Player Matchup

Cupid
Cupid
Bronze III
AmIDepressed
Cupid
Bronze III
Level 138
God Stats
0W - 1L
1,696 SR
Queue Stats
31W - 32L
1,502 MMR
Party 3
Ao Kuang
Ao Kuang
Gold I
Injavius
Ao Kuang
Gold I
Level 132
God Stats
2W - 1L
1,511 SR
Queue Stats
52W - 46L
1,487 MMR
Solo
Sobek
Sobek
Silver III
Lordnr1
Sobek
Silver III
Level 147
God Stats
13W - 13L
1,578 SR
Queue Stats
374W - 367L
1,483 MMR
Party 3
Baron Samedi
Baron Samedi
Silver III
SrBoomerang
Baron Samedi
Silver III
Level 148
God Stats
1W - 1L
1,862 SR
Queue Stats
132W - 122L
1,495 MMR
Solo
Bellona
Bellona
Silver IV
Torinmaster
Bellona
Silver IV
Level 34
God Stats
0W - 1L
1,784 SR
Queue Stats
9W - 10L
1,492 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,686 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,569 SR
1,491 MMR
Medusa
Medusa
Bronze III
AnActualBear
Medusa
Bronze III
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 4L
1,495 MMR
Party 1
Achilles
Achilles
Platinum III
AnkisStar
Achilles
Platinum III
Level 126
God Stats
2W - 1L
1,508 SR
Queue Stats
110W - 108L
1,683 MMR
Party 2
Scylla
Scylla
Bronze III
Brogba
Scylla
Bronze III
Level 159
God Stats
19W - 11L
1,498 SR
Queue Stats
68W - 79L
1,495 MMR
Solo
Ymir
Ymir
Gold V
Softishh
Ymir
Gold V
Level 66
God Stats
18W - 18L
1,609 SR
Queue Stats
172W - 168L
1,290 MMR
Party 2
Osiris
Osiris
Bronze III
Typeface
Osiris
Bronze III
Level 106
God Stats
4W - 3L
1,525 SR
Queue Stats
5W - 7L
1,495 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
8,651
509
6,401
9,409
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Injavius
Ao Kuang
17
6 / 0 / 2
9,855
580
7,765
8,423
3,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sobek
Lordnr1
Sobek
13
2 / 4 / 5
8,253
485
5,371
17,372
15,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
SrBoomerang
Baron Samedi
15
0 / 2 / 1
8,878
522
3,012
4,717
2,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Torinmaster
Bellona
13
1 / 6 / 3
7,938
467
5,549
16,924
13,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
SetThe MorriganNemesisDanzaburou

VS

Bans
JanusNu WaApolloRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
2 / 2 / 4
8,936
526
7,485
7,175
2,477
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
AnkisStar
Achilles
17
4 / 1 / 8
9,695
570
10,941
12,188
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Brogba
Scylla
16
4 / 0 / 3
9,171
539
4,775
2,592
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
12
1 / 3 / 6
7,985
470
2,440
10,567
5,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
Typeface
Osiris
15
5 / 5 / 1
9,922
584
13,655
14,363
15,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
11
Kills
16
16
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Medusa
2
2
4
2
W
Achilles
AnkisStar
Achilles
4
1
8
8
W
Scylla
Brogba
Scylla
4
0
3
5.5
L
Ao Kuang
Injavius
Ao Kuang
6
0
2
7
L
Sobek
Lordnr1
Sobek
2
4
5
1.13
W
Ymir
1
3
6
1.33
L
Baron Samedi
SrBoomerang
Baron Samedi
0
2
1
0.25
L
Bellona
Torinmaster
Bellona
1
6
3
0.42
W
Osiris
Typeface
Osiris
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
39,296
56,845
Taken
46,885
38,069
Mitigated
30,208
22,508
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,401
2,955
159
3,678
9,409
3,366
0
1,839
7,570
0
58,974
W
Medusa
7,485
3,638
0
2,140
7,175
2,477
716
1,187
5,948
0
68,021
W
Achilles
AnkisStar
Achilles
10,941
5,806
0
1,182
12,188
5,649
0
5,065
7,043
0
79,868
W
Scylla
Brogba
Scylla
4,775
141
0
1,299
2,592
761
0
894
1,678
54,876
0
L
Ao Kuang
Injavius
Ao Kuang
7,765
1,936
0
4,922
8,423
3,347
0
471
7,952
72,089
0
L
Sobek
Lordnr1
Sobek
5,371
605
0
4,639
17,372
15,406
155
3,828
13,544
16,210
0
W
Ymir
2,440
333
0
1,631
10,567
5,673
0
4,097
6,394
27,991
0
L
Baron Samedi
SrBoomerang
Baron Samedi
3,012
40
13
1,614
4,717
2,013
0
1,077
3,640
59,508
0
L
Bellona
Torinmaster
Bellona
5,549
1,881
0
7,483
16,924
13,937
349
0
16,924
0
43,828
W
Osiris
Typeface
Osiris
13,655
5,941
0
3,320
14,363
15,648
920
4,689
9,674
0
62,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
45,709
507
Minions Killed
528
0
Camps Cleared
0
1,590,970
Distance Traveled
1,703,643
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,651
509
133
8
0
273,069
2
W
Medusa
8,936
526
122
7
0
340,317
3
W
Achilles
9,695
570
116
7
0
386,471
4
W
Scylla
9,171
539
127
7
0
347,807
7
L
Ao Kuang
9,855
580
119
7
0
376,515
3
L
Sobek
8,253
485
16
1
0
323,318
6
W
Ymir
7,985
470
44
3
0
337,951
1
L
Baron Samedi
8,878
522
157
9
0
336,023
7
L
Bellona
7,938
467
82
5
0
282,045
5
W
Osiris
9,922
584
119
7
0
291,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role