Player Matchup

Nu Wa
Nu Wa
Beatlle
Nu Wa
Level 160
God Stats
13W - 6L
1,889 SR
Queue Stats
48W - 32L
1,666 Elo+
Party 1
Tiamat
Tiamat
IronbalIsofswag
Tiamat
Level 160
God Stats
10W - 4L
1,689 SR
Queue Stats
83W - 61L
1,823 Elo+
Party 1
Fenrir
Fenrir
Leonrawkz
Fenrir
Level 87
God Stats
1W - 0L
1,737 SR
Queue Stats
54W - 29L
1,654 Elo+
Party 1
Nemesis
Nemesis
Lolifutahentai
Nemesis
Level 5
God Stats
2W - 0L
1,728 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Scersco
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,709 SR
1,628 Elo+

VS

Team Averages
Level 55
1,607 SR
1,496 Elo+
Terra
Terra
GamerGirlx5674
Terra
Level 43
God Stats
5W - 6L
1,648 SR
Queue Stats
301W - 271L
1,550 Elo+
Party 2
Freya
Freya
Tails2521
Freya
Level 100
God Stats
3W - 2L
1,826 SR
Queue Stats
225W - 227L
1,522 Elo+
Party 2
Mulan
Mulan
ToxicFan
Mulan
Level 49
God Stats
5W - 8L
1,611 SR
Queue Stats
149W - 154L
1,498 Elo+
Party 2
Nemesis
Nemesis
deciSions19
Nemesis
Level 28
God Stats
20W - 23L
1,560 SR
Queue Stats
186W - 193L
1,465 Elo+
Party 2
Rama
Rama
dios1707
Rama
Level 55
God Stats
0W - 4L
1,389 SR
Queue Stats
115W - 144L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beatlle
Nu Wa
17
14 / 1 / 9
10,710
714
17,575
4,784
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 2
7,963
531
5,877
8,482
10,532
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
Leonrawkz
Fenrir
12
1 / 2 / 7
7,959
531
4,167
12,026
6,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 3 / 6
9,537
636
10,200
11,291
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Scersco
Cernunnos
16
6 / 2 / 4
9,705
647
12,477
12,297
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 6
6,855
457
5,386
14,268
5,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Freya
Tails2521
Freya
12
3 / 7 / 0
7,391
493
5,756
12,625
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
ToxicFan
Mulan
14
5 / 2 / 1
8,436
562
6,780
13,772
7,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
deciSions19
Nemesis
11
1 / 7 / 5
6,880
459
4,903
12,747
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
10
1 / 8 / 3
6,413
428
1,745
11,897
3,018
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
29
Kills
10
10
Deaths
29
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Beatlle
Nu Wa
14
1
9
18.5
L
0
5
6
0.6
W
0
2
2
0.5
W
Fenrir
Leonrawkz
Fenrir
1
2
7
2.25
W
8
3
6
3.67
W
Cernunnos
Scersco
Cernunnos
6
2
4
4
L
Freya
Tails2521
Freya
3
7
0
0.43
L
Mulan
ToxicFan
Mulan
5
2
1
2.75
L
Nemesis
deciSions19
Nemesis
1
7
5
0.5
L
Rama
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,296
Damage
24,570
48,880
Taken
65,309
28,096
Mitigated
22,690
21,004
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Beatlle
Nu Wa
17,575
4,880
0
305
4,784
1,765
530
2,536
2,227
70,437
0
L
5,386
867
777
2,575
14,268
5,669
0
3,967
10,149
20,028
0
W
5,877
1,375
0
5,096
8,482
10,532
158
0
8,148
40,204
0
W
Fenrir
Leonrawkz
Fenrir
4,167
1,042
0
2,554
12,026
6,329
0
3,236
8,790
0
27,107
W
10,200
6,197
0
4,356
11,291
4,950
80
3,431
7,842
0
50,600
W
Cernunnos
Scersco
Cernunnos
12,477
6,963
0
8,693
12,297
4,520
2,708
1,939
10,333
0
82,944
L
Freya
Tails2521
Freya
5,756
1,538
0
3,803
12,625
3,415
166
4,523
7,867
33,579
0
L
Mulan
ToxicFan
Mulan
6,780
1,363
0
6,202
13,772
7,442
112
7,832
5,240
0
43,202
L
Nemesis
deciSions19
Nemesis
4,903
2,852
0
3,529
12,747
3,146
0
4,986
7,583
0
34,716
L
Rama
1,745
1,300
0
2,315
11,897
3,018
0
851
11,018
0
29,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,874
Gold Earned
35,975
442
Minions Killed
324
0
Camps Cleared
0
1,305,444
Distance Traveled
1,328,241
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,710
714
124
8
0
280,808
1
L
Terra
6,855
457
19
1
0
314,659
4
W
Tiamat
7,963
531
73
5
0
241,753
0
W
Fenrir
7,959
531
28
2
0
289,747
5
W
Nemesis
9,537
636
80
5
0
261,094
2
W
Cernunnos
9,705
647
137
9
0
232,042
3
L
Freya
7,391
493
66
4
0
249,735
5
L
Mulan
8,436
562
114
8
0
234,182
1
L
Nemesis
6,880
459
63
4
0
272,643
3
L
Rama
6,413
428
62
4
0
257,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role