Player Matchup

Odin
Odin
Keyrisai
Odin
Level 25
God Stats
35W - 24L
1,771 SR
Queue Stats
150W - 153L
1,671 Elo+
Solo
Thor
Thor
MaliciousRD17
Thor
Level 12
God Stats
0W - 1L
1,356 SR
Queue Stats
8W - 5L
1,628 Elo+
Solo
Ra
Ra
Pichichii
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Solo
Scylla
Scylla
ShadowEnixx
Scylla
Level 21
God Stats
1W - 2L
1,537 SR
Queue Stats
30W - 24L
1,606 Elo+
Solo
Izanami
Izanami
Strayver
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 41L
1,585 Elo+
Solo
Team Averages
Level 18
1,533 SR
1,623 Elo+

VS

Team Averages
Level 17
1,510 SR
1,618 Elo+
Chronos
Chronos
 
Chronos
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EvanNitro
Athena
Level 14
God Stats
2W - 3L
1,418 SR
Queue Stats
16W - 16L
1,686 Elo+
Solo
Izanami
Izanami
IyosmiteI
Izanami
Level 8
God Stats
4W - 0L
1,851 SR
Queue Stats
50W - 38L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
RainbowPine8531
Baron Samedi
Level 18
God Stats
1W - 1L
1,281 SR
Queue Stats
36W - 11L
1,647 Elo+
Solo
Thanatos
Thanatos
Yakeez
Thanatos
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
146W - 146L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
1 / 2 / 0
6,504
500
3,604
7,456
2,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
0 / 4 / 0
4,676
360
2,481
6,799
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 6 / 0
4,689
361
2,308
6,972
2,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Scylla
9
1 / 7 / 0
5,346
411
3,940
6,784
1,788
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Strayver
Izanami
10
0 / 2 / 0
6,018
463
2,143
6,686
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 1 / 1
7,416
570
4,538
10,483
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
EvanNitro
Athena
11
1 / 1 / 8
7,155
550
4,121
5,809
3,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
IyosmiteI
Izanami
11
3 / 0 / 1
6,902
531
4,876
4,303
2,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Baron Samedi
RainbowPine8531
Baron Samedi
13
6 / 1 / 6
8,153
627
8,093
7,176
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Yakeez
Thanatos
14
9 / 0 / 2
8,558
658
5,351
9,639
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
3
Kills
21
21
Deaths
3
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
1
2.5
W
Athena
EvanNitro
Athena
1
1
8
5
W
Izanami
IyosmiteI
Izanami
3
0
1
3.5
L
Odin
1
2
0
0.5
L
0
4
0
0
L
1
6
0
0.17
W
Baron Samedi
RainbowPine8531
Baron Samedi
6
1
6
9
L
Scylla
1
7
0
0.14
L
Izanami
Strayver
Izanami
0
2
0
0
W
Thanatos
Yakeez
Thanatos
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
26,979
34,697
Taken
37,410
11,221
Mitigated
15,545
6,743
Healing
17,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
4,538
1,760
0
2,643
10,483
3,250
820
1,177
9,252
44,874
0
W
Athena
EvanNitro
Athena
4,121
1,443
0
1,265
5,809
3,870
940
1,360
4,406
20,640
0
W
Izanami
IyosmiteI
Izanami
4,876
2,937
0
1,613
4,303
2,026
835
712
3,551
0
50,500
L
Odin
3,604
474
214
2,438
7,456
2,625
0
3,990
3,432
0
32,206
L
2,481
405
0
1,191
6,799
1,804
0
2,561
4,106
0
12,297
L
2,308
567
171
441
6,972
2,847
0
3,364
3,496
10,957
0
W
Baron Samedi
RainbowPine8531
Baron Samedi
8,093
1,052
390
3,376
7,176
2,858
1,010
2,291
4,617
43,441
0
L
Scylla
3,940
294
0
471
6,784
1,788
0
3,878
2,591
19,308
0
L
Izanami
Strayver
Izanami
2,143
1,736
0
1,817
6,686
2,157
0
2,366
4,320
0
33,163
W
Thanatos
Yakeez
Thanatos
5,351
1,213
0
8,407
9,639
3,541
0
303
9,336
0
58,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,233
Gold Earned
38,184
231
Minions Killed
409
0
Camps Cleared
0
1,069,111
Distance Traveled
1,256,956
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,416
570
80
6
0
240,416
0
W
Athena
7,155
550
50
4
0
272,001
1
W
Izanami
6,902
531
78
6
0
229,503
1
L
Odin
6,504
500
75
6
0
263,616
0
L
Thor
4,676
360
24
2
0
196,139
0
L
Ra
4,689
361
21
2
0
208,552
2
W
Baron Samedi
8,153
627
84
6
0
250,409
1
L
Scylla
5,346
411
33
3
0
186,852
0
L
Izanami
6,018
463
78
6
0
213,952
3
W
Thanatos
8,558
658
117
9
0
264,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role