,917
18,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
brunorcrdo
Aphrodite
17
1 / 1 / 11
11,588
504
6,676
12,540
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
NicLovein478
Zhong Kui
18
4 / 6 / 5
11,528
501
13,144
17,946
11,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
9,937
432
11,760
17,023
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
RollinRowland
Kumbhakarna
15
3 / 5 / 7
11,128
484
5,953
24,160
23,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Osiris
Uhrting
Osiris
19
0 / 3 / 5
12,255
533
14,596
23,879
19,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
WonteddocJaCkAl
Cernunnos
18
2 / 5 / 6
11,065
481
12,440
14,210
5,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
38
23
Kills
12
13
Deaths
23
33
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
3
7
1.83
W
Izanami
Kuroi-Ryu1
Izanami
12
1
3
13.5
L
Zhong Kui
NicLovein478
Zhong Kui
4
6
5
1.08
L
3
4
3
1.13
L
Kumbhakarna
RollinRowland
Kumbhakarna
3
5
7
1.3
W
Nemesis
Santiplayer
Nemesis
7
4
5
2.38
W
Sun Wukong
Smokey-Chan1
Sun Wukong
1
4
7
1.13
L
Osiris
Uhrting
Osiris
0
3
5
0.83
L
Cernunnos
WonteddocJaCkAl
Cernunnos
2
5
6
1
W
Aphrodite
brunorcrdo
Aphrodite
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,768
Damage
57,893
82,869
Taken
97,218
57,829
Mitigated
66,161
28,840
Healing
28,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,780
696
528
2,278
11,485
4,574
1,046
5,186
6,299
98,768
0
W
Izanami
Kuroi-Ryu1
Izanami
23,174
16,708
0
2,506
15,634
7,961
7,238
3,642
11,992
0
131,220
L
Zhong Kui
NicLovein478
Zhong Kui
13,144
860
0
5,967
17,946
11,701
22
6,235
11,329
81,294
0
L
11,760
3,898
0
4,358
17,023
6,088
151
2,406
14,562
0
58,922
L
Kumbhakarna
RollinRowland
Kumbhakarna
5,953
719
0
640
24,160
23,625
101
5,983
17,944
23,007
0
W
Nemesis
Santiplayer
Nemesis
14,624
7,410
0
4,398
22,293
11,294
180
5,305
16,988
0
123,552
W
Sun Wukong
Smokey-Chan1
Sun Wukong
13,514
1,986
0
4,600
20,917
18,180
1,001
1,496
19,421
346
71,449
L
Osiris
Uhrting
Osiris
14,596
5,578
0
11,926
23,879
19,279
654
1,760
22,019
444
95,535
L
Cernunnos
WonteddocJaCkAl
Cernunnos
12,440
5,809
0
5,843
14,210
5,468
0
1,616
12,564
0
73,419
W
Aphrodite
brunorcrdo
Aphrodite
6,676
533
7,175
7,355
12,540
15,820
204
3,874
8,666
25,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,981
Gold Earned
55,913
751
Minions Killed
592
0
Camps Cleared
0
2,132,023
Distance Traveled
2,197,416
15
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,303
535
185
8
0
404,433
4
W
Izanami
14,234
619
229
10
0
452,975
5
L
Zhong Kui
11,528
501
143
6
0
392,851
3
L
Bastet
9,937
432
90
4
0
457,790
13
L
Kumbhakarna
11,128
484
18
1
0
481,096
8
W
Nemesis
12,858
559
168
7
0
465,198
2
W
Sun Wukong
11,998
522
141
6
0
397,824
1
L
Osiris
12,255
533
191
8
0
422,611
6
L
Cernunnos
11,065
481
150
7
0
443,068
5
W
Aphrodite
11,588
504
28
1
0
411,593
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role