Player Matchup

Ares
Ares
CPT Americaa117
Ares
Level 126
God Stats
5W - 5L
1,805 SR
Queue Stats
66W - 65L
1,511 Elo+
Party 2
Aphrodite
Aphrodite
DaVeTN37
Aphrodite
Level 97
God Stats
4W - 4L
1,731 SR
Queue Stats
53W - 55L
1,454 Elo+
Party 2
Hades
Hades
LtDansLegsGone
Hades
Level 93
God Stats
18W - 13L
1,906 SR
Queue Stats
208W - 219L
1,501 Elo+
Party 2
King Arthur
King Arthur
Rokkon117
King Arthur
Level 28
God Stats
12W - 19L
1,444 SR
Queue Stats
48W - 60L
1,514 Elo+
Party 2
Skadi
Skadi
SquashBrova
Skadi
Level 85
God Stats
2W - 1L
1,679 SR
Queue Stats
73W - 72L
1,534 Elo+
Party 2
Team Averages
Level 86
1,713 SR
1,503 Elo+

VS

Team Averages
Level 73
1,589 SR
1,590 Elo+
Sol
Sol
AntgodM
Sol
Level 111
God Stats
33W - 13L
1,712 SR
Queue Stats
740W - 653L
1,554 Elo+
Party 1
He Bo
He Bo
BronzeWeeeb
He Bo
Level 48
God Stats
1W - 2L
1,302 SR
Queue Stats
186W - 177L
1,553 Elo+
Party 1
Fenrir
Fenrir
PTownLamb
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,646 Elo+
Party 3
Athena
Athena
T_Overlord2
Athena
Level 59
God Stats
42W - 40L
1,621 SR
Queue Stats
280W - 272L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yandhi_-
Cu Chulainn
Level 121
God Stats
2W - 2L
1,809 SR
Queue Stats
50W - 39L
1,669 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,854
585
2,268
4,879
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Aphrodite
DaVeTN37
Aphrodite
9
1 / 0 / 2
5,393
539
2,775
2,762
1,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 2
5,907
591
3,563
6,395
2,689
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Rokkon117
King Arthur
11
1 / 0 / 0
5,329
533
2,872
4,910
2,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
2 / 0 / 1
5,216
522
3,468
1,957
568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 0 / 1
5,223
522
2,742
3,680
916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 0
5,485
549
2,630
4,818
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
PTownLamb
Fenrir
5
0 / 2 / 0
4,356
436
0
4,912
1,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
0 / 1 / 1
5,081
508
1,695
7,445
2,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
Yandhi_-
Cu Chulainn
11
0 / 1 / 0
5,866
587
3,275
5,916
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
2
2
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
1
0.5
L
2
3
0
0.67
W
2
0
3
3.5
W
Aphrodite
DaVeTN37
Aphrodite
1
0
2
2
W
1
2
2
1
L
Fenrir
PTownLamb
Fenrir
0
2
0
0
W
King Arthur
Rokkon117
King Arthur
1
0
0
1
W
2
0
1
2.5
L
Athena
0
1
1
0.5
L
Cu Chulainn
Yandhi_-
Cu Chulainn
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,946
Damage
10,342
20,903
Taken
26,771
8,857
Mitigated
9,422
9,971
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
2,742
255
0
2,258
3,680
916
0
722
2,958
31,173
0
L
2,630
141
0
1,173
4,818
1,582
0
3,293
1,525
21,768
0
W
2,268
0
0
2,164
4,879
1,728
272
1,630
3,233
24,903
0
W
Aphrodite
DaVeTN37
Aphrodite
2,775
200
805
2,285
2,762
1,130
618
1,311
1,451
18,681
0
W
3,563
115
7
2,660
6,395
2,689
0
2,746
3,470
33,049
0
L
Fenrir
PTownLamb
Fenrir
0
0
0
1,898
4,912
1,088
0
561
4,351
0
13,642
W
King Arthur
Rokkon117
King Arthur
2,872
359
0
2,050
4,910
2,742
196
0
4,613
0
23,303
W
3,468
920
0
0
1,957
568
992
1,185
772
0
24,507
L
Athena
1,695
424
0
3,477
7,445
2,748
0
3,589
3,856
10,330
0
L
Cu Chulainn
Yandhi_-
Cu Chulainn
3,275
819
0
2,072
5,916
3,088
0
441
5,475
0
32,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,699
Gold Earned
26,011
248
Minions Killed
235
0
Camps Cleared
0
910,500
Distance Traveled
878,546
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,223
522
62
6
0
162,633
0
L
He Bo
5,485
549
39
4
0
160,569
1
W
Ares
5,854
585
53
5
0
183,185
0
W
Aphrodite
5,393
539
30
3
0
194,200
1
W
Hades
5,907
591
72
7
0
170,595
2
L
Fenrir
4,356
436
32
3
0
177,789
0
W
King Arthur
5,329
533
44
4
0
171,320
1
W
Skadi
5,216
522
49
5
0
191,200
0
L
Athena
5,081
508
28
3
0
200,666
0
L
Cu Chulainn
5,866
587
74
7
0
176,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role