Player Matchup

Nemesis
Nemesis
ReccaGG
Nemesis
Level 12
God Stats
34W - 34L
1,308 SR
Queue Stats
131W - 139L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
Verana
Sylvanus
Level 11
God Stats
2W - 1L
1,832 SR
Queue Stats
24W - 31L
1,491 Elo+
Party 1
Nox
Nox
iShikari
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
sqrumz
Danzaburou
Level 4
God Stats
8W - 7L
1,500 SR
Queue Stats
16W - 20L
1,525 Elo+
Solo
Bellona
Bellona
xXinkyghostXx
Bellona
Level 10
God Stats
104W - 103L
1,422 SR
Queue Stats
117W - 127L
1,418 Elo+
Party 1
Team Averages
Level 15
1,512 SR
1,469 Elo+

VS

Team Averages
Level 20
1,544 SR
1,581 Elo+
Artemis
Artemis
Sluump
Artemis
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
163W - 92L
1,677 Elo+
Party 2
Tiamat
Tiamat
Strang4r
Tiamat
Level 27
God Stats
40W - 56L
1,646 SR
Queue Stats
521W - 572L
1,467 Elo+
Solo
Anubis
Anubis
TecKAneK
Anubis
Level 27
God Stats
12W - 4L
1,727 SR
Queue Stats
242W - 226L
1,599 Elo+
Solo
Ymir
Ymir
Thegg35
Ymir
Level 29
God Stats
32W - 35L
1,519 SR
Queue Stats
55W - 54L
1,551 Elo+
Solo
Thanatos
Thanatos
fLAXpicker
Thanatos
Level 14
God Stats
1W - 3L
1,327 SR
Queue Stats
289W - 174L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ReccaGG
Nemesis
12
4 / 5 / 3
7,604
543
4,983
9,733
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Verana
Sylvanus
10
0 / 5 / 3
6,316
451
3,631
11,020
7,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
4 / 2 / 2
6,910
494
4,550
6,754
1,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
sqrumz
Danzaburou
10
1 / 5 / 0
6,009
429
1,486
8,827
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
0 / 2 / 1
5,681
406
2,007
6,098
4,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Sluump
Artemis
13
6 / 1 / 4
7,733
552
6,309
3,872
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Strang4r
Tiamat
14
2 / 2 / 4
8,439
603
7,485
7,633
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
TecKAneK
Anubis
14
6 / 3 / 4
8,849
632
7,409
7,074
4,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
Thegg35
Ymir
12
2 / 1 / 5
7,764
555
4,892
8,478
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
fLAXpicker
Thanatos
14
2 / 2 / 6
8,201
586
3,920
9,885
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
18
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ReccaGG
Nemesis
4
5
3
1.1
W
Artemis
Sluump
Artemis
6
1
4
8
W
Tiamat
Strang4r
Tiamat
2
2
4
2
W
Anubis
TecKAneK
Anubis
6
3
4
2.67
W
Ymir
Thegg35
Ymir
2
1
5
4.5
L
Sylvanus
Verana
Sylvanus
0
5
3
0.3
W
Thanatos
fLAXpicker
Thanatos
2
2
6
2.5
L
4
2
2
2.5
L
Danzaburou
sqrumz
Danzaburou
1
5
0
0.2
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,657
Damage
30,015
42,432
Taken
36,942
18,324
Mitigated
19,939
7,509
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ReccaGG
Nemesis
4,983
3,467
0
1,214
9,733
2,431
0
4,166
5,567
0
38,127
W
Artemis
Sluump
Artemis
6,309
2,507
0
2,094
3,872
1,209
535
895
2,977
0
36,136
W
Tiamat
Strang4r
Tiamat
7,485
960
99
3,274
7,633
4,632
735
2,093
5,321
47,133
0
W
Anubis
TecKAneK
Anubis
7,409
1,097
0
3,255
7,074
4,271
777
2,738
4,336
48,104
0
W
Ymir
Thegg35
Ymir
4,892
1,173
0
2,491
8,478
6,505
0
970
7,508
33,452
0
L
Sylvanus
Verana
Sylvanus
3,631
1,276
1,155
1,506
11,020
7,340
216
5,441
5,579
17,735
0
W
Thanatos
fLAXpicker
Thanatos
3,920
877
0
10,844
9,885
3,322
0
1,485
8,400
0
48,686
L
4,550
346
0
713
6,754
1,917
0
3,686
3,068
26,922
0
L
Danzaburou
sqrumz
Danzaburou
1,486
546
0
2,349
8,827
2,344
0
3,558
5,269
0
26,599
L
Bellona
2,007
607
0
572
6,098
4,292
845
2,935
3,163
0
19,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,520
Gold Earned
40,986
246
Minions Killed
396
0
Camps Cleared
0
1,215,154
Distance Traveled
1,204,576
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,604
543
73
5
0
271,169
3
W
Artemis
7,733
552
59
4
0
230,995
1
W
Tiamat
8,439
603
96
7
0
236,928
3
W
Anubis
8,849
632
110
8
0
230,044
4
W
Ymir
7,764
555
46
3
0
238,448
4
L
Sylvanus
6,316
451
28
2
0
211,107
2
W
Thanatos
8,201
586
85
6
0
268,161
4
L
Nox
6,910
494
50
4
0
253,368
3
L
Danzaburou
6,009
429
53
4
0
170,283
0
L
Bellona
5,681
406
42
3
0
309,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role