Player Matchup

Tsukuyomi
Tsukuyomi
Adoslavek
Tsukuyomi
Level 146
God Stats
0W - 4L
1,876 SR
Queue Stats
26W - 19L
1,817 Elo+
Solo
Cabrakan
Cabrakan
Alakad
Cabrakan
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 61L
1,659 Elo+
Party 2
Rama
Rama
BigFatBlack
Rama
Level 145
God Stats
33W - 39L
1,571 SR
Queue Stats
380W - 377L
1,560 Elo+
Solo
Nox
Nox
Elesinarius
Nox
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,563 Elo+
Solo
Artemis
Artemis
peacebeuponme
Artemis
Level 160
God Stats
1,610W - 1,678L
1,503 SR
Queue Stats
1,909W - 2,010L
1,483 Elo+
Party 2
Team Averages
Level 149
1,590 SR
1,616 Elo+

VS

Team Averages
Level 137
1,621 SR
1,607 Elo+
Ne Zha
Ne Zha
Dragensis
Ne Zha
Level 126
God Stats
8W - 2L
1,691 SR
Queue Stats
33W - 25L
1,609 Elo+
Solo
Scylla
Scylla
KevFireFlash
Scylla
Level 120
God Stats
15W - 10L
1,758 SR
Queue Stats
17W - 12L
1,798 Elo+
Solo
Tiamat
Tiamat
Lethorio
Tiamat
Level 125
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 1L
1,326 Elo+
Solo
Hercules
Hercules
Vismanca
Hercules
Level 156
God Stats
29W - 25L
1,768 SR
Queue Stats
116W - 120L
1,651 Elo+
Party 1
Sylvanus
Sylvanus
sykeN23
Sylvanus
Level 156
God Stats
22W - 18L
1,622 SR
Queue Stats
129W - 116L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adoslavek
Tsukuyomi
14
0 / 7 / 1
7,819
559
7,006
12,037
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
Alakad
Cabrakan
12
0 / 6 / 2
7,304
522
5,702
12,072
10,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 2 / 1
8,465
605
6,232
8,637
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 0
8,293
592
5,862
7,826
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
16
0 / 0 / 1
8,171
584
5,305
3,709
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dragensis
Ne Zha
17
3 / 1 / 1
9,896
707
8,324
8,411
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
17
3 / 1 / 7
9,836
703
6,676
5,272
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tiamat
Lethorio
Tiamat
18
1 / 0 / 5
9,937
710
6,807
5,129
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Vismanca
Hercules
17
7 / 0 / 6
11,676
834
9,434
14,323
18,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
sykeN23
Sylvanus
16
2 / 0 / 12
11,006
786
7,249
13,653
16,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
2
Kills
16
16
Deaths
2
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adoslavek
Tsukuyomi
0
7
1
0.07
L
Cabrakan
Alakad
Cabrakan
0
6
2
0.17
L
1
2
1
0.75
W
Ne Zha
Dragensis
Ne Zha
3
1
1
3.5
L
1
1
0
1
W
Scylla
3
1
7
6.5
W
Tiamat
Lethorio
Tiamat
1
0
5
3.5
W
Hercules
Vismanca
Hercules
7
0
6
10
L
Artemis
0
0
1
0.5
W
Sylvanus
sykeN23
Sylvanus
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,107
Damage
38,490
44,281
Taken
46,788
24,634
Mitigated
44,578
6,586
Healing
24,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adoslavek
Tsukuyomi
7,006
2,061
0
310
12,037
5,650
0
5,413
6,426
0
30,375
L
Cabrakan
Alakad
Cabrakan
5,702
761
323
857
12,072
10,593
0
6,081
5,644
9,502
0
L
6,232
4,691
0
2,165
8,637
3,127
1
3,108
5,363
0
34,527
W
Ne Zha
Dragensis
Ne Zha
8,324
1,778
0
3,248
8,411
3,773
496
1,699
6,612
0
51,742
L
5,862
878
0
1,839
7,826
3,838
0
5,041
2,597
32,859
0
W
Scylla
6,676
184
0
491
5,272
2,261
1,773
997
4,250
36,395
0
W
Tiamat
Lethorio
Tiamat
6,807
907
73
2,357
5,129
3,356
1,885
773
4,348
54,220
0
W
Hercules
Vismanca
Hercules
9,434
3,313
0
4,813
14,323
18,344
465
3,286
10,937
0
19,455
L
Artemis
5,305
1,649
0
1,092
3,709
1,426
0
858
2,790
0
33,002
W
Sylvanus
sykeN23
Sylvanus
7,249
1,670
5,638
7,628
13,653
16,844
259
4,868
8,535
21,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,052
Gold Earned
52,351
339
Minions Killed
376
7
Camps Cleared
10
1,179,740
Distance Traveled
1,348,681
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,819
559
62
4
2
222,825
3
L
Cabrakan
7,304
522
19
1
0
228,157
1
L
Rama
8,465
605
92
7
1
219,957
4
W
Ne Zha
9,896
707
86
6
3
290,840
2
L
Nox
8,293
592
84
6
3
237,328
3
W
Scylla
9,836
703
107
8
3
263,784
4
W
Tiamat
9,937
710
134
10
2
278,824
1
W
Hercules
11,676
834
28
2
0
277,255
0
L
Artemis
8,171
584
82
6
1
271,473
0
W
Sylvanus
11,006
786
21
2
2
237,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role