Player Matchup

Fenrir
Fenrir
BabyMason
Fenrir
Level 25
God Stats
5W - 5L
1,436 SR
Queue Stats
164W - 142L
1,590 Elo+
Party 1
Aphrodite
Aphrodite
HeyImDiller
Aphrodite
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 74L
1,525 Elo+
Party 3
Izanami
Izanami
STYFsmite
Izanami
Level 81
God Stats
2W - 1L
1,198 SR
Queue Stats
28W - 25L
1,584 Elo+
Party 3
Cu Chulainn
Cu Chulainn
YSLHao
Cu Chulainn
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
cbSmite
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 68
1,427 SR
1,540 Elo+

VS

Team Averages
Level 65
1,449 SR
1,557 Elo+
Jormungandr
Jormungandr
ButaHumbleLamp
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,481 Elo+
Party 2
Chernobog
Chernobog
FlyinLionV
Chernobog
Level 38
God Stats
1W - 2L
1,063 SR
Queue Stats
56W - 53L
1,503 Elo+
Party 2
Tiamat
Tiamat
Kidd_037
Tiamat
Level 128
God Stats
23W - 12L
1,695 SR
Queue Stats
255W - 197L
1,608 Elo+
Party 4
Artio
Artio
RiasGremory96
Artio
Level 104
God Stats
8W - 10L
1,379 SR
Queue Stats
269W - 186L
1,595 Elo+
Party 4
Awilix
Awilix
ftadamm
Awilix
Level 28
God Stats
69W - 40L
1,608 SR
Queue Stats
212W - 145L
1,596 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BabyMason
Fenrir
18
4 / 4 / 10
11,940
498
9,007
15,186
10,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
HeyImDiller
Aphrodite
18
1 / 5 / 28
12,570
524
8,904
20,915
22,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
STYFsmite
Izanami
20
23 / 2 / 10
15,713
655
42,124
34,778
19,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
YSLHao
Cu Chulainn
19
5 / 4 / 10
13,038
543
14,740
20,512
18,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
cbSmite
Scylla
20
5 / 5 / 11
12,769
532
10,759
13,356
5,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ButaHumbleLamp
Jormungandr
14
0 / 11 / 10
9,725
405
8,914
24,490
22,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
FlyinLionV
Chernobog
17
4 / 8 / 4
11,080
462
12,786
20,817
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Kidd_037
Tiamat
20
6 / 5 / 8
13,461
561
26,407
16,907
12,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 7 / 7
10,530
439
12,719
25,780
19,102
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
ftadamm
Awilix
18
8 / 7 / 6
11,877
495
15,853
17,438
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
55
38
Kills
20
20
Deaths
38
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BabyMason
Fenrir
4
4
10
2.25
L
Jormungandr
ButaHumbleLamp
Jormungandr
0
11
10
0.45
L
Chernobog
FlyinLionV
Chernobog
4
8
4
0.75
W
Aphrodite
HeyImDiller
Aphrodite
1
5
28
3
L
Tiamat
Kidd_037
Tiamat
6
5
8
2
L
2
7
7
0.79
W
Izanami
STYFsmite
Izanami
23
2
10
14
W
Cu Chulainn
YSLHao
Cu Chulainn
5
4
10
2.5
W
Scylla
cbSmite
Scylla
5
5
11
2.1
L
Awilix
ftadamm
Awilix
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,534
Damage
76,679
104,747
Taken
105,432
76,684
Mitigated
67,271
52,136
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BabyMason
Fenrir
9,007
1,648
0
3,829
15,186
10,233
543
6,262
8,660
0
59,990
L
Jormungandr
ButaHumbleLamp
Jormungandr
8,914
1,808
0
576
24,490
22,109
0
5,044
19,361
37,418
0
L
Chernobog
FlyinLionV
Chernobog
12,786
8,356
0
6,559
20,817
7,268
797
3,940
16,803
0
71,926
W
Aphrodite
HeyImDiller
Aphrodite
8,904
2,939
12,003
11,817
20,915
22,615
350
12,213
8,386
29,498
0
L
Tiamat
Kidd_037
Tiamat
26,407
2,562
0
5,142
16,907
12,128
1,303
3,649
13,146
101,555
0
L
12,719
1,026
837
6,236
25,780
19,102
378
4,206
21,508
56,721
0
W
Izanami
STYFsmite
Izanami
42,124
34,219
0
17,268
34,778
19,661
7,631
14,866
19,590
0
161,193
W
Cu Chulainn
YSLHao
Cu Chulainn
14,740
3,507
0
5,468
20,512
18,861
693
8,268
12,153
3,512
77,435
W
Scylla
cbSmite
Scylla
10,759
775
0
1,751
13,356
5,314
342
5,258
7,918
86,189
0
L
Awilix
ftadamm
Awilix
15,853
6,021
0
2,585
17,438
6,664
168
2,984
14,426
0
63,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,030
Gold Earned
56,673
631
Minions Killed
554
0
Camps Cleared
0
2,154,760
Distance Traveled
2,049,619
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,940
498
95
4
0
502,370
4
L
Jormungandr
9,725
405
49
2
0
408,929
4
L
Chernobog
11,080
462
118
5
0
376,507
2
W
Aphrodite
12,570
524
37
2
0
433,345
4
L
Tiamat
13,461
561
173
7
0
403,262
4
L
Artio
10,530
439
123
5
0
376,139
0
W
Izanami
15,713
655
201
8
0
404,707
1
W
Cu Chulainn
13,038
543
137
6
0
410,815
9
W
Scylla
12,769
532
161
7
0
403,523
2
L
Awilix
11,877
495
91
4
0
484,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role