Player Matchup

Tsukuyomi
Tsukuyomi
DesignerDanny90
Tsukuyomi
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 73L
1,516 Elo+
Party 2
Amaterasu
Amaterasu
Jenovva
Amaterasu
Level 82
God Stats
14W - 15L
1,776 SR
Queue Stats
272W - 211L
1,633 Elo+
Party 2
Scylla
Scylla
YardIey
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 77
1,592 SR
1,550 Elo+

VS

Team Averages
Level 99
1,648 SR
1,535 Elo+
Tiamat
Tiamat
Hedelkan
Tiamat
Level 127
God Stats
52W - 59L
1,506 SR
Queue Stats
424W - 488L
1,501 Elo+
Solo
Tsukuyomi
Tsukuyomi
Xtremegaming199
Tsukuyomi
Level 105
God Stats
4W - 0L
1,801 SR
Queue Stats
49W - 37L
1,634 Elo+
Party 1
Ares
Ares
cartermaster02
Ares
Level 66
God Stats
12W - 5L
1,636 SR
Queue Stats
183W - 139L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DesignerDanny90
Tsukuyomi
15
5 / 10 / 8
11,828
657
12,704
21,980
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
Jenovva
Amaterasu
16
3 / 2 / 8
11,320
629
8,514
25,180
29,358
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
YardIey
Scylla
15
5 / 7 / 3
11,532
641
13,902
13,839
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hedelkan
Tiamat
16
5 / 2 / 9
12,146
675
15,070
8,638
7,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Xtremegaming199
Tsukuyomi
17
13 / 7 / 6
14,112
784
28,559
22,008
11,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 4 / 16
12,518
695
10,122
19,277
18,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
13
Kills
19
19
Deaths
13
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DesignerDanny90
Tsukuyomi
5
10
8
0.9
W
Tiamat
Hedelkan
Tiamat
5
2
9
4.75
L
Amaterasu
Jenovva
Amaterasu
3
2
8
3.5
W
Tsukuyomi
Xtremegaming199
Tsukuyomi
13
7
6
2.29
L
Scylla
YardIey
Scylla
5
7
3
0.93
W
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,120
Damage
53,751
60,999
Taken
49,923
41,965
Mitigated
36,904
15,794
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DesignerDanny90
Tsukuyomi
12,704
4,302
234
3,859
21,980
7,990
0
6,808
14,873
0
44,404
W
Tiamat
Hedelkan
Tiamat
15,070
2,055
0
2,064
8,638
7,012
913
3,254
5,202
54,548
0
L
Amaterasu
Jenovva
Amaterasu
8,514
2,184
243
10,098
25,180
29,358
130
12,330
12,117
0
37,185
W
Tsukuyomi
Xtremegaming199
Tsukuyomi
28,559
7,730
0
6,010
22,008
11,247
1,260
5,871
15,827
0
87,580
L
Scylla
YardIey
Scylla
13,902
575
0
1,360
13,839
4,617
0
4,968
8,653
48,944
0
W
10,122
289
0
2,219
19,277
18,645
121
4,134
14,935
19,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,680
Gold Earned
38,776
184
Minions Killed
208
0
Camps Cleared
0
899,122
Distance Traveled
952,143
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,828
657
46
3
0
292,616
2
W
Tiamat
12,146
675
109
6
0
325,174
0
L
Amaterasu
11,320
629
48
3
0
330,286
0
W
Tsukuyomi
14,112
784
78
4
0
316,763
4
L
Scylla
11,532
641
90
5
0
276,220
3
W
Ares
12,518
695
21
1
0
310,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role