Player Matchup

Anhur
Anhur
Silver II
Bilsy 94
Anhur
Silver II
Level 101
God Stats
37W - 46L
1,481 SR
Queue Stats
701W - 711L
992 MMR
Solo
Fenrir
Fenrir
Silver III
BoullesQuiPuent-
Fenrir
Silver III
Level 67
God Stats
32W - 34L
1,449 SR
Queue Stats
114W - 122L
1,095 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
ErPumaXL
Erlang Shen
Silver III
Level 105
God Stats
8W - 8L
1,281 SR
Queue Stats
130W - 164L
964 MMR
Solo
Tyr
Tyr
Bronze I
Ismael__dr__
Tyr
Bronze I
Level 76
God Stats
21W - 28L
1,326 SR
Queue Stats
68W - 82L
1,093 MMR
Solo
Vulcan
Vulcan
Silver IV
blackstar-_-93
Vulcan
Silver IV
Level 126
God Stats
13W - 4L
1,500 SR
Queue Stats
99W - 105L
797 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,407 SR
988 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 96
1,532 SR
1,093 MMR
Achilles
Achilles
Silver III
 
Achilles
Silver III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze I
AckermanBCL13
Nemesis
Bronze I
Level 98
God Stats
77W - 79L
1,367 SR
Queue Stats
535W - 535L
1,066 MMR
Solo
Yemoja
Yemoja
Silver III
BucaWarFps
Yemoja
Silver III
Level 129
God Stats
9W - 11L
1,658 SR
Queue Stats
197W - 205L
968 MMR
Party 2
Apollo
Apollo
Silver I
TTIKO_PESKA
Apollo
Silver I
Level 46
God Stats
4W - 4L
1,637 SR
Queue Stats
70W - 88L
1,072 MMR
Solo
Kukulkan
Kukulkan
Silver III
TuNyWeeZy
Kukulkan
Silver III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 273L
858 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bilsy 94
Anhur
20
8 / 4 / 13
20,913
581
33,776
31,441
14,087
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 8 / 12
20,210
561
17,733
33,466
21,447
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Erlang Shen
ErPumaXL
Erlang Shen
20
7 / 6 / 14
19,169
532
19,076
40,387
57,092
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 6 / 13
19,542
543
23,904
45,150
55,785
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 5 / 16
20,523
570
43,229
23,141
14,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
DanzaburouTsukuyomiCu ChulainnNu WaCthulhu

VS

Bans
SetAphroditeScyllaYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
7 / 8 / 6
18,427
512
32,680
42,546
60,954
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
20
7 / 12 / 2
15,909
442
23,770
32,641
26,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
BucaWarFps
Yemoja
20
4 / 2 / 11
15,326
426
16,919
25,992
29,938
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Apollo
20
8 / 13 / 8
15,644
435
20,674
41,579
16,618
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
TuNyWeeZy
Kukulkan
20
3 / 7 / 10
16,209
450
22,495
22,084
10,823
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
66
42
Kills
29
29
Deaths
42
68
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
8
6
1.25
L
Nemesis
7
12
2
0.67
W
Anhur
Bilsy 94
Anhur
8
4
13
3.63
W
11
8
12
2.13
L
Yemoja
BucaWarFps
Yemoja
4
2
11
4.75
W
Erlang Shen
ErPumaXL
Erlang Shen
7
6
14
2.33
W
5
6
13
1.92
L
Apollo
8
13
8
0.92
L
Kukulkan
TuNyWeeZy
Kukulkan
3
7
10
1.14
W
11
5
16
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,718
Damage
116,538
173,585
Taken
164,842
162,778
Mitigated
144,494
59,798
Healing
30,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
32,680
11,267
0
5,009
42,546
60,954
2,350
6,245
36,253
479
129,404
L
Nemesis
23,770
9,460
0
4,812
32,641
26,161
390
11,872
20,692
0
103,174
W
Anhur
Bilsy 94
Anhur
33,776
23,854
0
12,146
31,441
14,087
8,031
9,302
21,865
0
203,085
W
17,733
2,906
0
15,046
33,466
21,447
1,268
6,127
27,151
0
131,407
L
Yemoja
BucaWarFps
Yemoja
16,919
2,827
7,942
4,221
25,992
29,938
885
9,891
16,021
76,239
0
W
Erlang Shen
ErPumaXL
Erlang Shen
19,076
5,230
0
16,885
40,387
57,092
876
10,637
29,315
853
67,501
W
23,904
3,311
0
12,663
45,150
55,785
1,990
7,402
37,516
0
127,362
L
Apollo
20,674
12,098
0
5,705
41,579
16,618
0
8,765
32,654
0
106,076
L
Kukulkan
TuNyWeeZy
Kukulkan
22,495
396
0
2,682
22,084
10,823
1,367
7,309
14,726
115,570
0
W
43,229
9,777
0
3,058
23,141
14,367
1,290
6,770
16,101
152,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,357
Gold Earned
81,515
794
Minions Killed
800
0
Camps Cleared
0
3,493,722
Distance Traveled
3,217,274
12
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
18,427
512
215
6
0
604,480
6
L
Nemesis
15,909
442
118
3
0
651,860
7
W
Anhur
20,913
581
193
5
0
647,439
2
W
Fenrir
20,210
561
158
4
0
735,392
1
L
Yemoja
15,326
426
97
3
0
679,432
9
W
Erlang Shen
19,169
532
63
2
0
692,940
2
W
Tyr
19,542
543
200
6
0
739,372
4
L
Apollo
15,644
435
152
4
0
591,452
5
L
Kukulkan
16,209
450
218
6
0
690,050
14
W
Vulcan
20,523
570
180
5
0
678,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role