Player Matchup

Bellona
Bellona
CashMoneyPD6
Bellona
Level 8
God Stats
11W - 10L
1,429 SR
Queue Stats
43W - 54L
1,277 Elo+
Party 1
Horus
Horus
GlaringCoast360
Horus
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 183L
1,310 Elo+
Solo
Cabrakan
Cabrakan
Zetaemu
Cabrakan
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 43L
1,180 Elo+
Party 1
Jormungandr
Jormungandr
bubblez_33
Jormungandr
Level 7
God Stats
1W - 3L
1,139 SR
Queue Stats
3W - 15L
972 Elo+
Party 1
The Morrigan
The Morrigan
zombie_spanker69
The Morrigan
Level 28
God Stats
23W - 12L
1,720 SR
Queue Stats
113W - 150L
1,268 Elo+
Party 1
Team Averages
Level 16
1,458 SR
1,201 Elo+

VS

Team Averages
Level 16
1,355 SR
1,334 Elo+
Jormungandr
Jormungandr
CG7 Chaos
Jormungandr
Level 8
God Stats
5W - 4L
1,500 SR
Queue Stats
8W - 10L
1,227 Elo+
Solo
Loki
Loki
Pastel_Roach_305
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,628 Elo+
Solo
Tiamat
Tiamat
XDJulio2
Tiamat
Level 4
God Stats
0W - 2L
1,103 SR
Queue Stats
0W - 3L
1,025 Elo+
Solo
Freya
Freya
daisymae00x
Freya
Level 25
God Stats
66W - 63L
1,444 SR
Queue Stats
67W - 63L
1,335 Elo+
Solo
Serqet
Serqet
wallewals
Serqet
Level 27
God Stats
2W - 8L
1,226 SR
Queue Stats
22W - 18L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CashMoneyPD6
Bellona
20
6 / 7 / 19
17,409
1,024
20,467
26,489
34,003
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
0 / 0 / 3
12,481
734
1,414
2,327
861
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
Zetaemu
Cabrakan
20
20 / 3 / 12
19,759
1,162
59,742
35,615
26,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
bubblez_33
Jormungandr
20
3 / 10 / 17
15,761
927
13,890
31,494
35,360
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Morrigan
zombie_spanker69
The Morrigan
20
7 / 3 / 15
16,863
992
12,825
13,889
5,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CG7 Chaos
Jormungandr
20
3 / 7 / 14
15,564
916
17,841
21,829
25,263
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
4 / 6 / 14
16,621
978
22,177
34,304
15,038
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
XDJulio2
Tiamat
17
0 / 6 / 2
12,488
735
2,361
7,373
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
10 / 7 / 11
18,071
1,063
37,846
29,889
13,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
wallewals
Serqet
20
6 / 10 / 10
16,194
953
19,518
28,017
12,298
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
74
36
Kills
23
23
Deaths
36
66
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CG7 Chaos
Jormungandr
3
7
14
1.43
W
Bellona
CashMoneyPD6
Bellona
6
7
19
2.21
W
0
0
3
1.5
L
4
6
14
1.83
L
Tiamat
XDJulio2
Tiamat
0
6
2
0.17
W
Cabrakan
Zetaemu
Cabrakan
20
3
12
8.67
W
Jormungandr
bubblez_33
Jormungandr
3
10
17
1.15
L
10
7
11
2.21
L
Serqet
wallewals
Serqet
6
10
10
1.1
W
The Morrigan
zombie_spanker69
The Morrigan
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,338
Damage
99,743
109,814
Taken
121,412
102,212
Mitigated
70,524
23,578
Healing
15,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CG7 Chaos
Jormungandr
17,841
3,219
0
425
21,829
25,263
0
15,454
6,375
55,122
0
W
Bellona
CashMoneyPD6
Bellona
20,467
7,718
303
3,786
26,489
34,003
0
13,640
12,271
0
56,963
W
1,414
685
292
468
2,327
861
0
857
1,271
0
4,787
L
22,177
7,653
0
2,990
34,304
15,038
0
24,071
10,233
0
55,089
L
Tiamat
XDJulio2
Tiamat
2,361
562
0
760
7,373
4,277
0
4,525
2,848
5,150
0
W
Cabrakan
Zetaemu
Cabrakan
59,742
9,675
827
16,774
35,615
26,350
0
18,873
15,409
95,317
0
W
Jormungandr
bubblez_33
Jormungandr
13,890
845
0
0
31,494
35,360
0
17,498
12,567
29,415
0
L
37,846
10,880
0
10,473
29,889
13,648
0
20,544
9,076
66,639
0
L
Serqet
wallewals
Serqet
19,518
5,567
0
1,149
28,017
12,298
0
21,838
6,179
0
39,219
W
The Morrigan
zombie_spanker69
The Morrigan
12,825
2,367
582
546
13,889
5,638
0
6,273
6,684
42,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,273
Gold Earned
78,938
255
Minions Killed
250
10
Camps Cleared
3
1,061,117
Distance Traveled
1,265,972
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
15,564
916
55
3
1
208,411
1
W
Bellona
17,409
1,024
74
4
2
295,379
1
W
Horus
12,481
734
6
0
1
53,567
0
L
Loki
16,621
978
68
4
1
333,956
0
L
Tiamat
12,488
735
5
0
1
81,053
0
W
Cabrakan
19,759
1,162
80
5
3
252,722
0
W
Jormungandr
15,761
927
33
2
0
241,085
0
L
Freya
18,071
1,063
75
4
0
314,573
1
L
Serqet
16,194
953
47
3
0
327,979
0
W
The Morrigan
16,863
992
62
4
4
218,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role