Player Matchup

Discordia
Discordia
BIargh
Discordia
Level 72
God Stats
24W - 14L
1,470 SR
Queue Stats
318W - 307L
1,558 Elo+
Party 3
Vamana
Vamana
JarJarBinks
Vamana
Level 135
God Stats
11W - 7L
1,555 SR
Queue Stats
273W - 252L
1,541 Elo+
Party 3
Neith
Neith
KingNick_7
Neith
Level 147
God Stats
1W - 1L
1,881 SR
Queue Stats
30W - 27L
1,600 Elo+
Solo
Tiamat
Tiamat
MyKnitters
Tiamat
Level 129
God Stats
22W - 21L
1,500 SR
Queue Stats
490W - 438L
1,600 Elo+
Solo
Khepri
Khepri
haybae
Khepri
Level 92
God Stats
7W - 9L
1,121 SR
Queue Stats
229W - 234L
1,502 Elo+
Party 3
Team Averages
Level 115
1,505 SR
1,560 Elo+

VS

Team Averages
Level 122
1,476 SR
1,415 Elo+
Mercury
Mercury
DaBuGzLiFeASGx
Mercury
Level 156
God Stats
1W - 4L
1,647 SR
Queue Stats
1W - 5L
1,435 Elo+
Party 1
Agni
Agni
Levitatous
Agni
Level 137
God Stats
0W - 2L
1,548 SR
Queue Stats
18W - 38L
1,313 Elo+
Party 1
Scylla
Scylla
Licenciahot
Scylla
Level 66
God Stats
1W - 3L
1,272 SR
Queue Stats
268W - 237L
1,500 Elo+
Party 2
Cupid
Cupid
PrayZ4Me
Cupid
Level 147
God Stats
1W - 3L
1,392 SR
Queue Stats
4W - 15L
1,311 Elo+
Party 1
King Arthur
King Arthur
StoutPumpkin29
King Arthur
Level 103
God Stats
78W - 60L
1,521 SR
Queue Stats
385W - 353L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BIargh
Discordia
16
6 / 3 / 16
11,159
1,014
14,393
6,322
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
8 / 4 / 13
10,941
995
13,179
15,090
14,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
15
6 / 1 / 12
10,188
926
10,419
5,825
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
MyKnitters
Tiamat
16
7 / 4 / 13
10,317
938
11,972
8,835
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
haybae
Khepri
15
3 / 4 / 14
9,579
871
5,264
13,229
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 9
8,706
791
6,409
13,045
6,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 6 / 7
9,245
840
11,196
9,707
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
14
2 / 6 / 9
8,348
759
3,938
10,956
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
PrayZ4Me
Cupid
13
0 / 8 / 4
7,421
675
4,353
11,898
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
StoutPumpkin29
King Arthur
17
9 / 4 / 4
11,889
1,081
8,458
19,825
16,288
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
30
Kills
16
16
Deaths
30
68
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
BIargh
Discordia
6
3
16
4.67
L
1
6
9
0.92
W
Vamana
8
4
13
3.63
W
Neith
6
1
12
12
L
4
6
7
1.25
L
Scylla
2
6
9
1.08
W
Tiamat
MyKnitters
Tiamat
7
4
13
3.38
L
Cupid
PrayZ4Me
Cupid
0
8
4
0.25
L
King Arthur
StoutPumpkin29
King Arthur
9
4
4
2.75
W
Khepri
haybae
Khepri
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,227
Damage
34,354
49,301
Taken
65,431
39,415
Mitigated
34,163
8,133
Healing
8,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BIargh
Discordia
14,393
1,317
0
537
6,322
2,495
1,109
1,368
4,729
31,055
0
L
6,409
2,605
0
175
13,045
6,574
841
5,078
7,591
0
27,232
W
Vamana
13,179
6,826
0
2,769
15,090
14,077
672
4,308
10,373
0
27,434
W
Neith
10,419
2,976
0
2,173
5,825
2,347
2,097
1,888
3,870
0
27,716
L
11,196
412
0
454
9,707
3,440
473
4,780
4,645
29,821
0
L
Scylla
3,938
955
0
2,511
10,956
3,428
235
5,576
4,940
11,187
0
W
Tiamat
MyKnitters
Tiamat
11,972
716
0
1,958
8,835
7,372
640
2,992
5,599
27,060
0
L
Cupid
PrayZ4Me
Cupid
4,353
2,032
958
1,547
11,898
4,433
474
4,206
7,320
0
18,505
L
King Arthur
StoutPumpkin29
King Arthur
8,458
930
0
3,167
19,825
16,288
1
9,935
9,306
0
28,302
W
Khepri
haybae
Khepri
5,264
470
0
696
13,229
13,124
282
3,959
8,698
19,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,184
Gold Earned
45,609
185
Minions Killed
217
6
Camps Cleared
7
997,149
Distance Traveled
942,250
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,159
1,014
56
5
2
204,106
0
L
Mercury
8,706
791
48
4
3
196,759
3
W
Vamana
10,941
995
28
3
2
217,952
2
W
Neith
10,188
926
36
3
0
172,707
2
L
Agni
9,245
840
52
5
0
180,573
0
L
Scylla
8,348
759
27
2
0
172,575
3
W
Tiamat
10,317
938
48
4
2
196,806
1
L
Cupid
7,421
675
44
4
3
173,750
1
L
King Arthur
11,889
1,081
46
4
1
218,593
0
W
Khepri
9,579
871
17
2
0
205,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role