Player Matchup

King Arthur
King Arthur
Ascallar
King Arthur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,562 Elo+
Party 3
Ra
Ra
Havok3003
Ra
Level 22
God Stats
2W - 1L
1,845 SR
Queue Stats
51W - 41L
1,565 Elo+
Party 3
Chernobog
Chernobog
KingDavidd
Chernobog
Level 27
God Stats
2W - 5L
1,517 SR
Queue Stats
629W - 591L
1,524 Elo+
Party 3
Susano
Susano
lunarkz
Susano
Level 15
God Stats
1W - 3L
1,417 SR
Queue Stats
48W - 41L
1,524 Elo+
Solo
Ymir
Ymir
shcKr
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 16
1,556 SR
1,535 Elo+

VS

Team Averages
Level 35
1,512 SR
1,500 Elo+
Amaterasu
Amaterasu
Heccl
Amaterasu
Level 5
God Stats
4W - 2L
1,743 SR
Queue Stats
9W - 8L
1,486 Elo+
Party 1
Anubis
Anubis
I_Love_Anime_420
Anubis
Level 103
God Stats
6W - 7L
1,295 SR
Queue Stats
309W - 263L
1,533 Elo+
Party 1
Achilles
Achilles
MmmFatChicks
Achilles
Level 25
God Stats
18W - 5L
1,484 SR
Queue Stats
430W - 370L
1,524 Elo+
Party 1
Cerberus
Cerberus
MotaXknight
Cerberus
Level 24
God Stats
3W - 6L
1,490 SR
Queue Stats
49W - 50L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
SakaLaChiChi420
Danzaburou
Level 18
God Stats
4W - 5L
1,550 SR
Queue Stats
4W - 6L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ascallar
King Arthur
11
1 / 4 / 1
6,712
479
4,954
13,241
8,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 5 / 0
7,228
516
2,994
9,108
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
KingDavidd
Chernobog
9
2 / 6 / 0
6,249
446
7,005
12,365
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
lunarkz
Susano
10
1 / 6 / 2
6,478
463
6,623
11,308
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
shcKr
Ymir
8
0 / 4 / 1
5,922
423
5,525
9,276
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Heccl
Amaterasu
13
1 / 2 / 5
7,186
513
4,891
9,722
6,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 0 / 4
9,264
662
9,761
6,798
3,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
MmmFatChicks
Achilles
16
10 / 0 / 5
9,293
664
9,824
10,511
4,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
MotaXknight
Cerberus
11
3 / 0 / 7
7,282
520
5,492
11,209
7,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SakaLaChiChi420
Danzaburou
9
0 / 2 / 3
6,142
439
3,941
7,268
2,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
24
25
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Ascallar
King Arthur
1
4
1
0.38
L
0
5
0
0
W
Amaterasu
Heccl
Amaterasu
1
2
5
1.75
W
10
0
4
12
L
Chernobog
KingDavidd
Chernobog
2
6
0
0.33
W
Achilles
MmmFatChicks
Achilles
10
0
5
12.5
W
Cerberus
MotaXknight
Cerberus
3
0
7
6.5
W
Danzaburou
SakaLaChiChi420
Danzaburou
0
2
3
0.75
L
Susano
lunarkz
Susano
1
6
2
0.33
L
Ymir
shcKr
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
33,909
55,298
Taken
45,508
21,567
Mitigated
24,376
11,973
Healing
20,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Ascallar
King Arthur
4,954
1,320
0
2,185
13,241
8,399
90
1,846
11,395
0
26,195
L
2,994
508
313
2,478
9,108
2,928
190
3,274
5,834
48,490
0
W
Amaterasu
Heccl
Amaterasu
4,891
2,437
0
4,516
9,722
6,800
322
559
8,801
0
22,246
W
9,761
289
0
4,624
6,798
3,051
0
1,747
5,026
58,810
0
L
Chernobog
KingDavidd
Chernobog
7,005
4,850
0
3,607
12,365
3,166
343
4,630
7,735
0
33,845
W
Achilles
MmmFatChicks
Achilles
9,824
3,544
0
5,790
10,511
4,598
0
1,300
9,136
0
62,271
W
Cerberus
MotaXknight
Cerberus
5,492
224
0
4,283
11,209
7,866
255
2,546
8,663
21,690
0
W
Danzaburou
SakaLaChiChi420
Danzaburou
3,941
1,641
0
1,782
7,268
2,061
559
2,367
4,901
0
24,470
L
Susano
lunarkz
Susano
6,623
1,513
0
2,679
11,308
3,325
0
3,500
7,808
0
35,407
L
Ymir
shcKr
Ymir
5,525
921
0
711
9,276
3,749
99
2,003
7,273
14,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
39,167
304
Minions Killed
338
0
Camps Cleared
0
1,323,985
Distance Traveled
1,408,863
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,712
479
50
4
0
250,872
0
L
Ra
7,228
516
100
7
0
266,299
1
W
Amaterasu
7,186
513
40
3
0
247,569
1
W
Anubis
9,264
662
115
8
0
279,498
3
L
Chernobog
6,249
446
72
5
0
271,935
3
W
Achilles
9,293
664
115
8
0
338,357
0
W
Cerberus
7,282
520
24
2
0
281,078
6
W
Danzaburou
6,142
439
44
3
0
262,361
4
L
Susano
6,478
463
64
5
0
245,062
2
L
Ymir
5,922
423
18
1
0
289,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role