Player Matchup

Cernunnos
Cernunnos
CKay VI
Cernunnos
Level 29
God Stats
11W - 13L
1,451 SR
Queue Stats
26W - 31L
1,482 Elo+
Solo
Fenrir
Fenrir
MrStickyNix
Fenrir
Level 29
God Stats
5W - 5L
1,342 SR
Queue Stats
104W - 107L
1,463 Elo+
Solo
Ganesha
Ganesha
Zabieruu
Ganesha
Level 28
God Stats
8W - 9L
1,463 SR
Queue Stats
40W - 44L
1,435 Elo+
Party 1
Hades
Hades
wicholo3312
Hades
Level 28
God Stats
29W - 19L
1,662 SR
Queue Stats
90W - 105L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
xXStray-VenusXx
Cthulhu
Level 7
God Stats
1W - 4L
1,332 SR
Queue Stats
48W - 51L
1,388 Elo+
Party 1
Team Averages
Level 24
1,450 SR
1,441 Elo+

VS

Team Averages
Level 20
1,477 SR
1,342 Elo+
Yemoja
Yemoja
Elithexboxguy
Yemoja
Level 22
God Stats
15W - 26L
1,475 SR
Queue Stats
36W - 41L
1,394 Elo+
Party 2
Ares
Ares
IceGuard_Onin
Ares
Level 16
God Stats
4W - 4L
1,751 SR
Queue Stats
100W - 103L
1,360 Elo+
Solo
Scylla
Scylla
POVapdate2
Scylla
Level 26
God Stats
5W - 8L
1,289 SR
Queue Stats
23W - 27L
1,327 Elo+
Solo
Cu Chulainn
Cu Chulainn
RiGiDvSPiRiT
Cu Chulainn
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 39L
1,431 Elo+
Party 2
Danzaburou
Danzaburou
largish-winger4
Danzaburou
Level 8
God Stats
1W - 1L
1,373 SR
Queue Stats
3W - 4L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CKay VI
Cernunnos
10
4 / 1 / 0
6,232
567
2,345
4,462
2,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
11
7 / 1 / 0
6,758
614
5,810
6,318
2,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Zabieruu
Ganesha
9
0 / 0 / 5
5,430
494
3,613
4,692
1,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
4 / 3 / 2
6,528
593
4,759
6,904
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 1
5,476
498
2,710
6,967
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,018
456
2,947
5,328
2,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 4 / 1
5,359
487
1,616
5,323
2,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
POVapdate2
Scylla
10
3 / 3 / 0
5,760
524
4,334
5,614
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
RiGiDvSPiRiT
Cu Chulainn
9
0 / 1 / 2
5,233
476
2,763
5,991
3,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
largish-winger4
Danzaburou
5
0 / 7 / 2
4,376
398
1,132
7,269
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
6
Deaths
17
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CKay VI
Cernunnos
4
1
0
4
L
1
2
0
0.5
L
2
4
1
0.63
W
Fenrir
7
1
0
7
L
Scylla
POVapdate2
Scylla
3
3
0
1
L
Cu Chulainn
RiGiDvSPiRiT
Cu Chulainn
0
1
2
1
W
Ganesha
Zabieruu
Ganesha
0
0
5
2.5
L
Danzaburou
largish-winger4
Danzaburou
0
7
2
0.14
W
4
3
2
1.67
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
12,792
29,343
Taken
29,525
14,169
Mitigated
11,214
7,929
Healing
4,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CKay VI
Cernunnos
2,345
873
0
1,610
4,462
2,301
344
1,011
3,451
0
27,752
L
2,947
112
103
369
5,328
2,419
63
3,028
2,300
13,310
0
L
1,616
186
0
1,052
5,323
2,175
0
1,754
3,494
5,217
0
W
Fenrir
5,810
2,069
0
1,566
6,318
2,978
0
470
5,633
0
31,863
L
Scylla
POVapdate2
Scylla
4,334
1,055
0
700
5,614
1,515
487
1,797
3,767
26,021
0
L
Cu Chulainn
RiGiDvSPiRiT
Cu Chulainn
2,763
988
108
1,349
5,991
3,173
0
1,769
3,922
0
18,041
W
Ganesha
Zabieruu
Ganesha
3,613
371
0
975
4,692
1,777
514
2,722
1,902
20,474
0
L
Danzaburou
largish-winger4
Danzaburou
1,132
292
0
1,265
7,269
1,932
138
2,484
4,685
0
10,660
W
4,759
1,169
136
1,860
6,904
2,697
1,436
3,892
2,682
36,832
0
W
2,710
489
0
1,782
6,967
4,416
0
264
6,563
19,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
25,746
267
Minions Killed
129
0
Camps Cleared
0
980,265
Distance Traveled
881,504
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,232
567
69
6
0
163,675
0
L
Yemoja
5,018
456
17
2
0
172,673
0
L
Ares
5,359
487
6
1
0
189,663
2
W
Fenrir
6,758
614
63
6
0
204,257
2
L
Scylla
5,760
524
56
5
0
169,734
0
L
Cu Chulainn
5,233
476
37
3
0
203,418
3
W
Ganesha
5,430
494
11
1
0
232,877
0
L
Danzaburou
4,376
398
13
1
0
146,016
0
W
Hades
6,528
593
76
7
0
197,578
0
W
Cthulhu
5,476
498
48
4
0
181,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role