Player Matchup

Artemis
Artemis
EUTERPE00
Artemis
Level 17
God Stats
7W - 4L
1,669 SR
Queue Stats
20W - 20L
1,511 Elo+
Party 1
Bellona
Bellona
Fario21
Bellona
Level 18
God Stats
6W - 4L
1,500 SR
Queue Stats
73W - 51L
1,562 Elo+
Solo
Janus
Janus
LoliconHahaha
Janus
Level 10
God Stats
16W - 18L
1,422 SR
Queue Stats
111W - 116L
1,383 Elo+
Solo
Scylla
Scylla
Surik4t
Scylla
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,541 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VcelkaMaya
Tsukuyomi
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
6W - 10L
1,092 Elo+
Solo
Team Averages
Level 15
1,478 SR
1,418 Elo+

VS

Team Averages
Level 20
1,613 SR
1,463 Elo+
Scylla
Scylla
Boub4k4r
Scylla
Level 25
God Stats
23W - 14L
1,500 SR
Queue Stats
104W - 103L
1,429 Elo+
Solo
Amaterasu
Amaterasu
ComradeIllitch
Amaterasu
Level 22
God Stats
4W - 4L
1,480 SR
Queue Stats
57W - 62L
1,455 Elo+
Solo
Chernobog
Chernobog
MaDaDa
Chernobog
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
cube丶
Fenrir
Level 23
God Stats
3W - 0L
1,703 SR
Queue Stats
19W - 20L
1,456 Elo+
Solo
Guan Yu
Guan Yu
quent0906
Guan Yu
Level 29
God Stats
14W - 4L
1,883 SR
Queue Stats
47W - 43L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
EUTERPE00
Artemis
14
2 / 7 / 2
9,151
436
8,913
15,282
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Fario21
Bellona
14
1 / 5 / 4
8,751
417
8,931
19,602
12,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 6 / 6
10,772
513
9,062
15,575
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Surik4t
Scylla
14
6 / 8 / 6
10,296
490
13,313
13,407
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
VcelkaMaya
Tsukuyomi
14
4 / 8 / 4
9,623
458
10,083
17,016
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boub4k4r
Scylla
17
13 / 4 / 9
11,301
538
24,692
13,547
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
ComradeIllitch
Amaterasu
17
3 / 3 / 6
10,343
493
9,252
17,981
12,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
MaDaDa
Chernobog
16
0 / 6 / 3
9,612
458
4,774
15,816
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
cube丶
Fenrir
18
15 / 5 / 7
12,197
581
13,708
18,181
10,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
quent0906
Guan Yu
15
3 / 1 / 16
10,424
496
11,234
17,330
19,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
18
Kills
34
34
Deaths
19
22
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Scylla
Boub4k4r
Scylla
13
4
9
4.38
W
Amaterasu
ComradeIllitch
Amaterasu
3
3
6
2
L
Artemis
EUTERPE00
Artemis
2
7
2
0.43
L
Bellona
Fario21
Bellona
1
5
4
0.6
L
5
6
6
1.33
W
Chernobog
MaDaDa
Chernobog
0
6
3
0.25
L
Scylla
Surik4t
Scylla
6
8
6
1.13
L
Tsukuyomi
VcelkaMaya
Tsukuyomi
4
8
4
0.75
W
Fenrir
cube丶
Fenrir
15
5
7
3.7
W
Guan Yu
quent0906
Guan Yu
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,302
Damage
63,660
80,882
Taken
82,855
32,318
Mitigated
53,033
13,849
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Boub4k4r
Scylla
24,692
3,881
0
4,311
13,547
4,977
1,829
7,041
6,506
60,325
0
W
Amaterasu
ComradeIllitch
Amaterasu
9,252
2,783
0
8,533
17,981
12,117
1,661
4,222
13,759
0
50,086
L
Artemis
EUTERPE00
Artemis
8,913
5,775
648
5,268
15,282
3,891
1,006
3,950
11,248
0
49,981
L
Bellona
Fario21
Bellona
8,931
2,345
0
2,795
19,602
12,084
42
7,035
12,299
6,622
28,007
L
9,062
917
0
2,182
15,575
6,097
1,156
4,648
10,633
46,187
0
W
Chernobog
MaDaDa
Chernobog
4,774
2,522
0
7,215
15,816
5,774
124
5,615
10,201
0
78,489
L
Scylla
Surik4t
Scylla
13,313
2,353
0
932
13,407
3,879
442
3,347
9,934
42,483
0
L
Tsukuyomi
VcelkaMaya
Tsukuyomi
10,083
1,789
0
2,024
17,016
6,367
0
4,746
12,076
0
49,663
W
Fenrir
cube丶
Fenrir
13,708
2,987
0
5,479
18,181
10,864
826
2,376
15,805
0
69,966
W
Guan Yu
quent0906
Guan Yu
11,234
894
3,741
7,762
17,330
19,301
119
5,378
11,952
0
32,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,593
Gold Earned
53,877
360
Minions Killed
449
0
Camps Cleared
0
1,763,805
Distance Traveled
1,949,344
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,301
538
94
4
0
346,965
1
W
Amaterasu
10,343
493
100
5
0
366,425
5
L
Artemis
9,151
436
93
4
0
311,380
0
L
Bellona
8,751
417
63
3
0
346,406
2
L
Janus
10,772
513
71
3
0
347,123
0
W
Chernobog
9,612
458
113
5
0
364,630
1
L
Scylla
10,296
490
52
2
0
341,123
3
L
Tsukuyomi
9,623
458
81
4
0
417,773
0
W
Fenrir
12,197
581
114
5
0
404,277
0
W
Guan Yu
10,424
496
28
1
0
467,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role