Player Matchup

Tiamat
Tiamat
BadSeanism
Tiamat
Level 128
God Stats
23W - 22L
1,529 SR
Queue Stats
250W - 232L
1,551 Elo+
Solo
Osiris
Osiris
Meat0Spanker
Osiris
Level 146
God Stats
26W - 19L
1,563 SR
Queue Stats
307W - 252L
1,568 Elo+
Party 1
Anubis
Anubis
Royalty1645
Anubis
Level 146
God Stats
14W - 10L
1,570 SR
Queue Stats
127W - 121L
1,543 Elo+
Party 1
Cernunnos
Cernunnos
Ruanito179
Cernunnos
Level 128
God Stats
25W - 17L
1,354 SR
Queue Stats
1,039W - 969L
1,569 Elo+
Party 2
Nemesis
Nemesis
nowmoura0fm
Nemesis
Level 101
God Stats
1W - 1L
1,340 SR
Queue Stats
87W - 109L
1,467 Elo+
Party 2
Team Averages
Level 130
1,471 SR
1,539 Elo+

VS

Team Averages
Level 92
1,595 SR
1,546 Elo+
Artio
Artio
DeskTopDoor7813
Artio
Level 109
God Stats
4W - 6L
1,550 SR
Queue Stats
331W - 300L
1,610 Elo+
Party 3
Olorun
Olorun
PENGUIN GAMING9
Olorun
Level 70
God Stats
3W - 8L
1,621 SR
Queue Stats
13W - 22L
1,455 Elo+
Party 3
Cthulhu
Cthulhu
VeIocty
Cthulhu
Level 66
God Stats
23W - 24L
1,470 SR
Queue Stats
358W - 317L
1,519 Elo+
Solo
Skadi
Skadi
rex waffles
Skadi
Level 106
God Stats
10W - 7L
1,500 SR
Queue Stats
161W - 157L
1,617 Elo+
Party 3
Mercury
Mercury
unseenriver325
Mercury
Level 109
God Stats
4W - 2L
1,836 SR
Queue Stats
314W - 317L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BadSeanism
Tiamat
15
3 / 4 / 7
8,412
467
8,833
13,093
11,088
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Osiris
15
3 / 4 / 5
9,423
524
13,549
19,432
11,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
18
13 / 2 / 0
10,980
610
15,800
11,777
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Ruanito179
Cernunnos
16
2 / 2 / 7
10,027
557
9,185
14,159
5,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
nowmoura0fm
Nemesis
15
7 / 2 / 2
9,614
534
8,245
14,256
5,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
8,317
462
7,396
17,498
11,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 3
9,374
521
4,708
13,506
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
VeIocty
Cthulhu
16
3 / 4 / 2
9,320
518
12,791
16,244
9,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 5 / 3
8,910
495
14,475
14,018
4,370
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 8 / 1
8,464
470
5,511
15,841
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
27
28
Kills
14
14
Deaths
28
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BadSeanism
Tiamat
3
4
7
1.63
L
2
7
4
0.57
W
Osiris
3
4
5
1.38
L
2
4
3
0.88
W
Anubis
13
2
0
6.5
W
Cernunnos
Ruanito179
Cernunnos
2
2
7
2.75
L
Cthulhu
VeIocty
Cthulhu
3
4
2
1
W
Nemesis
nowmoura0fm
Nemesis
7
2
2
4
L
4
5
3
1.1
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,612
Damage
44,881
72,717
Taken
77,107
39,898
Mitigated
35,351
28,742
Healing
26,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BadSeanism
Tiamat
8,833
1,147
404
2,502
13,093
11,088
0
5,189
7,869
33,032
0
L
7,396
1,416
1,032
4,652
17,498
11,715
0
6,887
10,611
34,401
0
W
Osiris
13,549
4,718
0
10,605
19,432
11,903
419
7,897
11,064
0
64,587
L
4,708
2,398
171
5,759
13,506
4,735
0
6,933
6,573
54,574
0
W
Anubis
15,800
451
0
6,829
11,777
6,152
733
6,023
5,604
75,873
0
W
Cernunnos
Ruanito179
Cernunnos
9,185
4,386
0
5,054
14,159
5,123
1,388
2,142
12,017
0
76,599
L
Cthulhu
VeIocty
Cthulhu
12,791
1,013
150
5,342
16,244
9,452
0
5,526
10,718
52,940
0
W
Nemesis
nowmoura0fm
Nemesis
8,245
5,107
0
3,348
14,256
5,632
304
2,938
11,268
0
52,078
L
14,475
9,076
0
5,557
14,018
4,370
786
3,319
10,699
0
55,546
L
5,511
1,525
0
4,074
15,841
5,079
0
1,968
13,873
0
49,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,456
Gold Earned
44,385
471
Minions Killed
418
0
Camps Cleared
0
1,611,501
Distance Traveled
1,661,218
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,412
467
35
2
0
333,065
0
L
Artio
8,317
462
54
3
0
351,897
2
W
Osiris
9,423
524
115
6
0
285,283
5
L
Olorun
9,374
521
103
6
0
295,935
4
W
Anubis
10,980
610
125
7
0
308,538
3
W
Cernunnos
10,027
557
112
6
0
318,206
5
L
Cthulhu
9,320
518
93
5
0
347,287
0
W
Nemesis
9,614
534
84
5
0
366,409
0
L
Skadi
8,910
495
85
5
0
305,961
2
L
Mercury
8,464
470
83
5
0
360,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role