Player Matchup

Da Ji
Da Ji
Dhuummy
Da Ji
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 141L
1,617 Elo+
Solo
Scylla
Scylla
FrankieOcean
Scylla
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 2
Artemis
Artemis
NemeusNemesis
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 2
Kuzenbo
Kuzenbo
Voidlad
Kuzenbo
Level 29
God Stats
1W - 1L
1,277 SR
Queue Stats
113W - 110L
1,597 Elo+
Solo
Discordia
Discordia
hwmanz
Discordia
Level 18
God Stats
4W - 1L
1,552 SR
Queue Stats
8W - 9L
1,699 Elo+
Solo
Team Averages
Level 20
1,466 SR
1,684 Elo+

VS

Team Averages
Level 27
1,461 SR
1,566 Elo+
Anhur
Anhur
Chrixtofer
Anhur
Level 27
God Stats
0W - 2L
1,304 SR
Queue Stats
68W - 64L
1,572 Elo+
Solo
Janus
Janus
Dalomed
Janus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
274W - 190L
1,710 Elo+
Solo
Jormungandr
Jormungandr
Firesome425
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,486 Elo+
Party 1
Sol
Sol
N4nshi
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,559 Elo+
Party 1
Tiamat
Tiamat
Shekki
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dhuummy
Da Ji
18
6 / 1 / 18
11,639
1,164
12,313
9,813
3,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
19
13 / 0 / 16
13,218
1,322
24,477
10,157
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
17
4 / 5 / 16
10,579
1,058
13,805
10,202
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Voidlad
Kuzenbo
17
6 / 1 / 17
11,947
1,195
14,369
16,710
20,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
hwmanz
Discordia
16
1 / 1 / 14
9,851
985
7,122
3,561
1,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

249

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
2 / 11 / 3
9,882
988
13,333
22,641
7,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Dalomed
Janus
15
1 / 4 / 4
9,500
950
5,854
11,937
4,071
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Firesome425
Jormungandr
16
1 / 6 / 7
9,932
993
10,676
19,436
20,902
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
N4nshi
Sol
16
3 / 2 / 1
9,872
987
7,113
9,982
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Shekki
Tiamat
15
1 / 8 / 5
9,406
941
8,975
14,500
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
28
30
Kills
8
8
Deaths
31
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
11
3
0.32
L
Janus
Dalomed
Janus
1
4
4
0.75
W
Da Ji
Dhuummy
Da Ji
6
1
18
15
L
Jormungandr
Firesome425
Jormungandr
1
6
7
0.75
W
Scylla
13
0
16
21
L
Sol
N4nshi
Sol
3
2
1
1.75
W
Artemis
4
5
16
2.4
L
Tiamat
Shekki
Tiamat
1
8
5
0.44
W
Kuzenbo
Voidlad
Kuzenbo
6
1
17
14.5
W
Discordia
hwmanz
Discordia
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,086
Damage
45,951
50,443
Taken
78,496
32,820
Mitigated
44,265
5,225
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
13,333
7,188
0
3,104
22,641
7,508
0
14,334
7,953
0
33,532
L
Janus
Dalomed
Janus
5,854
461
0
548
11,937
4,071
0
7,949
3,886
31,260
0
W
Da Ji
Dhuummy
Da Ji
12,313
2,581
0
0
9,813
3,702
0
6,963
2,705
0
16,732
L
Jormungandr
Firesome425
Jormungandr
10,676
2,630
0
0
19,436
20,902
0
9,551
9,745
29,346
0
W
Scylla
24,477
4,816
217
1,954
10,157
3,561
0
7,941
2,078
40,876
0
L
Sol
N4nshi
Sol
7,113
219
0
1,279
9,982
3,089
0
5,753
4,129
24,474
0
W
Artemis
13,805
7,647
0
972
10,202
3,502
0
7,017
3,109
0
30,634
L
Tiamat
Shekki
Tiamat
8,975
589
0
1,310
14,500
8,695
0
7,616
5,604
17,308
0
W
Kuzenbo
Voidlad
Kuzenbo
14,369
5,206
0
1,815
16,710
20,863
0
7,663
8,758
23,119
0
W
Discordia
hwmanz
Discordia
7,122
388
0
267
3,561
1,192
0
2,372
1,175
24,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,234
Gold Earned
48,592
175
Minions Killed
202
7
Camps Cleared
6
974,940
Distance Traveled
929,344
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,882
988
45
5
3
179,309
1
L
Janus
9,500
950
71
7
1
196,195
4
W
Da Ji
11,639
1,164
9
1
2
188,138
1
L
Jormungandr
9,932
993
26
3
0
195,674
0
W
Scylla
13,218
1,322
61
6
4
206,483
0
L
Sol
9,872
987
31
3
0
192,490
0
W
Artemis
10,579
1,058
44
4
0
174,713
1
L
Tiamat
9,406
941
29
3
2
165,676
0
W
Kuzenbo
11,947
1,195
22
2
1
216,619
0
W
Discordia
9,851
985
39
4
0
188,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role