Player Matchup

Arachne
Arachne
Metinsky
Arachne
Level 71
God Stats
1W - 0L
1,702 SR
Queue Stats
136W - 65L
1,598 Elo+
Party 2
Sol
Sol
Nofrinsky
Sol
Level 123
God Stats
3W - 0L
1,829 SR
Queue Stats
130W - 66L
1,602 Elo+
Party 2
Osiris
Osiris
Petinsky
Osiris
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 21L
1,600 Elo+
Party 2
Team Averages
Level 74
1,677 SR
1,600 Elo+

VS

Team Averages
Level 42
1,683 SR
1,494 Elo+
Discordia
Discordia
DrO4iPoTa
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Flaír
Cu Chulainn
Level 85
God Stats
0W - 1L
1,736 SR
Queue Stats
34W - 18L
1,555 Elo+
Party 1
Janus
Janus
Koveey
Janus
Level 14
God Stats
2W - 1L
1,813 SR
Queue Stats
2W - 4L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Metinsky
Arachne
13
5 / 3 / 7
9,634
741
4,954
11,512
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 2 / 7
10,721
825
16,572
13,177
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Petinsky
Osiris
13
2 / 2 / 11
9,172
706
6,320
11,222
8,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DrO4iPoTa
Discordia
12
2 / 6 / 0
8,457
651
5,303
10,687
3,434
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
Flaír
Cu Chulainn
11
3 / 4 / 3
9,202
708
14,449
13,523
7,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Koveey
Janus
10
1 / 6 / 2
7,976
614
7,178
8,475
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
6
7
Deaths
16
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
DrO4iPoTa
Discordia
2
6
0
0.33
L
Cu Chulainn
Flaír
Cu Chulainn
3
4
3
1.13
L
Janus
Koveey
Janus
1
6
2
0.33
W
Arachne
Metinsky
Arachne
5
3
7
2.83
W
9
2
7
6.25
W
Osiris
Petinsky
Osiris
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,846
Damage
26,930
35,911
Taken
32,685
17,465
Mitigated
14,427
16,971
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DrO4iPoTa
Discordia
5,303
122
675
2,865
10,687
3,434
90
5,088
5,599
27,219
0
L
Cu Chulainn
Flaír
Cu Chulainn
14,449
5,606
0
2,462
13,523
7,865
0
6,375
7,148
0
35,169
L
Janus
Koveey
Janus
7,178
1,018
0
0
8,475
3,128
92
5,193
3,282
14,959
0
W
Arachne
Metinsky
Arachne
4,954
3,436
0
5,508
11,512
5,077
1,368
3,458
7,782
0
34,556
W
16,572
5,616
0
9,621
13,177
4,368
1,149
3,924
9,033
73,242
0
W
Osiris
Petinsky
Osiris
6,320
1,195
0
1,842
11,222
8,020
14
4,882
6,136
0
18,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,527
Gold Earned
25,635
170
Minions Killed
131
0
Camps Cleared
0
771,428
Distance Traveled
685,557
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,457
651
40
3
0
233,789
2
L
Cu Chulainn
9,202
708
63
5
0
240,916
3
L
Janus
7,976
614
28
2
0
210,852
4
W
Arachne
9,634
741
55
4
0
266,475
5
W
Sol
10,721
825
98
8
0
232,707
3
W
Osiris
9,172
706
17
1
0
272,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role