Player Matchup

Tsukuyomi
Tsukuyomi
Arnau20
Tsukuyomi
Level 115
God Stats
18W - 9L
1,579 SR
Queue Stats
198W - 174L
1,572 Elo+
Party 2
Guan Yu
Guan Yu
Lerno0
Guan Yu
Level 109
God Stats
2W - 1L
1,453 SR
Queue Stats
42W - 31L
1,637 Elo+
Party 3
Baron Samedi
Baron Samedi
LevaSuper777
Baron Samedi
Level 79
God Stats
4W - 2L
1,559 SR
Queue Stats
10W - 9L
1,546 Elo+
Party 3
Vulcan
Vulcan
Rubenstr0y
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 125L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
Tromkori
Cernunnos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,518 SR
1,570 Elo+

VS

Team Averages
Level 116
1,464 SR
1,553 Elo+
Cthulhu
Cthulhu
Hellscream10
Cthulhu
Level 126
God Stats
2W - 8L
1,500 SR
Queue Stats
345W - 344L
1,638 Elo+
Party 1
Bakasura
Bakasura
Kieran111
Bakasura
Level 103
God Stats
4W - 6L
1,299 SR
Queue Stats
193W - 180L
1,584 Elo+
Party 1
Osiris
Osiris
Kyiouka
Osiris
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Nico00
Thoth
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
miguelonly
Apollo
Level 149
God Stats
9W - 10L
1,522 SR
Queue Stats
269W - 231L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arnau20
Tsukuyomi
10
5 / 0 / 2
5,884
654
4,265
5,130
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Lerno0
Guan Yu
9
1 / 0 / 2
5,226
581
2,270
7,800
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
LevaSuper777
Baron Samedi
9
2 / 3 / 2
5,617
624
2,644
4,664
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Rubenstr0y
Vulcan
11
3 / 0 / 1
6,093
677
2,480
2,150
800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
Tromkori
Cernunnos
8
0 / 1 / 1
4,874
542
3,939
4,390
1,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hellscream10
Cthulhu
7
0 / 1 / 0
4,495
499
3,249
6,324
2,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
Kieran111
Bakasura
5
0 / 0 / 0
4,008
445
0
1,528
352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Osiris
Kyiouka
Osiris
9
3 / 4 / 0
5,553
617
4,023
6,189
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Nico00
Thoth
8
0 / 4 / 0
4,350
483
102
3,436
846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
miguelonly
Apollo
9
1 / 2 / 0
5,156
573
2,591
5,468
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
4
4
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arnau20
Tsukuyomi
5
0
2
6
L
Cthulhu
Hellscream10
Cthulhu
0
1
0
0
L
Bakasura
Kieran111
Bakasura
0
0
0
0
L
Osiris
Kyiouka
Osiris
3
4
0
0.75
W
Guan Yu
Lerno0
Guan Yu
1
0
2
2
W
Baron Samedi
LevaSuper777
Baron Samedi
2
3
2
1
L
Thoth
Nico00
Thoth
0
4
0
0
W
Vulcan
Rubenstr0y
Vulcan
3
0
1
3.5
W
Cernunnos
Tromkori
Cernunnos
0
1
1
0.5
L
Apollo
miguelonly
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,598
Damage
9,965
24,134
Taken
22,945
8,801
Mitigated
8,735
12,141
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arnau20
Tsukuyomi
4,265
1,068
0
2,381
5,130
1,576
0
439
4,663
0
31,964
L
Cthulhu
Hellscream10
Cthulhu
3,249
340
73
1,914
6,324
2,133
0
626
5,667
16,057
0
L
Bakasura
Kieran111
Bakasura
0
0
0
390
1,528
352
0
0
1,528
0
8,394
L
Osiris
Kyiouka
Osiris
4,023
1,200
0
500
6,189
4,404
438
3,005
3,184
0
23,043
W
Guan Yu
Lerno0
Guan Yu
2,270
382
574
5,020
7,800
3,306
0
1,783
6,017
0
17,003
W
Baron Samedi
LevaSuper777
Baron Samedi
2,644
201
390
936
4,664
1,641
67
0
4,664
23,351
0
L
Thoth
Nico00
Thoth
102
0
0
125
3,436
846
0
1,193
2,155
14,568
0
W
Vulcan
Rubenstr0y
Vulcan
2,480
133
0
685
2,150
800
43
145
2,005
36,106
0
W
Cernunnos
Tromkori
Cernunnos
3,939
2,048
0
2,155
4,390
1,478
0
956
3,434
0
28,164
L
Apollo
miguelonly
Apollo
2,591
1,960
0
2,441
5,468
1,000
0
179
5,287
0
29,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,694
Gold Earned
23,562
275
Minions Killed
190
0
Camps Cleared
0
920,986
Distance Traveled
753,464
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,884
654
62
7
0
218,989
1
L
Cthulhu
4,495
499
20
2
0
196,308
1
L
Bakasura
4,008
445
26
3
0
90,385
0
L
Osiris
5,553
617
40
4
0
176,239
1
W
Guan Yu
5,226
581
17
2
0
194,481
3
W
Baron Samedi
5,617
624
60
7
0
158,016
4
L
Thoth
4,350
483
30
3
0
140,428
1
W
Vulcan
6,093
677
76
8
0
203,143
6
W
Cernunnos
4,874
542
60
7
0
146,357
2
L
Apollo
5,156
573
74
8
0
150,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role