Player Matchup

Set
Set
BasiIIisk
Set
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gogle12
Ah Muzen Cab
Level 29
God Stats
5W - 11L
1,355 SR
Queue Stats
61W - 56L
1,595 Elo+
Solo
Ymir
Ymir
NinjaBurazeri
Ymir
Level 26
God Stats
2W - 0L
1,353 SR
Queue Stats
6W - 3L
1,736 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YouKnowWhooo
Cu Chulainn
Level 115
God Stats
8W - 3L
1,754 SR
Queue Stats
37W - 41L
1,520 Elo+
Party 1
Sol
Sol
hippycow
Sol
Level 21
God Stats
6W - 5L
1,354 SR
Queue Stats
171W - 144L
1,628 Elo+
Party 1
Team Averages
Level 43
1,463 SR
1,596 Elo+

VS

Team Averages
Level 16
1,669 SR
1,593 Elo+
Ymir
Ymir
AlPappito
Ymir
Level 12
God Stats
1W - 2L
1,536 SR
Queue Stats
6W - 5L
1,634 Elo+
Party 2
Bellona
Bellona
Aways1v5SadGame
Bellona
Level 5
God Stats
1W - 1L
1,744 SR
Queue Stats
28W - 15L
1,615 Elo+
Solo
Ravana
Ravana
O0oZReApErZo0O
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 3
Janus
Janus
RexDraco
Janus
Level 28
God Stats
8W - 8L
1,573 SR
Queue Stats
92W - 80L
1,473 Elo+
Party 2
Neith
Neith
ZahWorldo
Neith
Level 14
God Stats
4W - 4L
1,990 SR
Queue Stats
7W - 9L
1,720 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 4
9,198
575
7,839
11,941
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Gogle12
Ah Muzen Cab
14
6 / 2 / 7
9,354
585
11,590
9,831
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 3 / 8
8,206
513
5,358
11,268
8,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
YouKnowWhooo
Cu Chulainn
17
4 / 2 / 1
9,901
619
10,730
11,655
9,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 1 / 0
9,971
623
8,899
8,537
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 7 / 3
6,583
411
5,266
13,883
7,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 0
7,867
492
5,982
14,775
9,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 5 / 4
7,938
496
6,605
9,808
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
RexDraco
Janus
14
4 / 4 / 0
8,510
532
8,477
8,254
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ZahWorldo
Neith
11
1 / 7 / 4
6,679
417
6,549
10,681
2,671
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
27
Kills
11
11
Deaths
27
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
3
0.36
L
3
4
0
0.75
W
7
3
4
3
W
Ah Muzen Cab
Gogle12
Ah Muzen Cab
6
2
7
4.75
W
2
3
8
2
L
2
5
4
0.8
L
Janus
RexDraco
Janus
4
4
0
1
W
Cu Chulainn
YouKnowWhooo
Cu Chulainn
4
2
1
2.25
L
Neith
ZahWorldo
Neith
1
7
4
0.43
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,416
Damage
32,879
53,232
Taken
57,401
29,736
Mitigated
26,027
19,868
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,266
820
0
1,065
13,883
7,816
0
5,109
8,774
23,596
0
L
5,982
2,845
0
6,098
14,775
9,125
826
967
13,258
0
47,165
W
7,839
4,446
0
2,014
11,941
5,764
466
2,739
9,066
0
60,399
W
Ah Muzen Cab
Gogle12
Ah Muzen Cab
11,590
6,925
0
5,693
9,831
3,300
2,636
2,879
6,864
0
54,032
W
5,358
858
453
2,168
11,268
8,856
246
3,657
7,551
26,271
0
L
6,605
2,005
0
2,226
9,808
3,561
0
2,617
7,118
0
41,829
L
Janus
RexDraco
Janus
8,477
566
0
1,240
8,254
2,854
0
5,096
3,158
45,783
0
W
Cu Chulainn
YouKnowWhooo
Cu Chulainn
10,730
1,579
0
4,552
11,655
9,241
1,896
417
11,194
6,514
61,142
L
Neith
ZahWorldo
Neith
6,549
3,589
0
2,597
10,681
2,671
0
1,248
9,433
0
30,643
W
8,899
1,815
0
4,988
8,537
2,575
1,900
3,387
4,814
61,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,630
Gold Earned
37,577
469
Minions Killed
385
0
Camps Cleared
0
1,433,274
Distance Traveled
1,466,298
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,583
411
40
3
0
269,207
5
L
Bellona
7,867
492
101
6
0
296,044
3
W
Set
9,198
575
95
6
0
290,862
3
W
Ah Muzen Cab
9,354
585
101
6
0
242,015
0
W
Ymir
8,206
513
37
2
0
268,889
3
L
Ravana
7,938
496
68
4
0
326,240
0
L
Janus
8,510
532
100
6
0
306,175
7
W
Cu Chulainn
9,901
619
119
7
0
330,538
7
L
Neith
6,679
417
76
5
0
268,632
3
W
Sol
9,971
623
117
7
0
300,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role