Player Matchup

Aphrodite
Aphrodite
DerFrechLord
Aphrodite
Level 29
God Stats
46W - 34L
1,654 SR
Queue Stats
111W - 97L
1,487 Elo+
Solo
Heimdallr
Heimdallr
Flipperspelet
Heimdallr
Level 27
God Stats
1W - 1L
1,083 SR
Queue Stats
72W - 88L
1,432 Elo+
Solo
Fenrir
Fenrir
Gioxo__BZH
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Janus
Janus
siropedevainilla
Janus
Level 29
God Stats
15W - 8L
1,843 SR
Queue Stats
235W - 235L
1,485 Elo+
Solo
Team Averages
Level 28
1,520 SR
1,476 Elo+

VS

Team Averages
Level 19
1,562 SR
1,595 Elo+
Fenrir
Fenrir
Dr Burtik
Fenrir
Level 16
God Stats
37W - 26L
1,624 SR
Queue Stats
91W - 64L
1,622 Elo+
Solo
Artemis
Artemis
money_for_chat
Artemis
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
123W - 103L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DerFrechLord
Aphrodite
20
5 / 10 / 16
17,147
451
21,673
42,658
48,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Flipperspelet
Heimdallr
20
7 / 5 / 5
18,584
489
15,655
27,733
16,835
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Gioxo__BZH
Fenrir
8
0 / 5 / 2
10,853
286
1,505
5,362
1,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
10 / 9 / 10
20,831
548
54,206
41,532
27,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dr Burtik
Fenrir
20
20 / 4 / 6
24,282
639
28,207
43,709
22,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 6 / 13
19,988
526
42,579
42,664
19,448
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
22
Kills
28
29
Deaths
10
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
DerFrechLord
Aphrodite
5
10
16
1.3
W
Fenrir
Dr Burtik
Fenrir
20
4
6
5.75
L
Heimdallr
Flipperspelet
Heimdallr
7
5
5
1.9
L
Fenrir
Gioxo__BZH
Fenrir
0
5
2
0.2
W
8
6
13
2.42
L
10
9
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,039
Damage
70,786
117,285
Taken
86,373
94,317
Mitigated
42,166
62,404
Healing
48,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
DerFrechLord
Aphrodite
21,673
1,465
14,386
23,850
42,658
48,419
694
19,238
23,420
70,870
0
W
Fenrir
Dr Burtik
Fenrir
28,207
12,165
0
27,374
43,709
22,718
3,233
10,624
31,755
0
220,169
L
Heimdallr
Flipperspelet
Heimdallr
15,655
6,964
220
9,689
27,733
16,835
1,006
5,737
21,996
0
139,601
L
Fenrir
Gioxo__BZH
Fenrir
1,505
738
0
611
5,362
1,256
0
899
4,463
0
7,056
W
42,579
28,273
0
20,875
42,664
19,448
8,815
20,572
21,185
0
193,284
L
54,206
2,392
410
13,238
41,532
27,807
1,420
9,426
32,106
190,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,415
Gold Earned
44,270
548
Minions Killed
464
0
Camps Cleared
0
2,068,889
Distance Traveled
1,405,643
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
17,147
451
83
2
0
612,555
2
W
Fenrir
24,282
639
240
6
0
796,157
1
L
Heimdallr
18,584
489
206
5
0
626,956
6
L
Fenrir
10,853
286
18
0
0
180,761
0
W
Artemis
19,988
526
224
6
0
609,486
5
L
Janus
20,831
548
241
6
0
648,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role