Player Matchup

Khepri
Khepri
ANDYhao
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TipoDobro
Hachiman
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 99L
1,506 Elo+
Solo
Neith
Neith
WEED_MaRlHuAnErO
Neith
Level 155
God Stats
5W - 11L
1,281 SR
Queue Stats
718W - 711L
1,528 Elo+
Solo
Eset
Eset
Yurcat
Eset
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
zwervertje
Yemoja
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,456 SR
1,507 Elo+

VS

Team Averages
Level 140
1,488 SR
1,491 Elo+
Hun Batz
Hun Batz
Anorexia
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Kislyak
Cupid
Level 151
God Stats
3W - 6L
1,448 SR
Queue Stats
140W - 125L
1,462 Elo+
Party 1
Achilles
Achilles
Yаgami
Achilles
Level 127
God Stats
1W - 1L
1,230 SR
Queue Stats
79W - 52L
1,415 Elo+
Party 1
Medusa
Medusa
ickksk
Medusa
Level 127
God Stats
2W - 0L
1,761 SR
Queue Stats
106W - 79L
1,579 Elo+
Solo
Hel
Hel
pandaren84
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ANDYhao
Khepri
13
1 / 4 / 8
7,334
815
4,154
12,310
14,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
TipoDobro
Hachiman
14
3 / 5 / 6
8,005
889
9,523
10,677
4,275
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 11
7,574
842
10,797
10,142
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
Yurcat
Eset
14
8 / 5 / 5
8,800
978
9,517
10,151
4,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
zwervertje
Yemoja
14
0 / 4 / 8
7,226
803
10,775
9,300
11,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anorexia
Hun Batz
14
1 / 2 / 17
8,387
932
8,818
8,276
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Kislyak
Cupid
16
6 / 3 / 13
9,492
1,055
12,547
13,347
6,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Yаgami
Achilles
14
4 / 3 / 13
8,971
997
5,668
13,703
14,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
ickksk
Medusa
16
5 / 3 / 12
8,879
987
14,765
8,030
3,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
6 / 3 / 13
9,271
1,030
5,652
11,041
5,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
90
14
Kills
22
22
Deaths
14
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Khepri
ANDYhao
Khepri
1
4
8
1.25
W
Hun Batz
Anorexia
Hun Batz
1
2
17
4.75
W
Cupid
Kislyak
Cupid
6
3
13
4.17
L
Hachiman
TipoDobro
Hachiman
3
5
6
1.2
L
2
4
11
1.88
L
Eset
Yurcat
Eset
8
5
5
2.1
W
Achilles
Yаgami
Achilles
4
3
13
3.5
W
Medusa
ickksk
Medusa
5
3
12
3.67
W
6
3
13
4.17
L
Yemoja
zwervertje
Yemoja
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,766
Damage
47,450
52,580
Taken
54,397
38,525
Mitigated
34,734
17,665
Healing
32,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ANDYhao
Khepri
4,154
221
1,626
1,192
12,310
14,373
40
1,120
11,145
10,115
0
W
Hun Batz
Anorexia
Hun Batz
8,818
827
925
1,670
8,276
4,642
1,251
3,577
4,699
0
17,877
W
Cupid
Kislyak
Cupid
12,547
7,275
2,404
3,479
13,347
6,289
1,918
5,114
8,233
0
31,289
L
Hachiman
TipoDobro
Hachiman
9,523
5,552
816
1,459
10,677
4,275
692
795
9,811
0
20,061
L
10,797
4,148
195
1,794
10,142
4,304
235
795
9,247
0
16,848
L
Eset
Yurcat
Eset
9,517
406
2,997
1,870
10,151
4,291
187
910
9,195
18,533
0
W
Achilles
Yаgami
Achilles
5,668
1,142
908
2,403
13,703
14,299
430
5,188
8,515
0
9,604
W
Medusa
ickksk
Medusa
14,765
4,295
1,002
997
8,030
3,720
1,649
4,373
3,657
0
25,130
W
5,652
227
12,048
6,311
11,041
5,784
146
6,194
4,847
12,472
0
L
Yemoja
zwervertje
Yemoja
10,775
1,048
4,741
975
9,300
11,282
197
2,032
7,218
18,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,939
Gold Earned
45,000
92
Minions Killed
96
0
Camps Cleared
0
775,809
Distance Traveled
910,074
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,334
815
11
1
0
170,252
0
W
Hun Batz
8,387
932
18
2
0
187,740
0
W
Cupid
9,492
1,055
35
4
0
172,604
0
L
Hachiman
8,005
889
19
2
0
145,201
0
L
Neith
7,574
842
17
2
0
154,223
0
L
Eset
8,800
978
25
3
0
164,260
1
W
Achilles
8,971
997
6
1
0
181,690
0
W
Medusa
8,879
987
14
2
0
168,401
1
W
Hel
9,271
1,030
23
3
0
199,639
2
L
Yemoja
7,226
803
20
2
0
141,873
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role