Player Matchup

Susano
Susano
JungleTempo
Susano
Level 126
God Stats
3W - 2L
1,523 SR
Queue Stats
94W - 90L
1,662 Elo+
Party 2
Neith
Neith
ManuCop5
Neith
Level 160
God Stats
21W - 8L
1,872 SR
Queue Stats
547W - 482L
1,615 Elo+
Solo
Bellona
Bellona
Monthly-Snake
Bellona
Level 154
God Stats
13W - 7L
1,624 SR
Queue Stats
159W - 141L
1,667 Elo+
Solo
Merlin
Merlin
XenoVX
Merlin
Level 141
God Stats
3W - 3L
1,636 SR
Queue Stats
114W - 93L
1,571 Elo+
Party 2
Sylvanus
Sylvanus
troxxyboxxy
Sylvanus
Level 126
God Stats
3W - 6L
1,276 SR
Queue Stats
68W - 51L
1,681 Elo+
Party 2
Team Averages
Level 141
1,586 SR
1,639 Elo+

VS

Team Averages
Level 123
1,677 SR
1,654 Elo+
Terra
Terra
Dragon Noot
Terra
Level 130
God Stats
2W - 2L
1,500 SR
Queue Stats
639W - 576L
1,643 Elo+
Party 1
Loki
Loki
Hoody OG
Loki
Level 121
God Stats
19W - 24L
1,866 SR
Queue Stats
500W - 430L
1,689 Elo+
Party 1
Hel
Hel
TheRareJoker
Hel
Level 94
God Stats
4W - 1L
1,711 SR
Queue Stats
391W - 313L
1,661 Elo+
Party 1
Tyr
Tyr
TinyNinjaK
Tyr
Level 142
God Stats
5W - 4L
1,808 SR
Queue Stats
162W - 116L
1,670 Elo+
Solo
Cernunnos
Cernunnos
boston00458298
Cernunnos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 239L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
1 / 1 / 0
6,211
565
4,020
5,714
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
ManuCop5
Neith
13
4 / 0 / 3
6,969
634
4,610
3,693
1,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
10
3 / 1 / 1
5,785
526
3,390
7,998
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
XenoVX
Merlin
10
0 / 0 / 4
5,640
513
4,431
4,380
1,753
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
troxxyboxxy
Sylvanus
7
3 / 0 / 4
5,576
507
6,185
8,510
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,890
445
2,997
8,035
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
9
1 / 2 / 0
5,341
486
3,999
7,116
1,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 0
5,523
502
4,122
5,295
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 0
6,399
582
3,572
7,511
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
boston00458298
Cernunnos
9
0 / 4 / 0
5,363
488
2,029
7,610
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
11
Kills
2
2
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Loki
1
2
0
0.5
W
Susano
1
1
0
1
W
Neith
ManuCop5
Neith
4
0
3
5.5
W
Bellona
3
1
1
3.5
L
0
2
0
0
L
1
1
0
1
W
Merlin
XenoVX
Merlin
0
0
4
2
L
Cernunnos
boston00458298
Cernunnos
0
4
0
0
W
Sylvanus
troxxyboxxy
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,636
Damage
16,719
30,295
Taken
35,567
15,455
Mitigated
14,273
14,310
Healing
17,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,997
259
464
3,019
8,035
3,549
0
4,609
3,426
13,373
0
L
Loki
3,999
1,538
0
2,418
7,116
1,941
0
1,907
5,209
0
28,095
W
Susano
4,020
1,199
0
2,575
5,714
3,768
0
0
5,406
0
32,908
W
Neith
ManuCop5
Neith
4,610
1,997
0
726
3,693
1,067
159
131
3,562
0
47,705
W
Bellona
3,390
1,460
0
4,165
7,998
4,009
0
1,176
6,758
0
33,641
L
4,122
423
2,024
2,705
5,295
1,776
0
2,767
2,528
39,055
0
L
3,572
333
0
4,333
7,511
5,077
0
0
7,511
0
35,891
W
Merlin
XenoVX
Merlin
4,431
390
0
375
4,380
1,753
0
1,933
2,375
36,309
0
L
Cernunnos
boston00458298
Cernunnos
2,029
627
0
2,952
7,610
1,930
0
1,333
6,277
0
28,091
W
Sylvanus
troxxyboxxy
Sylvanus
6,185
2,376
1,508
4,961
8,510
4,858
0
3,540
4,767
11,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,181
Gold Earned
27,516
325
Minions Killed
318
0
Camps Cleared
0
1,009,601
Distance Traveled
1,049,298
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,890
445
27
2
0
231,204
2
L
Loki
5,341
486
59
5
0
221,614
1
W
Susano
6,211
565
75
7
0
224,645
2
W
Neith
6,969
634
97
9
0
172,707
5
W
Bellona
5,785
526
64
6
0
220,942
4
L
Hel
5,523
502
89
8
0
208,862
4
L
Tyr
6,399
582
86
8
0
217,640
1
W
Merlin
5,640
513
77
7
0
201,350
2
L
Cernunnos
5,363
488
57
5
0
169,978
0
W
Sylvanus
5,576
507
12
1
0
189,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role