Player Matchup

Hel
Hel
Akmong
Hel
Level 67
God Stats
1W - 0L
1,514 SR
Queue Stats
1W - 2L
1,188 Elo+
Solo
Janus
Janus
Katya
Janus
Level 138
God Stats
2W - 1L
1,488 SR
Queue Stats
21W - 35L
1,296 Elo+
Solo
Susano
Susano
Muere loser
Susano
Level 145
God Stats
8W - 5L
1,674 SR
Queue Stats
521W - 582L
1,463 Elo+
Solo
Cernunnos
Cernunnos
SpartanFury78
Cernunnos
Level 95
God Stats
6W - 4L
1,597 SR
Queue Stats
32W - 29L
1,554 Elo+
Solo
Cthulhu
Cthulhu
xAssassinBlueXx
Cthulhu
Level 127
God Stats
8W - 6L
1,552 SR
Queue Stats
82W - 87L
1,468 Elo+
Solo
Team Averages
Level 114
1,565 SR
1,394 Elo+

VS

Team Averages
Level 65
1,542 SR
1,507 Elo+
Poseidon
Poseidon
GoldenVulcan
Poseidon
Level 106
God Stats
1W - 3L
1,088 SR
Queue Stats
205W - 195L
1,538 Elo+
Solo
Heimdallr
Heimdallr
JysusECM45
Heimdallr
Level 28
God Stats
3W - 4L
1,533 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1
Chiron
Chiron
OLYK-NER
Chiron
Level 109
God Stats
15W - 7L
1,742 SR
Queue Stats
404W - 408L
1,554 Elo+
Party 1
Horus
Horus
Robby12114
Horus
Level 51
God Stats
1W - 1L
1,737 SR
Queue Stats
17W - 13L
1,435 Elo+
Party 1
Skadi
Skadi
Xavier15F
Skadi
Level 32
God Stats
21W - 23L
1,609 SR
Queue Stats
24W - 27L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Akmong
Hel
17
1 / 2 / 12
10,086
672
6,484
12,635
10,385
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Katya
Janus
18
3 / 1 / 7
11,068
738
10,349
8,895
4,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
17
3 / 3 / 9
11,373
758
14,255
15,369
7,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
SpartanFury78
Cernunnos
18
8 / 2 / 6
11,581
772
13,739
16,029
8,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 2 / 11
13,044
870
17,607
22,482
28,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoldenVulcan
Poseidon
17
5 / 3 / 2
10,961
731
19,162
10,896
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
JysusECM45
Heimdallr
13
0 / 6 / 3
8,203
547
4,696
13,443
4,715
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chiron
OLYK-NER
Chiron
17
2 / 5 / 7
10,346
690
17,334
14,527
5,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
15
1 / 3 / 4
9,693
646
6,550
19,546
12,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
Xavier15F
Skadi
16
2 / 5 / 3
9,973
665
4,458
12,390
4,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
29
22
Kills
10
10
Deaths
22
45
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hel
Akmong
Hel
1
2
12
3.5
L
Poseidon
GoldenVulcan
Poseidon
5
3
2
2
L
Heimdallr
JysusECM45
Heimdallr
0
6
3
0.25
W
Janus
Katya
Janus
3
1
7
6.5
W
Susano
3
3
9
2.5
L
Chiron
OLYK-NER
Chiron
2
5
7
1.1
L
Horus
1
3
4
1
W
Cernunnos
SpartanFury78
Cernunnos
8
2
6
5.5
L
Skadi
Xavier15F
Skadi
2
5
3
0.7
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,434
Damage
52,200
75,410
Taken
70,802
58,002
Mitigated
30,843
26,765
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
Akmong
Hel
6,484
619
9,226
5,180
12,635
10,385
968
5,467
6,848
25,801
0
L
Poseidon
GoldenVulcan
Poseidon
19,162
1,757
0
960
10,896
3,205
0
3,818
7,078
43,354
0
L
Heimdallr
JysusECM45
Heimdallr
4,696
2,137
0
2,332
13,443
4,715
69
6,444
6,999
0
15,598
W
Janus
Katya
Janus
10,349
431
0
1,061
8,895
4,113
2,974
1,778
6,945
53,381
0
W
Susano
14,255
1,351
0
0
15,369
7,036
0
2,751
12,440
0
28,520
L
Chiron
OLYK-NER
Chiron
17,334
6,258
519
3,905
14,527
5,553
560
7,664
6,863
0
51,205
L
Horus
6,550
3,886
434
2,710
19,546
12,560
0
10,814
8,732
334
18,558
W
Cernunnos
SpartanFury78
Cernunnos
13,739
4,590
0
3,757
16,029
8,460
2,752
4,093
11,688
0
39,948
L
Skadi
Xavier15F
Skadi
4,458
2,324
0
779
12,390
4,810
342
5,972
6,418
0
32,282
W
17,607
786
1,652
5,889
22,482
28,008
1
4,652
17,523
42,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,152
Gold Earned
49,176
303
Minions Killed
284
9
Camps Cleared
6
1,474,960
Distance Traveled
1,202,411
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,086
672
42
3
1
293,014
3
L
Poseidon
10,961
731
76
5
3
279,498
3
L
Heimdallr
8,203
547
31
2
0
177,746
0
W
Janus
11,068
738
105
7
1
261,775
1
W
Susano
11,373
758
33
2
4
332,267
3
L
Chiron
10,346
690
96
6
1
248,285
0
L
Horus
9,693
646
24
2
2
277,131
0
W
Cernunnos
11,581
772
60
4
3
272,103
1
L
Skadi
9,973
665
57
4
0
219,751
0
W
Cthulhu
13,044
870
63
4
0
315,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role