Player Matchup

Ullr
Ullr
Bronze III
 
Ullr
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
Criztof
Aphrodite
Bronze III
Level 151
God Stats
5W - 5L
1,800 SR
Queue Stats
66W - 51L
1,489 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Crxssa
Erlang Shen
Bronze III
Level 105
God Stats
12W - 9L
1,554 SR
Queue Stats
64W - 59L
1,495 MMR
Party 1
Achilles
Achilles
Bronze III
DarckBot4
Achilles
Bronze III
Level 76
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 2L
1,528 MMR
Party 2
Ymir
Ymir
Gold IV
TheTallGuyy
Ymir
Gold IV
Level 98
God Stats
20W - 10L
1,750 SR
Queue Stats
253W - 252L
1,489 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 116
1,621 SR
1,500 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,640 SR
1,505 MMR
Nu Wa
Nu Wa
Gold IV
Betty_Spaghettyx
Nu Wa
Gold IV
Level 149
God Stats
13W - 11L
1,896 SR
Queue Stats
239W - 233L
1,485 MMR
Solo
Fenrir
Fenrir
Gold III
GouzLePen
Fenrir
Gold III
Level 136
God Stats
31W - 24L
1,605 SR
Queue Stats
366W - 354L
1,529 MMR
Solo
King Arthur
King Arthur
Silver II
Vasno
King Arthur
Silver II
Level 86
God Stats
23W - 26L
1,395 SR
Queue Stats
394W - 397L
1,472 MMR
Solo
Cabrakan
Cabrakan
Gold V
X-HNoo-O
Cabrakan
Gold V
Level 105
God Stats
29W - 24L
1,643 SR
Queue Stats
180W - 175L
1,515 MMR
Solo
Rama
Rama
Gold III
troolingj
Rama
Gold III
Level 144
God Stats
8W - 9L
1,663 SR
Queue Stats
453W - 441L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
12 / 0 / 3
13,581
647
19,134
12,278
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Criztof
Aphrodite
17
6 / 1 / 15
12,104
576
8,856
10,833
6,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Crxssa
Erlang Shen
18
3 / 6 / 9
12,025
573
7,930
19,486
10,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
DarckBot4
Achilles
19
14 / 1 / 11
13,548
645
24,504
18,603
14,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 1 / 16
11,692
557
5,048
17,931
25,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
JanusCu ChulainnScyllaDanzaburouPersephone

VS

Bans
TsukuyomiKumbhakarnaCupidGaneshaApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,351
398
13,955
9,898
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
GouzLePen
Fenrir
16
6 / 8 / 1
10,780
513
8,486
19,460
7,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
Vasno
King Arthur
16
2 / 10 / 3
10,310
491
13,123
20,433
20,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
X-HNoo-O
Cabrakan
11
0 / 8 / 1
7,735
368
6,600
17,064
12,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
15
0 / 7 / 1
9,324
444
6,995
18,602
5,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
40
Kills
9
9
Deaths
40
54
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
0
3
13.5
L
1
7
3
0.36
W
Aphrodite
Criztof
Aphrodite
6
1
15
13.5
W
Erlang Shen
Crxssa
Erlang Shen
3
6
9
1.25
W
Achilles
DarckBot4
Achilles
14
1
11
19.5
L
Fenrir
GouzLePen
Fenrir
6
8
1
0.81
W
5
1
16
13
L
King Arthur
Vasno
King Arthur
2
10
3
0.35
L
Cabrakan
X-HNoo-O
Cabrakan
0
8
1
0.06
L
Rama
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,472
Damage
49,159
79,131
Taken
85,457
62,915
Mitigated
50,854
38,198
Healing
13,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
19,134
11,926
0
6,058
12,278
5,668
4,506
4,217
8,061
0
107,294
L
13,955
2,719
0
250
9,898
3,556
0
1,467
8,431
52,176
0
W
Aphrodite
Criztof
Aphrodite
8,856
1,211
9,694
7,857
10,833
6,355
1,006
3,287
7,471
62,973
0
W
Erlang Shen
Crxssa
Erlang Shen
7,930
3,904
0
7,736
19,486
10,855
4,436
3,794
15,092
0
68,315
W
Achilles
DarckBot4
Achilles
24,504
13,487
0
1,894
18,603
14,982
3,085
4,361
14,096
0
109,766
L
Fenrir
GouzLePen
Fenrir
8,486
2,469
0
3,418
19,460
7,845
0
2,212
17,248
0
77,108
W
5,048
871
0
4,959
17,931
25,055
638
5,362
12,544
30,037
0
L
King Arthur
Vasno
King Arthur
13,123
2,855
0
2,120
20,433
20,639
62
4,832
15,601
0
66,024
L
Cabrakan
X-HNoo-O
Cabrakan
6,600
1,069
0
1,706
17,064
12,854
0
4,211
12,853
24,742
0
L
Rama
6,995
5,404
0
5,992
18,602
5,960
0
1,182
17,420
0
68,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,950
Gold Earned
46,500
567
Minions Killed
464
0
Camps Cleared
0
2,126,367
Distance Traveled
1,750,226
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,581
647
154
7
0
429,879
3
L
Nu Wa
8,351
398
61
3
0
326,639
6
W
Aphrodite
12,104
576
131
6
0
436,055
5
W
Erlang Shen
12,025
573
123
6
0
362,648
5
W
Achilles
13,548
645
122
6
0
499,959
3
L
Fenrir
10,780
513
107
5
0
382,251
0
W
Ymir
11,692
557
37
2
0
397,826
10
L
King Arthur
10,310
491
117
6
0
335,217
3
L
Cabrakan
7,735
368
34
2
0
365,488
6
L
Rama
9,324
444
145
7
0
340,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role