Player Matchup

Ymir
Ymir
AmishWeeWee
Ymir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 13L
1,327 Elo+
Party 1
Loki
Loki
Sage1911
Loki
Level 5
God Stats
2W - 3L
1,410 SR
Queue Stats
280W - 257L
1,408 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tortoisee
Tsukuyomi
Level 56
God Stats
8W - 9L
1,452 SR
Queue Stats
125W - 124L
1,427 Elo+
Party 1
Chang'e
Chang'e
derpingcat
Chang'e
Level 61
God Stats
1W - 4L
1,290 SR
Queue Stats
64W - 59L
1,492 Elo+
Party 1
Neith
Neith
pnasty61862020
Neith
Level 18
God Stats
33W - 37L
1,404 SR
Queue Stats
653W - 720L
1,267 Elo+
Solo
Team Averages
Level 29
1,411 SR
1,384 Elo+

VS

Team Averages
Level 15
1,547 SR
1,363 Elo+
Hera
Hera
GlitchyBean
Hera
Level 18
God Stats
0W - 2L
1,419 SR
Queue Stats
1W - 9L
1,147 Elo+
Party 2
Kukulkan
Kukulkan
Kushkrusher
Kukulkan
Level 19
God Stats
37W - 40L
1,369 SR
Queue Stats
100W - 100L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
NutZInUrMouth
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,120 Elo+
Party 2
Arachne
Arachne
SHRIMPBOB
Arachne
Level 4
God Stats
5W - 7L
1,500 SR
Queue Stats
64W - 52L
1,554 Elo+
Solo
Cthulhu
Cthulhu
oym97
Cthulhu
Level 26
God Stats
5W - 2L
1,948 SR
Queue Stats
78W - 71L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 24
12,268
1,022
4,623
15,168
16,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
19
7 / 0 / 19
12,097
1,008
7,948
9,686
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Tsukuyomi
Tortoisee
Tsukuyomi
20
17 / 0 / 13
14,018
1,168
27,812
12,680
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
derpingcat
Chang'e
19
9 / 1 / 21
12,844
1,070
21,460
17,612
7,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 20
10,654
888
5,947
7,618
3,345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

245

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 9 / 4
10,762
897
9,913
12,570
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Kushkrusher
Kukulkan
16
1 / 7 / 2
10,376
865
18,485
10,269
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
NutZInUrMouth
Sun Wukong
16
1 / 9 / 2
10,046
837
11,060
23,488
19,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
SHRIMPBOB
Arachne
15
2 / 9 / 0
10,305
859
11,833
18,595
7,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
oym97
Cthulhu
15
1 / 0 / 1
9,810
818
4,169
10,366
11,509
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
14
34
Kills
5
5
Deaths
34
97
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
2
24
6
L
0
9
4
0.22
L
Kukulkan
Kushkrusher
Kukulkan
1
7
2
0.29
L
Sun Wukong
NutZInUrMouth
Sun Wukong
1
9
2
0.22
L
Arachne
SHRIMPBOB
Arachne
2
9
0
0.22
W
Loki
7
0
19
16.5
W
Tsukuyomi
Tortoisee
Tsukuyomi
17
0
13
23.5
W
Chang'e
derpingcat
Chang'e
9
1
21
19.5
L
Cthulhu
oym97
Cthulhu
1
0
1
1.5
W
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,790
Damage
55,460
62,764
Taken
75,288
37,027
Mitigated
47,990
21,284
Healing
3,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,623
1,005
0
1,158
15,168
16,511
0
6,793
7,603
21,866
0
L
9,913
3,968
0
339
12,570
5,011
0
4,125
8,445
47,997
0
L
Kukulkan
Kushkrusher
Kukulkan
18,485
1,091
0
0
10,269
4,597
0
3,164
7,105
42,535
0
L
Sun Wukong
NutZInUrMouth
Sun Wukong
11,060
1,741
0
199
23,488
19,332
0
8,478
15,010
0
26,737
L
Arachne
SHRIMPBOB
Arachne
11,833
7,073
0
2,620
18,595
7,541
0
7,170
11,425
0
19,194
W
Loki
7,948
2,136
0
1,375
9,686
3,996
0
4,204
5,482
0
23,316
W
Tsukuyomi
Tortoisee
Tsukuyomi
27,812
8,225
0
2,184
12,680
5,726
0
8,295
4,385
0
50,437
W
Chang'e
derpingcat
Chang'e
21,460
2,023
9,045
7,083
17,612
7,449
0
9,167
8,445
61,018
0
L
Cthulhu
oym97
Cthulhu
4,169
317
0
570
10,366
11,509
0
3,146
7,220
12,309
0
W
5,947
3,170
0
439
7,618
3,345
0
4,108
3,510
0
16,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,881
Gold Earned
51,299
220
Minions Killed
196
8
Camps Cleared
3
1,195,454
Distance Traveled
913,948
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,268
1,022
47
4
0
220,834
0
L
Hera
10,762
897
73
6
1
163,025
0
L
Kukulkan
10,376
865
56
5
0
185,076
0
L
Sun Wukong
10,046
837
31
3
0
220,062
3
L
Arachne
10,305
859
17
1
2
224,002
0
W
Loki
12,097
1,008
28
2
3
268,278
0
W
Tsukuyomi
14,018
1,168
38
3
4
279,855
0
W
Chang'e
12,844
1,070
86
7
1
261,580
1
L
Cthulhu
9,810
818
19
2
0
121,783
0
W
Neith
10,654
888
21
2
0
164,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role