Player Matchup

Nemesis
Nemesis
ARG_C4CHITOOLI
Nemesis
Level 29
God Stats
16W - 16L
1,451 SR
Queue Stats
182W - 210L
1,513 Elo+
Solo
Horus
Horus
Cariokinha4730
Horus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,353 Elo+
Solo
Agni
Agni
JoJoCrack
Agni
Level 14
God Stats
1W - 3L
1,515 SR
Queue Stats
20W - 12L
1,593 Elo+
Party 2
Apollo
Apollo
fandevegeta
Apollo
Level 27
God Stats
25W - 20L
1,495 SR
Queue Stats
262W - 313L
1,372 Elo+
Solo
Cerberus
Cerberus
naruto7143
Cerberus
Level 25
God Stats
8W - 5L
1,465 SR
Queue Stats
46W - 41L
1,538 Elo+
Party 2
Team Averages
Level 21
1,485 SR
1,474 Elo+

VS

Team Averages
Level 26
1,470 SR
1,476 Elo+
Izanami
Izanami
Arquimaga
Izanami
Level 24
God Stats
5W - 1L
1,532 SR
Queue Stats
22W - 17L
1,436 Elo+
Party 1
Bastet
Bastet
Lostoise13
Bastet
Level 27
God Stats
1W - 1L
1,263 SR
Queue Stats
57W - 58L
1,399 Elo+
Solo
Tiamat
Tiamat
Mehatus
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 112L
1,534 Elo+
Party 1
Erlang Shen
Erlang Shen
Pandita-Max
Erlang Shen
Level 27
God Stats
4W - 7L
1,554 SR
Queue Stats
570W - 557L
1,514 Elo+
Solo
Athena
Athena
PérolaNegra
Athena
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,387
490
2,685
6,245
1,768
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 2 / 3
4,645
422
889
3,581
1,199
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
11
3 / 2 / 0
6,091
554
4,512
4,928
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
8
2 / 5 / 3
5,558
505
3,686
6,641
1,656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
naruto7143
Cerberus
7
2 / 2 / 3
5,149
468
4,750
6,871
3,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arquimaga
Izanami
11
7 / 2 / 2
7,071
643
6,685
6,680
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Lostoise13
Bastet
9
1 / 0 / 1
5,639
513
746
3,265
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tiamat
Mehatus
Tiamat
9
1 / 2 / 1
5,664
515
3,270
6,692
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
Pandita-Max
Erlang Shen
11
2 / 0 / 1
6,498
591
2,839
4,781
3,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
2 / 3 / 8
6,083
553
4,962
7,802
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
7
Kills
13
13
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Izanami
Arquimaga
Izanami
7
2
2
4
L
0
2
3
0.75
L
Agni
3
2
0
1.5
W
Bastet
Lostoise13
Bastet
1
0
1
1.5
W
Tiamat
Mehatus
Tiamat
1
2
1
0.75
W
Erlang Shen
Pandita-Max
Erlang Shen
2
0
1
2.5
W
Athena
2
3
8
2
L
Apollo
2
5
3
0.7
L
Cerberus
naruto7143
Cerberus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
18,502
28,266
Taken
29,220
9,087
Mitigated
13,480
5,745
Healing
8,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,685
759
0
1,391
6,245
1,768
326
0
6,231
0
24,497
W
Izanami
Arquimaga
Izanami
6,685
4,829
0
2,552
6,680
1,787
613
1,284
5,378
0
36,540
L
889
401
162
218
3,581
1,199
156
1,466
2,067
0
9,166
L
Agni
4,512
523
0
717
4,928
1,339
0
1,837
2,855
30,085
0
W
Bastet
Lostoise13
Bastet
746
313
0
500
3,265
1,739
681
490
2,751
0
20,809
W
Tiamat
Mehatus
Tiamat
3,270
382
0
2,415
6,692
2,597
546
4,016
2,362
23,333
0
W
Erlang Shen
Pandita-Max
Erlang Shen
2,839
1,318
0
1,299
4,781
3,259
731
90
4,691
0
39,097
W
Athena
4,962
1,318
282
1,809
7,802
4,098
21
3,008
4,776
9,816
0
L
Apollo
3,686
2,372
0
1,798
6,641
1,656
168
1,578
5,063
0
24,134
L
Cerberus
naruto7143
Cerberus
4,750
461
0
1,459
6,871
3,125
0
2,937
3,818
11,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
30,955
211
Minions Killed
265
0
Camps Cleared
0
1,018,147
Distance Traveled
1,023,933
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,387
490
58
5
0
206,735
3
W
Izanami
7,071
643
69
6
0
191,307
0
L
Horus
4,645
422
24
2
0
203,628
0
L
Agni
6,091
554
73
7
0
209,554
2
W
Bastet
5,639
513
49
4
0
219,107
0
W
Tiamat
5,664
515
44
4
0
200,667
0
W
Erlang Shen
6,498
591
94
9
0
224,686
4
W
Athena
6,083
553
9
1
0
188,166
0
L
Apollo
5,558
505
42
4
0
193,129
0
L
Cerberus
5,149
468
14
1
0
205,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role