Player Matchup

Cerberus
Cerberus
ItsJulian
Cerberus
Level 37
God Stats
5W - 1L
1,804 SR
Queue Stats
84W - 51L
1,723 Elo+
Party 1
Loki
Loki
MDog330
Loki
Level 81
God Stats
30W - 18L
1,959 SR
Queue Stats
168W - 129L
1,685 Elo+
Party 1
Chang'e
Chang'e
OGMcfluffy
Chang'e
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 52L
1,734 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RandomSurviver34
Cu Chulainn
Level 137
God Stats
3W - 0L
1,858 SR
Queue Stats
156W - 87L
1,782 Elo+
Party 1
Xbalanque
Xbalanque
thewyrmlord913
Xbalanque
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 10L
1,816 Elo+
Party 1
Team Averages
Level 93
1,724 SR
1,748 Elo+

VS

Team Averages
Level 63
1,468 SR
1,549 Elo+
Tiamat
Tiamat
DullahanVingbor
Tiamat
Level 18
God Stats
16W - 24L
1,699 SR
Queue Stats
123W - 159L
1,532 Elo+
Party 2
Neith
Neith
Introvertgamer2
Neith
Level 28
God Stats
1W - 2L
1,546 SR
Queue Stats
7W - 8L
1,714 Elo+
Solo
Bellona
Bellona
NotoriousMather
Bellona
Level 95
God Stats
5W - 4L
1,314 SR
Queue Stats
83W - 79L
1,484 Elo+
Party 2
Tsukuyomi
Tsukuyomi
francis69lmao
Tsukuyomi
Level 149
God Stats
5W - 9L
1,299 SR
Queue Stats
237W - 230L
1,514 Elo+
Party 2
Khepri
Khepri
lOverKill420l
Khepri
Level 26
God Stats
0W - 1L
1,481 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsJulian
Cerberus
16
1 / 1 / 19
10,659
761
7,714
17,199
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
MDog330
Loki
19
7 / 0 / 12
11,657
833
10,596
6,390
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
OGMcfluffy
Chang'e
18
4 / 0 / 16
10,974
784
11,087
9,298
4,819
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
RandomSurviver34
Cu Chulainn
18
9 / 3 / 9
12,163
869
22,072
20,475
19,144
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
thewyrmlord913
Xbalanque
17
2 / 1 / 13
10,348
739
6,908
8,127
3,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,614
544
8,141
9,479
6,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 2
8,679
620
7,637
12,590
6,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 3 / 3
8,267
591
9,121
17,066
14,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
francis69lmao
Tsukuyomi
16
3 / 4 / 1
9,569
684
11,535
13,313
7,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 4 / 2
8,290
592
5,622
13,859
9,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
13
23
Kills
5
5
Deaths
23
69
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
7
2
0.29
W
Cerberus
ItsJulian
Cerberus
1
1
19
10.5
W
Loki
MDog330
Loki
7
0
12
13
L
1
3
3
0.83
W
Chang'e
OGMcfluffy
Chang'e
4
0
16
12
W
Cu Chulainn
RandomSurviver34
Cu Chulainn
9
3
9
4.5
L
Tsukuyomi
francis69lmao
Tsukuyomi
3
4
1
0.88
L
0
4
2
0.25
W
Xbalanque
thewyrmlord913
Xbalanque
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,377
Damage
42,056
61,489
Taken
66,307
49,957
Mitigated
44,631
26,029
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
526
0
1,953
9,479
6,365
1
3,595
5,884
24,152
0
L
7,637
2,319
0
2,518
12,590
6,185
0
3,345
9,245
0
31,382
W
Cerberus
ItsJulian
Cerberus
7,714
512
0
2,366
17,199
18,376
286
3,862
12,838
27,941
0
W
Loki
MDog330
Loki
10,596
3,537
0
660
6,390
4,119
1,031
464
5,923
0
36,251
L
9,121
880
561
5,122
17,066
14,695
0
5,285
11,781
0
19,999
W
Chang'e
OGMcfluffy
Chang'e
11,087
1,046
7,806
6,866
9,298
4,819
1,569
2,638
6,238
37,894
0
W
Cu Chulainn
RandomSurviver34
Cu Chulainn
22,072
6,171
0
6,773
20,475
19,144
248
4,024
15,203
0
53,950
L
Tsukuyomi
francis69lmao
Tsukuyomi
11,535
2,794
0
581
13,313
7,716
0
2,936
10,377
0
49,219
L
5,622
291
0
2,803
13,859
9,670
0
3,915
9,944
21,783
0
W
Xbalanque
thewyrmlord913
Xbalanque
6,908
4,451
0
1,558
8,127
3,499
3,232
2,188
5,698
0
34,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,801
Gold Earned
42,419
387
Minions Killed
261
8
Camps Cleared
6
1,393,590
Distance Traveled
1,221,951
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,614
544
41
3
0
223,579
1
L
Neith
8,679
620
71
5
0
207,543
3
W
Cerberus
10,659
761
71
5
1
283,898
1
W
Loki
11,657
833
60
4
2
304,062
4
L
Bellona
8,267
591
35
3
0
274,066
3
W
Chang'e
10,974
784
89
6
0
287,122
0
W
Cu Chulainn
12,163
869
90
6
5
285,240
2
L
Tsukuyomi
9,569
684
88
6
5
269,554
1
L
Khepri
8,290
592
26
2
1
247,209
4
W
Xbalanque
10,348
739
77
6
0
233,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role