Player Matchup

Baron Samedi
Baron Samedi
Gold III
Blaza89
Baron Samedi
Gold III
Level 55
God Stats
4W - 2L
1,537 SR
Queue Stats
42W - 36L
1,670 MMR
Party 1
Arachne
Arachne
Silver I
CorujaMisticka
Arachne
Silver I
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,547 MMR
Solo
Apollo
Apollo
Gold IV
FeIgus
Apollo
Gold IV
Level 160
God Stats
3W - 1L
1,803 SR
Queue Stats
13W - 9L
1,550 MMR
Solo
Geb
Geb
Gold V
LeonardoDiCarry
Geb
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Gold III
PicomanRJ
Discordia
Gold III
Level 159
God Stats
13W - 9L
1,479 SR
Queue Stats
168W - 182L
1,515 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,564 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,561 SR
1,547 MMR
Neith
Neith
Gold III
FeelFear
Neith
Gold III
Level 47
God Stats
1W - 3L
1,545 SR
Queue Stats
138W - 132L
1,496 MMR
Solo
Xing Tian
Xing Tian
Gold I
IAlestI
Xing Tian
Gold I
Level 138
God Stats
23W - 10L
1,761 SR
Queue Stats
213W - 192L
1,574 MMR
Solo
Aphrodite
Aphrodite
Silver II
Lυkecombs
Aphrodite
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold I
Megakadi
Thoth
Gold I
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 34L
1,587 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
вєsτ
Tsukuyomi
Gold II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blaza89
Baron Samedi
20
2 / 2 / 6
12,647
506
9,513
17,394
17,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 5
14,597
584
13,416
23,587
10,994
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Apollo
FeIgus
Apollo
20
5 / 4 / 4
13,984
559
20,526
19,389
11,336
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
1 / 4 / 11
11,812
472
8,997
22,460
24,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
PicomanRJ
Discordia
20
6 / 4 / 3
14,594
584
22,114
18,805
6,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SetCthulhuScyllaPersephoneJanus

VS

Bans
DanzaburouCu ChulainnCupidGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FeelFear
Neith
20
1 / 5 / 4
12,659
506
13,464
19,988
8,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
IAlestI
Xing Tian
16
0 / 1 / 9
10,442
418
9,469
21,543
17,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
Lυkecombs
Aphrodite
20
3 / 3 / 0
12,824
513
12,087
21,692
10,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
Megakadi
Thoth
19
7 / 8 / 3
12,414
497
19,906
18,560
7,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
вєsτ
Tsukuyomi
20
7 / 4 / 5
12,809
512
14,174
19,685
10,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
21
Kills
18
18
Deaths
21
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Blaza89
Baron Samedi
2
2
6
2.5
W
7
4
5
2.38
W
Apollo
FeIgus
Apollo
5
4
4
1.75
L
Neith
FeelFear
Neith
1
5
4
0.6
L
Xing Tian
IAlestI
Xing Tian
0
1
9
4.5
W
1
4
11
1.63
L
Aphrodite
Lυkecombs
Aphrodite
3
3
0
1
L
Thoth
Megakadi
Thoth
7
8
3
1.06
W
Discordia
PicomanRJ
Discordia
6
4
3
1.88
L
Tsukuyomi
вєsτ
Tsukuyomi
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,566
Damage
69,100
101,635
Taken
101,468
70,873
Mitigated
54,127
33,919
Healing
34,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Blaza89
Baron Samedi
9,513
547
1,379
6,610
17,394
17,313
1,402
7,373
10,010
78,431
0
W
13,416
8,507
0
6,877
23,587
10,994
1,539
10,808
12,556
0
126,684
W
Apollo
FeIgus
Apollo
20,526
14,248
0
7,414
19,389
11,336
1,091
4,024
15,242
0
134,242
L
Neith
FeelFear
Neith
13,464
5,085
0
6,498
19,988
8,825
2,931
2,748
17,196
0
116,194
L
Xing Tian
IAlestI
Xing Tian
9,469
497
0
2,827
21,543
17,157
0
8,867
12,294
36,970
0
W
8,997
1,051
0
5,014
22,460
24,426
170
8,403
13,757
31,323
0
L
Aphrodite
Lυkecombs
Aphrodite
12,087
997
2,649
14,505
21,692
10,598
125
10,544
10,950
95,876
0
L
Thoth
Megakadi
Thoth
19,906
299
0
3,445
18,560
7,023
0
8,338
9,542
86,444
0
W
Discordia
PicomanRJ
Discordia
22,114
1,276
0
6,625
18,805
6,804
722
10,990
7,325
110,616
0
L
Tsukuyomi
вєsτ
Tsukuyomi
14,174
2,195
0
4,860
19,685
10,524
65
8,555
10,862
0
93,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,634
Gold Earned
61,148
730
Minions Killed
775
0
Camps Cleared
0
2,465,059
Distance Traveled
2,345,629
22
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,647
506
128
5
0
438,253
3
W
Arachne
14,597
584
178
7
0
569,571
1
W
Apollo
13,984
559
198
8
0
455,771
8
L
Neith
12,659
506
210
8
0
438,615
10
L
Xing Tian
10,442
418
54
2
0
517,663
9
W
Geb
11,812
472
24
1
0
506,151
6
L
Aphrodite
12,824
513
197
8
0
435,257
9
L
Thoth
12,414
497
161
6
0
449,704
3
W
Discordia
14,594
584
202
8
0
495,313
4
L
Tsukuyomi
12,809
512
153
6
0
504,390
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role