Player Matchup

Bellona
Bellona
Nilton9179
Bellona
Level 21
God Stats
7W - 7L
1,500 SR
Queue Stats
99W - 118L
1,439 Elo+
Solo
Set
Set
NyZ Serafim
Set
Level 27
God Stats
2W - 0L
1,675 SR
Queue Stats
63W - 43L
1,420 Elo+
Solo
Hera
Hera
joaomarcoson1
Hera
Level 28
God Stats
28W - 18L
1,822 SR
Queue Stats
971W - 996L
1,463 Elo+
Solo
Ymir
Ymir
lipoxx1234
Ymir
Level 14
God Stats
4W - 0L
1,750 SR
Queue Stats
72W - 78L
1,369 Elo+
Solo
Cernunnos
Cernunnos
zXIMENESz
Cernunnos
Level 27
God Stats
8W - 8L
1,115 SR
Queue Stats
126W - 169L
1,524 Elo+
Solo
Team Averages
Level 23
1,572 SR
1,443 Elo+

VS

Team Averages
Level 22
1,534 SR
1,446 Elo+
Nox
Nox
GABRIELNOOB200
Nox
Level 21
God Stats
0W - 2L
1,095 SR
Queue Stats
8W - 14L
1,349 Elo+
Party 1
Danzaburou
Danzaburou
Maycon2133
Danzaburou
Level 28
God Stats
2W - 1L
1,837 SR
Queue Stats
98W - 106L
1,465 Elo+
Solo
Fenrir
Fenrir
RHFLARJ
Fenrir
Level 25
God Stats
30W - 45L
1,481 SR
Queue Stats
183W - 279L
1,408 Elo+
Solo
Bellona
Bellona
Thiggas
Bellona
Level 17
God Stats
0W - 1L
1,571 SR
Queue Stats
6W - 8L
1,418 Elo+
Party 1
Anubis
Anubis
picapau06
Anubis
Level 17
God Stats
19W - 22L
1,684 SR
Queue Stats
62W - 79L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nilton9179
Bellona
14
5 / 0 / 3
8,712
545
5,897
6,787
3,521
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
7 / 3 / 2
8,555
535
8,451
11,770
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 5 / 2
8,505
532
7,650
8,400
2,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 1 / 8
8,637
540
5,423
9,976
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
zXIMENESz
Cernunnos
13
6 / 1 / 2
8,158
510
8,598
8,862
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,239
390
4,120
8,268
2,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Maycon2133
Danzaburou
10
2 / 8 / 1
6,820
426
7,290
14,751
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
RHFLARJ
Fenrir
8
3 / 0 / 0
6,379
399
1,814
6,981
2,282
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Thiggas
Bellona
10
0 / 5 / 1
6,276
392
3,313
10,605
7,288
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
picapau06
Anubis
14
5 / 6 / 1
8,212
513
8,280
12,103
5,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
25
Kills
10
10
Deaths
25
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Danzaburou
Maycon2133
Danzaburou
2
8
1
0.31
W
Bellona
Nilton9179
Bellona
5
0
3
6.5
W
7
3
2
2.67
L
Fenrir
RHFLARJ
Fenrir
3
0
0
3
L
Bellona
Thiggas
Bellona
0
5
1
0.1
W
3
5
2
0.8
W
4
1
8
8
L
Anubis
picapau06
Anubis
5
6
1
0.92
W
Cernunnos
zXIMENESz
Cernunnos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,019
Damage
24,817
45,795
Taken
52,708
18,877
Mitigated
22,229
14,371
Healing
12,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,120
1,022
0
1,246
8,268
2,406
0
3,091
5,137
26,883
0
L
Danzaburou
Maycon2133
Danzaburou
7,290
2,484
369
4,295
14,751
4,462
0
6,064
8,579
0
30,952
W
Bellona
Nilton9179
Bellona
5,897
2,478
0
880
6,787
3,521
384
204
6,147
0
34,958
W
8,451
4,108
0
4,796
11,770
4,050
0
4,457
7,263
0
47,389
L
Fenrir
RHFLARJ
Fenrir
1,814
396
123
1,737
6,981
2,282
184
634
6,325
0
18,774
L
Bellona
Thiggas
Bellona
3,313
641
0
1,257
10,605
7,288
139
0
10,605
0
20,420
W
7,650
2,345
0
1,250
8,400
2,241
168
3,590
4,810
56,003
0
W
5,423
1,449
0
2,822
9,976
6,233
618
1,571
8,405
39,544
0
L
Anubis
picapau06
Anubis
8,280
1,462
0
3,829
12,103
5,791
542
2,872
8,989
35,681
0
W
Cernunnos
zXIMENESz
Cernunnos
8,598
4,053
0
4,623
8,862
2,832
1,727
2,578
6,284
0
42,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
33,926
375
Minions Killed
220
0
Camps Cleared
0
1,410,626
Distance Traveled
1,188,672
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,239
390
42
3
0
285,752
0
L
Danzaburou
6,820
426
53
3
0
240,394
0
W
Bellona
8,712
545
76
5
0
289,787
0
W
Set
8,555
535
81
5
0
308,048
10
L
Fenrir
6,379
399
41
3
0
177,900
0
L
Bellona
6,276
392
33
2
0
249,244
1
W
Hera
8,505
532
93
6
0
275,917
0
W
Ymir
8,637
540
49
3
0
285,971
4
L
Anubis
8,212
513
51
3
0
235,382
0
W
Cernunnos
8,158
510
76
5
0
250,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role