Player Matchup

Fenrir
Fenrir
Arcane94
Fenrir
Level 104
God Stats
5W - 2L
1,734 SR
Queue Stats
19W - 29L
1,463 Elo+
Party 3
King Arthur
King Arthur
Frybbalicious
King Arthur
Level 118
God Stats
2W - 3L
1,450 SR
Queue Stats
89W - 74L
1,563 Elo+
Party 2
Sobek
Sobek
MrFluffinz
Sobek
Level 117
God Stats
9W - 9L
1,567 SR
Queue Stats
22W - 25L
1,502 Elo+
Party 2
Poseidon
Poseidon
Specktra
Poseidon
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 3
Chernobog
Chernobog
THÛNDERBEARDD
Chernobog
Level 119
God Stats
1W - 0L
1,715 SR
Queue Stats
71W - 59L
1,543 Elo+
Party 2
Team Averages
Level 113
1,593 SR
1,485 Elo+

VS

Team Averages
Level 102
1,486 SR
1,549 Elo+
Tiamat
Tiamat
ByRex11YT
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
HallowedDread15
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 46L
1,499 Elo+
Party 1
Thanatos
Thanatos
Oskbasket13
Thanatos
Level 88
God Stats
2W - 2L
1,304 SR
Queue Stats
37W - 37L
1,532 Elo+
Party 1
Anubis
Anubis
Smürfie
Anubis
Level 106
God Stats
5W - 12L
1,336 SR
Queue Stats
791W - 776L
1,524 Elo+
Solo
Horus
Horus
agenteluigi01
Horus
Level 86
God Stats
4W - 4L
1,788 SR
Queue Stats
11W - 7L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcane94
Fenrir
15
11 / 4 / 6
9,845
615
10,339
13,322
6,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Frybbalicious
King Arthur
15
4 / 3 / 3
9,353
585
8,561
11,129
6,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
2 / 4 / 9
8,229
514
6,222
16,676
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Specktra
Poseidon
16
7 / 0 / 8
9,881
618
13,038
6,543
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
THÛNDERBEARDD
Chernobog
13
2 / 5 / 6
7,966
498
9,949
12,455
3,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ByRex11YT
Tiamat
13
4 / 5 / 4
8,250
516
8,302
11,654
8,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
12
4 / 2 / 7
7,571
473
11,420
12,313
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Oskbasket13
Thanatos
12
4 / 4 / 2
7,784
487
6,378
11,980
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Smürfie
Anubis
10
1 / 11 / 4
6,919
432
3,322
13,688
6,232
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 5
7,707
482
5,351
14,676
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
38
26
Kills
16
16
Deaths
26
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcane94
Fenrir
11
4
6
3.5
L
Tiamat
ByRex11YT
Tiamat
4
5
4
1.2
W
King Arthur
Frybbalicious
King Arthur
4
3
3
1.83
L
Hachiman
4
2
7
3.75
W
Sobek
2
4
9
1.63
L
Thanatos
Oskbasket13
Thanatos
4
4
2
1.25
L
Anubis
Smürfie
Anubis
1
11
4
0.27
W
Poseidon
Specktra
Poseidon
7
0
8
11
W
Chernobog
THÛNDERBEARDD
Chernobog
2
5
6
1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
34,773
60,125
Taken
64,311
36,815
Mitigated
33,253
15,098
Healing
19,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcane94
Fenrir
10,339
2,435
0
3,532
13,322
6,620
546
2,607
10,481
0
42,731
L
Tiamat
ByRex11YT
Tiamat
8,302
987
0
2,051
11,654
8,575
132
5,185
6,469
36,079
0
W
King Arthur
Frybbalicious
King Arthur
8,561
754
0
2,058
11,129
6,467
1,684
2,300
8,732
0
56,788
L
Hachiman
11,420
7,246
0
5,373
12,313
3,547
1,989
2,008
10,167
0
43,307
W
Sobek
6,222
1,050
0
2,779
16,676
17,479
501
2,483
14,025
23,070
0
L
Thanatos
Oskbasket13
Thanatos
6,378
1,118
0
7,666
11,980
4,364
0
3,347
8,489
0
28,220
L
Anubis
Smürfie
Anubis
3,322
548
0
1,585
13,688
6,232
0
4,443
9,245
20,636
0
W
Poseidon
Specktra
Poseidon
13,038
1,597
0
2,666
6,543
2,277
597
2,427
3,936
67,362
0
W
Chernobog
THÛNDERBEARDD
Chernobog
9,949
5,561
0
4,063
12,455
3,972
1,095
1,076
11,327
0
53,265
L
5,351
1,938
332
2,799
14,676
10,535
513
4,277
10,399
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,274
Gold Earned
38,231
418
Minions Killed
242
0
Camps Cleared
0
1,505,262
Distance Traveled
1,460,423
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,845
615
67
4
0
307,504
3
L
Tiamat
8,250
516
74
5
0
295,595
0
W
King Arthur
9,353
585
118
7
0
284,733
0
L
Hachiman
7,571
473
67
4
0
272,990
0
W
Sobek
8,229
514
30
2
0
304,673
2
L
Thanatos
7,784
487
60
4
0
334,642
0
L
Anubis
6,919
432
29
2
0
224,557
0
W
Poseidon
9,881
618
116
7
0
337,623
5
W
Chernobog
7,966
498
87
5
0
270,729
2
L
Horus
7,707
482
12
1
0
332,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role