Player Matchup

Fenrir
Fenrir
Arcane94
Fenrir
Level 104
God Stats
5W - 2L
1,663 SR
Queue Stats
19W - 29L
1,385 Elo+
Party 2
Cerberus
Cerberus
DaniTheBon
Cerberus
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 19L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
Jabat0
Kukulkan
Level 143
God Stats
1W - 0L
1,300 SR
Queue Stats
19W - 10L
1,702 Elo+
Party 1
Izanami
Izanami
Specktra
Izanami
Level 105
God Stats
2W - 2L
1,525 SR
Queue Stats
4W - 10L
1,255 Elo+
Party 2
Sun Wukong
Sun Wukong
xSTOVEx
Sun Wukong
Level 94
God Stats
8W - 6L
1,573 SR
Queue Stats
57W - 60L
1,484 Elo+
Solo
Team Averages
Level 114
1,512 SR
1,527 Elo+

VS

Team Averages
Level 111
1,497 SR
1,538 Elo+
Ravana
Ravana
Elmo_Troller
Ravana
Level 126
God Stats
2W - 2L
1,708 SR
Queue Stats
179W - 151L
1,620 Elo+
Party 3
Scylla
Scylla
Klariis
Scylla
Level 74
God Stats
0W - 1L
1,251 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Zyzygy
Osiris
Level 102
God Stats
19W - 25L
1,430 SR
Queue Stats
321W - 320L
1,544 Elo+
Solo
Artemis
Artemis
maximsan
Artemis
Level 160
God Stats
18W - 13L
1,494 SR
Queue Stats
435W - 442L
1,533 Elo+
Solo
Sobek
Sobek
reateropsvs
Sobek
Level 93
God Stats
1W - 2L
1,600 SR
Queue Stats
114W - 96L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arcane94
Fenrir
10
4 / 0 / 5
6,325
633
3,140
4,866
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
DaniTheBon
Cerberus
9
3 / 1 / 3
5,739
574
3,297
6,720
3,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
Jabat0
Kukulkan
11
3 / 2 / 2
6,378
638
4,019
3,967
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Specktra
Izanami
10
3 / 0 / 3
5,767
577
4,587
4,043
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
xSTOVEx
Sun Wukong
11
2 / 0 / 2
6,283
628
4,304
5,888
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
3 / 5 / 0
5,610
561
3,300
6,407
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Scylla
Klariis
Scylla
8
0 / 4 / 0
4,613
461
1,071
4,509
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Zyzygy
Osiris
9
0 / 2 / 0
5,051
505
3,656
5,704
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
maximsan
Artemis
8
0 / 3 / 1
4,832
483
3,902
5,290
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 1
4,547
455
2,176
5,529
2,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
15
Kills
3
3
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arcane94
Fenrir
4
0
5
6.5
W
Cerberus
DaniTheBon
Cerberus
3
1
3
4.5
L
Ravana
3
5
0
0.6
W
Kukulkan
Jabat0
Kukulkan
3
2
2
2
L
Scylla
Klariis
Scylla
0
4
0
0
W
Izanami
Specktra
Izanami
3
0
3
4.5
L
Osiris
Zyzygy
Osiris
0
2
0
0
L
Artemis
maximsan
Artemis
0
3
1
0.17
L
0
1
1
0.5
W
Sun Wukong
xSTOVEx
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
14,105
25,484
Taken
27,439
10,270
Mitigated
12,208
11,283
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arcane94
Fenrir
3,140
1,031
0
2,894
4,866
1,662
0
459
4,407
0
29,657
W
Cerberus
DaniTheBon
Cerberus
3,297
427
0
2,288
6,720
3,646
0
1,677
5,043
15,101
0
L
Ravana
3,300
1,582
0
1,277
6,407
2,023
0
1,732
4,525
0
22,497
W
Kukulkan
Jabat0
Kukulkan
4,019
358
0
750
3,967
1,459
0
860
3,107
34,935
0
L
Scylla
Klariis
Scylla
1,071
49
87
1,321
4,509
1,275
165
2,554
1,769
21,761
0
W
Izanami
Specktra
Izanami
4,587
2,180
0
2,597
4,043
1,075
0
251
3,792
0
34,180
L
Osiris
Zyzygy
Osiris
3,656
1,380
0
2,110
5,704
5,069
41
0
5,704
0
25,376
L
Artemis
maximsan
Artemis
3,902
1,768
0
660
5,290
1,202
0
1,287
4,003
0
28,372
L
2,176
627
0
1,110
5,529
2,639
0
1,407
4,122
7,044
0
W
Sun Wukong
xSTOVEx
Sun Wukong
4,304
1,480
0
2,754
5,888
2,428
0
0
5,888
0
35,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,492
Gold Earned
24,653
334
Minions Killed
230
0
Camps Cleared
0
949,920
Distance Traveled
909,279
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,325
633
61
6
0
206,077
2
W
Cerberus
5,739
574
23
2
0
196,216
4
L
Ravana
5,610
561
52
5
0
200,892
4
W
Kukulkan
6,378
638
87
9
0
178,538
3
L
Scylla
4,613
461
48
5
0
191,751
0
W
Izanami
5,767
577
87
9
0
178,223
5
L
Osiris
5,051
505
58
6
0
169,783
3
L
Artemis
4,832
483
65
7
0
141,344
1
L
Sobek
4,547
455
7
1
0
205,509
3
W
Sun Wukong
6,283
628
76
8
0
190,866
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role