Player Matchup

Medusa
Medusa
DoctorMaxis115
Medusa
Level 120
God Stats
16W - 12L
1,712 SR
Queue Stats
274W - 262L
1,585 Elo+
Party 3
Ymir
Ymir
I want boat
Ymir
Level 69
God Stats
4W - 6L
1,365 SR
Queue Stats
117W - 113L
1,568 Elo+
Party 3
Scylla
Scylla
Kawaii_Lolis
Scylla
Level 69
God Stats
3W - 4L
1,770 SR
Queue Stats
8W - 10L
1,303 Elo+
Party 1
Bastet
Bastet
L Shaped Man
Bastet
Level 152
God Stats
4W - 3L
1,623 SR
Queue Stats
337W - 294L
1,567 Elo+
Party 3
Tiamat
Tiamat
jammal12
Tiamat
Level 149
God Stats
23W - 18L
1,409 SR
Queue Stats
110W - 118L
1,535 Elo+
Party 1
Team Averages
Level 112
1,576 SR
1,512 Elo+

VS

Team Averages
Level 132
1,573 SR
1,545 Elo+
Serqet
Serqet
 
Serqet
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DesolateLightx
Ganesha
Level 151
God Stats
8W - 15L
1,613 SR
Queue Stats
285W - 266L
1,506 Elo+
Party 2
Anhur
Anhur
Sulux029k
Anhur
Level 145
God Stats
5W - 5L
1,731 SR
Queue Stats
401W - 367L
1,592 Elo+
Party 2
Raijin
Raijin
The Fun Butter
Raijin
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
236W - 216L
1,561 Elo+
Party 2
King Arthur
King Arthur
bigg_mann92
King Arthur
Level 127
God Stats
10W - 15L
1,520 SR
Queue Stats
526W - 512L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,932
495
5,467
6,802
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 6
7,298
521
2,214
11,670
7,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
14
5 / 0 / 2
8,405
600
7,460
4,756
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Bastet
14
3 / 1 / 4
8,042
574
5,659
10,831
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
jammal12
Tiamat
15
7 / 2 / 4
8,918
637
11,583
9,253
8,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
3 / 4 / 1
7,416
530
5,172
10,986
3,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 4
6,618
473
4,013
7,266
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Sulux029k
Anhur
11
3 / 4 / 1
6,662
476
5,995
9,185
2,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,725
480
2,453
9,247
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
bigg_mann92
King Arthur
12
2 / 4 / 0
7,008
501
4,887
11,476
6,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
18
Kills
9
9
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
4
1
0.88
L
0
2
4
1
W
3
3
1
1.17
W
0
3
6
1
W
Scylla
5
0
2
6
W
Bastet
3
1
4
5
L
Anhur
Sulux029k
Anhur
3
4
1
0.88
L
1
4
0
0.25
L
King Arthur
bigg_mann92
King Arthur
2
4
0
0.5
W
Tiamat
jammal12
Tiamat
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,383
Damage
22,520
43,312
Taken
48,160
23,370
Mitigated
19,672
11,518
Healing
10,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,172
1,460
0
2,771
10,986
3,861
0
3,936
6,966
0
35,861
L
4,013
205
0
1,238
7,266
4,350
431
2,808
4,414
22,277
0
W
5,467
2,700
0
834
6,802
1,635
1,157
1,522
5,197
0
48,159
W
2,214
388
0
1,672
11,670
7,776
185
2,622
8,716
24,976
0
W
Scylla
7,460
535
0
1,708
4,756
1,602
496
559
4,179
42,441
0
W
Bastet
5,659
1,489
0
3,676
10,831
3,532
164
1,072
9,629
0
52,380
L
Anhur
Sulux029k
Anhur
5,995
3,299
0
1,945
9,185
2,313
665
1,494
7,687
0
37,918
L
2,453
284
0
1,709
9,247
2,489
92
4,857
4,170
33,710
0
L
King Arthur
bigg_mann92
King Arthur
4,887
909
0
2,580
11,476
6,659
0
7,782
3,666
0
28,642
W
Tiamat
jammal12
Tiamat
11,583
2,409
0
3,628
9,253
8,825
646
431
8,221
51,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,595
Gold Earned
34,429
391
Minions Killed
329
0
Camps Cleared
0
1,256,167
Distance Traveled
1,282,610
4
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,416
530
79
6
0
287,292
2
L
Ganesha
6,618
473
15
1
0
275,435
38
W
Medusa
6,932
495
74
5
0
239,855
1
W
Ymir
7,298
521
44
3
0
246,971
0
W
Scylla
8,405
600
95
7
0
247,157
0
W
Bastet
8,042
574
93
7
0
296,801
0
L
Anhur
6,662
476
80
6
0
243,599
0
L
Raijin
6,725
480
82
6
0
243,771
3
L
King Arthur
7,008
501
73
5
0
232,513
5
W
Tiamat
8,918
637
85
6
0
225,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role