Player Matchup

Heimdallr
Heimdallr
Bloodfeeder
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 60L
1,473 Elo+
Solo
Fenrir
Fenrir
YmirFrozeMyKids
Fenrir
Level 28
God Stats
23W - 20L
1,548 SR
Queue Stats
93W - 80L
1,510 Elo+
Solo
Anubis
Anubis
domingojc21
Anubis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,377 Elo+
Solo
Amaterasu
Amaterasu
jNaXd
Amaterasu
Level 14
God Stats
3W - 1L
1,611 SR
Queue Stats
9W - 5L
1,549 Elo+
Solo
Ymir
Ymir
q3xx
Ymir
Level 7
God Stats
3W - 6L
1,430 SR
Queue Stats
7W - 11L
1,449 Elo+
Solo
Team Averages
Level 16
1,518 SR
1,472 Elo+

VS

Team Averages
Level 22
1,421 SR
1,449 Elo+
Yemoja
Yemoja
Ageryfist
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 2
Bellona
Bellona
Ester_Be-Let
Bellona
Level 61
God Stats
1W - 1L
1,230 SR
Queue Stats
4W - 3L
1,463 Elo+
Party 2
Bakasura
Bakasura
Herr_Dre
Bakasura
Level 2
God Stats
0W - 2L
1,355 SR
Queue Stats
0W - 5L
1,230 Elo+
Party 1
Jormungandr
Jormungandr
Katzdumdof
Jormungandr
Level 14
God Stats
1W - 6L
1,336 SR
Queue Stats
9W - 29L
1,259 Elo+
Party 1
Artemis
Artemis
airheadje
Artemis
Level 27
God Stats
5W - 3L
1,684 SR
Queue Stats
102W - 101L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bloodfeeder
Heimdallr
20
12 / 0 / 11
16,978
653
21,079
19,932
9,333
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
20 / 1 / 6
17,451
671
24,094
22,480
15,545
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
17
6 / 7 / 14
13,000
500
16,662
18,947
9,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
jNaXd
Amaterasu
20
9 / 1 / 19
13,941
536
21,083
20,378
19,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
q3xx
Ymir
17
2 / 1 / 13
12,528
482
7,260
14,999
15,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ageryfist
Yemoja
13
0 / 12 / 3
9,385
361
6,990
24,144
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Ester_Be-Let
Bellona
17
7 / 13 / 1
12,185
469
19,335
26,942
23,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Herr_Dre
Bakasura
16
1 / 11 / 2
10,643
409
7,204
25,323
9,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
Katzdumdof
Jormungandr
16
2 / 6 / 5
10,475
403
8,850
20,846
12,347
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
airheadje
Artemis
17
0 / 8 / 2
9,872
380
8,047
16,133
5,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
23
49
Kills
10
10
Deaths
50
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Ageryfist
Yemoja
0
12
3
0.13
W
Heimdallr
Bloodfeeder
Heimdallr
12
0
11
17.5
L
Bellona
Ester_Be-Let
Bellona
7
13
1
0.58
L
Bakasura
Herr_Dre
Bakasura
1
11
2
0.18
L
Jormungandr
Katzdumdof
Jormungandr
2
6
5
0.75
W
20
1
6
23
L
Artemis
airheadje
Artemis
0
8
2
0.13
W
Anubis
6
7
14
1.86
W
Amaterasu
jNaXd
Amaterasu
9
1
19
18.5
W
Ymir
q3xx
Ymir
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,178
Damage
50,426
96,736
Taken
113,388
68,714
Mitigated
66,060
49,323
Healing
12,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Ageryfist
Yemoja
6,990
1,223
530
1,104
24,144
14,313
364
2,004
22,037
31,976
0
W
Heimdallr
Bloodfeeder
Heimdallr
21,079
11,224
0
15,429
19,932
9,333
8,034
4,265
15,667
0
176,099
L
Bellona
Ester_Be-Let
Bellona
19,335
7,897
0
2,246
26,942
23,794
612
7,336
19,235
0
59,528
L
Bakasura
Herr_Dre
Bakasura
7,204
4,989
0
4,152
25,323
9,954
732
4,603
20,362
0
45,428
L
Jormungandr
Katzdumdof
Jormungandr
8,850
1,442
0
1,380
20,846
12,347
108
9,381
11,048
41,136
0
W
24,094
8,776
0
15,914
22,480
15,545
1,855
3,516
18,864
0
151,475
L
Artemis
airheadje
Artemis
8,047
3,136
0
3,317
16,133
5,652
448
598
15,510
0
50,330
W
Anubis
16,662
2,703
81
8,281
18,947
9,606
1,978
5,307
13,500
50,575
0
W
Amaterasu
jNaXd
Amaterasu
21,083
10,415
0
6,436
20,378
19,049
405
3,580
16,514
0
89,121
W
Ymir
q3xx
Ymir
7,260
2,476
0
3,182
14,999
15,181
238
2,265
11,850
39,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,898
Gold Earned
52,560
679
Minions Killed
404
0
Camps Cleared
0
2,403,413
Distance Traveled
2,142,773
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,385
361
32
1
0
392,587
0
W
Heimdallr
16,978
653
235
9
0
467,994
2
L
Bellona
12,185
469
86
3
0
479,740
1
L
Bakasura
10,643
409
123
5
0
501,171
0
L
Jormungandr
10,475
403
53
2
0
468,642
1
W
Fenrir
17,451
671
207
8
0
513,057
1
L
Artemis
9,872
380
110
4
0
300,633
3
W
Anubis
13,000
500
78
3
0
377,786
1
W
Amaterasu
13,941
536
101
4
0
556,555
1
W
Ymir
12,528
482
58
2
0
488,021
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role