Player Matchup

Cthulhu
Cthulhu
K-Infires
Cthulhu
Level 121
God Stats
1W - 4L
1,687 SR
Queue Stats
33W - 24L
1,698 Elo+
Party 1
Vulcan
Vulcan
KingofPanda2T
Vulcan
Level 127
God Stats
2W - 1L
1,808 SR
Queue Stats
33W - 23L
1,647 Elo+
Party 1
Tiamat
Tiamat
PictureThis1993
Tiamat
Level 126
God Stats
1W - 5L
1,425 SR
Queue Stats
14W - 37L
1,479 Elo+
Solo
Nemesis
Nemesis
dragonfire1100
Nemesis
Level 68
God Stats
39W - 48L
1,492 SR
Queue Stats
224W - 250L
1,489 Elo+
Solo
Chaac
Chaac
vClumsyPrincev
Chaac
Level 135
God Stats
6W - 5L
1,534 SR
Queue Stats
136W - 130L
1,523 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,567 Elo+

VS

Team Averages
Level 111
1,633 SR
1,579 Elo+
Ares
Ares
GamerGirIPOWER
Ares
Level 148
God Stats
4W - 1L
1,729 SR
Queue Stats
146W - 139L
1,555 Elo+
Party 2
Chang'e
Chang'e
Gðddess
Chang'e
Level 66
God Stats
16W - 13L
1,568 SR
Queue Stats
127W - 133L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
LordStrifee
Ah Muzen Cab
Level 106
God Stats
33W - 36L
1,459 SR
Queue Stats
825W - 847L
1,503 Elo+
Solo
Fenrir
Fenrir
TopTierToes4329
Fenrir
Level 111
God Stats
7W - 3L
1,648 SR
Queue Stats
51W - 25L
1,761 Elo+
Solo
Baba Yaga
Baba Yaga
grizzlyq1123
Baba Yaga
Level 124
God Stats
2W - 0L
1,762 SR
Queue Stats
130W - 123L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
K-Infires
Cthulhu
20
6 / 5 / 10
16,144
897
25,130
37,460
54,219
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 9 / 12
15,959
887
31,628
20,993
11,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 7 / 11
14,904
828
20,011
21,941
15,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
2 / 5 / 11
16,444
914
15,878
26,762
10,201
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 13
16,267
904
26,767
26,406
27,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 18
17,066
948
23,776
40,403
45,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Gðddess
Chang'e
20
2 / 4 / 20
15,742
875
14,454
20,623
10,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
LordStrifee
Ah Muzen Cab
20
6 / 0 / 10
17,042
947
27,776
13,577
5,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 10 / 12
16,927
940
25,450
37,367
29,197
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
grizzlyq1123
Baba Yaga
20
3 / 0 / 17
16,076
893
33,233
12,832
7,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
18
Kills
28
28
Deaths
18
57
Assists
77
Player
Kills
Deaths
Assists
KDA
W
8
4
18
4.25
W
Chang'e
Gðddess
Chang'e
2
4
20
3
L
Cthulhu
K-Infires
Cthulhu
6
5
10
2.2
L
4
9
12
1.11
W
Ah Muzen Cab
LordStrifee
Ah Muzen Cab
6
0
10
11
L
2
7
11
1.07
W
9
10
12
1.5
L
2
5
11
1.5
W
Baba Yaga
grizzlyq1123
Baba Yaga
3
0
17
11.5
L
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,414
Damage
124,689
133,562
Taken
124,802
118,641
Mitigated
97,702
27,604
Healing
19,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,776
114
0
0
40,403
45,252
0
27,964
12,439
28,730
0
W
Chang'e
Gðddess
Chang'e
14,454
1,456
6,847
6,149
20,623
10,298
0
13,259
7,364
42,021
0
L
Cthulhu
K-Infires
Cthulhu
25,130
2,223
1,520
1,132
37,460
54,219
0
21,358
16,102
48,330
0
L
31,628
16,454
0
1,902
20,993
11,161
0
11,719
9,274
79,711
0
W
Ah Muzen Cab
LordStrifee
Ah Muzen Cab
27,776
5,677
0
2,456
13,577
5,916
0
7,358
6,219
0
106,553
L
20,011
2,327
0
2,883
21,941
15,224
0
12,468
9,473
39,138
0
W
25,450
6,384
0
1,509
37,367
29,197
0
21,045
16,322
0
39,476
L
15,878
7,294
1,434
5,554
26,762
10,201
0
11,614
14,222
0
60,370
W
Baba Yaga
grizzlyq1123
Baba Yaga
33,233
3,695
0
2,344
12,832
7,039
0
7,143
5,689
68,151
0
L
26,767
5,430
0
13,179
26,406
27,836
0
14,304
12,102
0
58,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,718
Gold Earned
82,853
432
Minions Killed
397
21
Camps Cleared
5
1,780,222
Distance Traveled
1,850,694
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
17,066
948
10
1
1
379,113
0
W
Chang'e
15,742
875
59
3
2
362,450
0
L
Cthulhu
16,144
897
83
5
0
364,625
0
L
Vulcan
15,959
887
133
7
0
344,671
0
W
Ah Muzen Cab
17,042
947
212
12
0
397,871
2
L
Tiamat
14,904
828
57
3
1
310,504
0
W
Fenrir
16,927
940
20
1
1
368,480
1
L
Nemesis
16,444
914
83
5
18
407,187
0
W
Baba Yaga
16,076
893
96
5
1
342,780
0
L
Chaac
16,267
904
76
4
2
353,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role