Player Matchup

King Arthur
King Arthur
Eratoss
King Arthur
Level 29
God Stats
1W - 0L
1,326 SR
Queue Stats
12W - 10L
1,483 Elo+
Party 3
Ra
Ra
Jangoisse
Ra
Level 26
God Stats
6W - 4L
1,567 SR
Queue Stats
18W - 22L
1,315 Elo+
Party 1
Bakasura
Bakasura
Klynt
Bakasura
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,258 Elo+
Party 1
Cthulhu
Cthulhu
LibraScales
Cthulhu
Level 23
God Stats
1W - 1L
1,240 SR
Queue Stats
26W - 20L
1,442 Elo+
Party 3
Apollo
Apollo
jesperthegod
Apollo
Level 26
God Stats
2W - 1L
1,031 SR
Queue Stats
12W - 11L
1,442 Elo+
Party 3
Team Averages
Level 26
1,333 SR
1,388 Elo+

VS

Team Averages
Level 11
1,537 SR
1,383 Elo+
Bellona
Bellona
Deskrax
Bellona
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,492 Elo+
Solo
Cthulhu
Cthulhu
GiioPrime
Cthulhu
Level 5
God Stats
3W - 2L
1,724 SR
Queue Stats
3W - 9L
1,142 Elo+
Solo
Poseidon
Poseidon
MegaPyro21
Poseidon
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 9L
1,631 Elo+
Party 2
Mercury
Mercury
Millo987
Mercury
Level 8
God Stats
3W - 4L
1,463 SR
Queue Stats
94W - 94L
1,300 Elo+
Party 2
Ares
Ares
Vishanka
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eratoss
King Arthur
13
0 / 4 / 2
7,943
397
1,722
8,734
5,896
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 3 / 5
10,552
528
10,996
8,198
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Klynt
Bakasura
18
16 / 2 / 1
11,674
584
17,925
17,618
7,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
LibraScales
Cthulhu
14
2 / 3 / 17
9,768
488
7,813
11,937
9,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
15
8 / 2 / 17
10,108
505
15,782
11,766
4,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deskrax
Bellona
17
5 / 6 / 0
10,878
544
13,233
18,940
16,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
GiioPrime
Cthulhu
12
0 / 9 / 3
8,047
402
4,720
16,993
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
MegaPyro21
Poseidon
14
3 / 5 / 3
9,132
457
5,846
8,316
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Millo987
Mercury
14
4 / 5 / 2
9,285
464
5,296
15,463
5,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
1 / 9 / 4
8,285
414
4,367
15,703
8,946
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
25
34
Kills
13
14
Deaths
34
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
Deskrax
Bellona
5
6
0
0.83
W
King Arthur
Eratoss
King Arthur
0
4
2
0.25
L
Cthulhu
GiioPrime
Cthulhu
0
9
3
0.17
W
8
3
5
3.5
W
Bakasura
Klynt
Bakasura
16
2
1
8.25
W
Cthulhu
LibraScales
Cthulhu
2
3
17
3.5
L
Poseidon
MegaPyro21
Poseidon
3
5
3
0.9
L
Mercury
Millo987
Mercury
4
5
2
1
L
Ares
1
9
4
0.33
W
Apollo
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,238
Damage
33,462
58,253
Taken
75,415
30,051
Mitigated
48,991
16,263
Healing
8,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Deskrax
Bellona
13,233
5,970
0
2,572
18,940
16,758
2,130
3,667
14,389
0
72,976
W
King Arthur
Eratoss
King Arthur
1,722
437
0
50
8,734
5,896
60
259
8,226
78
23,871
L
Cthulhu
GiioPrime
Cthulhu
4,720
873
0
291
16,993
15,128
408
4,435
11,332
13,890
0
W
10,996
1,761
901
1,275
8,198
3,214
985
2,210
5,913
58,368
0
W
Bakasura
Klynt
Bakasura
17,925
10,618
0
7,077
17,618
7,360
488
2,451
15,092
0
55,160
W
Cthulhu
LibraScales
Cthulhu
7,813
1,185
266
1,252
11,937
9,197
0
5,770
6,117
30,087
0
L
Poseidon
MegaPyro21
Poseidon
5,846
932
0
1,096
8,316
2,649
438
2,652
5,262
44,725
0
L
Mercury
Millo987
Mercury
5,296
2,671
619
1,517
15,463
5,510
1,369
3,219
12,124
0
61,879
L
Ares
4,367
767
0
2,125
15,703
8,946
36
4,836
10,257
19,518
0
W
Apollo
15,782
8,634
0
5,442
11,766
4,384
1,485
4,243
7,523
0
48,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
45,627
371
Minions Killed
370
0
Camps Cleared
0
2,008,475
Distance Traveled
1,779,454
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,878
544
138
7
0
324,464
0
W
King Arthur
7,943
397
39
2
0
363,843
2
L
Cthulhu
8,047
402
21
1
0
288,505
0
W
Ra
10,552
528
127
6
0
407,900
0
W
Bakasura
11,674
584
102
5
0
431,322
0
W
Cthulhu
9,768
488
48
2
0
389,880
3
L
Poseidon
9,132
457
73
4
0
389,343
2
L
Mercury
9,285
464
104
5
0
448,509
5
L
Ares
8,285
414
34
2
0
328,633
3
W
Apollo
10,108
505
55
3
0
415,530
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role