Player Matchup

Cerberus
Cerberus
CEO RHV
Cerberus
Level 89
God Stats
13W - 6L
1,532 SR
Queue Stats
113W - 129L
1,314 Elo+
Party 1
Hachiman
Hachiman
Coronel Cox
Hachiman
Level 27
God Stats
34W - 31L
1,376 SR
Queue Stats
50W - 53L
1,366 Elo+
Party 1
Scylla
Scylla
MauPau1068
Scylla
Level 68
God Stats
17W - 25L
1,385 SR
Queue Stats
130W - 166L
1,402 Elo+
Party 1
Team Averages
Level 61
1,431 SR
1,360 Elo+

VS

Team Averages
Level 50
1,483 SR
1,387 Elo+
Hercules
Hercules
PocoBlood10
Hercules
Level 118
God Stats
1W - 5L
1,340 SR
Queue Stats
77W - 104L
1,331 Elo+
Party 2
Pele
Pele
mama_meeks
Pele
Level 29
God Stats
25W - 23L
1,610 SR
Queue Stats
81W - 121L
1,330 Elo+
Party 2
Anubis
Anubis
spamnricelover
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CEO RHV
Cerberus
12
8 / 1 / 7
8,812
881
5,166
10,131
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Coronel Cox
Hachiman
10
3 / 2 / 10
7,450
745
3,923
3,247
854
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
MauPau1068
Scylla
12
5 / 2 / 10
8,200
820
7,377
4,778
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PocoBlood10
Hercules
9
4 / 3 / 1
6,667
667
5,607
6,192
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 2 / 2
6,249
625
2,013
6,128
1,732
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

7
0 / 11 / 1
5,701
570
2,584
8,528
2,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
5
5
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CEO RHV
Cerberus
8
1
7
11.5
W
Hachiman
Coronel Cox
Hachiman
3
2
10
4
W
Scylla
MauPau1068
Scylla
5
2
10
5
L
Hercules
PocoBlood10
Hercules
4
3
1
1.5
L
1
2
2
1
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,466
Damage
10,204
18,156
Taken
20,848
11,624
Mitigated
8,496
5,265
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CEO RHV
Cerberus
5,166
629
615
2,917
10,131
9,428
58
1,321
8,660
18,578
0
W
Hachiman
Coronel Cox
Hachiman
3,923
1,915
0
0
3,247
854
1,004
130
3,092
0
20,639
W
Scylla
MauPau1068
Scylla
7,377
265
306
1,427
4,778
1,342
699
1,214
3,489
35,364
0
L
Hercules
PocoBlood10
Hercules
5,607
1,739
135
1,091
6,192
4,061
0
3,289
2,789
0
14,252
L
2,013
770
0
993
6,128
1,732
0
3,834
2,144
0
20,819
L
2,584
153
0
146
8,528
2,703
0
5,113
3,243
6,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,462
Gold Earned
18,617
138
Minions Killed
62
0
Camps Cleared
0
538,994
Distance Traveled
466,436
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,812
881
39
4
0
187,424
0
W
Hachiman
7,450
745
28
3
0
174,649
2
W
Scylla
8,200
820
71
7
0
176,921
0
L
Hercules
6,667
667
23
2
0
131,210
0
L
Pele
6,249
625
29
3
0
184,588
0
L
Anubis
5,701
570
10
1
0
150,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role