Player Matchup

Danzaburou
Danzaburou
Ganyü
Danzaburou
Level 69
God Stats
4W - 1L
1,775 SR
Queue Stats
243W - 80L
1,998 Elo+
Party 1
Heimdallr
Heimdallr
RushiaSimp
Heimdallr
Level 110
God Stats
11W - 7L
1,626 SR
Queue Stats
218W - 90L
1,857 Elo+
Party 1
Tiamat
Tiamat
XD001
Tiamat
Level 159
God Stats
9W - 4L
1,897 SR
Queue Stats
73W - 43L
1,773 Elo+
Party 1
Aphrodite
Aphrodite
atmoe
Aphrodite
Level 160
God Stats
5W - 0L
1,853 SR
Queue Stats
125W - 54L
1,813 Elo+
Party 1
Erlang Shen
Erlang Shen
oUnlucky
Erlang Shen
Level 158
God Stats
1W - 0L
1,714 SR
Queue Stats
62W - 28L
1,794 Elo+
Party 1
Team Averages
Level 131
1,773 SR
1,847 Elo+

VS

Team Averages
Level 134
1,425 SR
1,627 Elo+
Tiamat
Tiamat
Heyho3060
Tiamat
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LayedPotatoes
Cernunnos
Level 117
God Stats
3W - 3L
1,151 SR
Queue Stats
46W - 66L
1,599 Elo+
Solo
Cerberus
Cerberus
Mirage1272
Cerberus
Level 128
God Stats
18W - 17L
1,573 SR
Queue Stats
375W - 317L
1,657 Elo+
Solo
Cupid
Cupid
ThePal
Cupid
Level 147
God Stats
1W - 4L
1,559 SR
Queue Stats
252W - 226L
1,671 Elo+
Solo
Athena
Athena
XaipETiouaTa
Athena
Level 138
God Stats
19W - 20L
1,344 SR
Queue Stats
397W - 339L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ganyü
Danzaburou
19
12 / 3 / 7
13,096
770
20,093
15,796
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
RushiaSimp
Heimdallr
16
5 / 5 / 9
9,732
572
14,476
15,850
7,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Tiamat
XD001
Tiamat
19
4 / 1 / 3
11,531
678
10,582
9,159
11,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Aphrodite
atmoe
Aphrodite
16
3 / 2 / 11
10,302
606
6,049
12,804
9,107
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Erlang Shen
oUnlucky
Erlang Shen
18
4 / 3 / 5
10,816
636
9,613
14,164
6,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Heyho3060
Tiamat
15
3 / 8 / 5
9,151
538
8,974
12,852
9,015
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
LayedPotatoes
Cernunnos
15
3 / 6 / 4
8,741
514
10,122
13,532
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Mirage1272
Cerberus
13
4 / 5 / 7
8,664
510
7,070
19,881
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cupid
ThePal
Cupid
13
1 / 6 / 4
7,945
467
6,677
14,561
4,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
16
3 / 3 / 3
9,161
539
5,787
17,050
14,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
37
28
Kills
14
14
Deaths
28
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ganyü
Danzaburou
12
3
7
5.17
L
Tiamat
Heyho3060
Tiamat
3
8
5
0.69
L
Cernunnos
LayedPotatoes
Cernunnos
3
6
4
0.83
L
Cerberus
Mirage1272
Cerberus
4
5
7
1.5
W
Heimdallr
RushiaSimp
Heimdallr
5
5
9
1.9
L
Cupid
ThePal
Cupid
1
6
4
0.5
W
Tiamat
XD001
Tiamat
4
1
3
5.5
L
Athena
3
3
3
1.5
W
Aphrodite
atmoe
Aphrodite
3
2
11
4.25
W
Erlang Shen
oUnlucky
Erlang Shen
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,813
Damage
38,630
67,773
Taken
77,876
42,765
Mitigated
49,538
27,029
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ganyü
Danzaburou
20,093
11,715
0
5,616
15,796
8,009
904
6,735
9,061
0
83,098
L
Tiamat
Heyho3060
Tiamat
8,974
1,155
0
1,817
12,852
9,015
0
1,319
11,517
52,810
0
L
Cernunnos
LayedPotatoes
Cernunnos
10,122
5,416
0
60
13,532
6,726
0
1,758
11,758
0
61,557
L
Cerberus
Mirage1272
Cerberus
7,070
361
0
6,526
19,881
14,569
0
2,957
16,856
30,159
0
W
Heimdallr
RushiaSimp
Heimdallr
14,476
8,117
0
3,964
15,850
7,528
2,253
4,668
11,182
0
69,946
L
Cupid
ThePal
Cupid
6,677
3,133
392
5,719
14,561
4,340
339
1,423
13,098
0
47,501
W
Tiamat
XD001
Tiamat
10,582
2,230
0
5,961
9,159
11,666
1,170
2,346
6,813
73,996
0
L
Athena
5,787
1,680
0
4,076
17,050
14,888
0
8,848
8,016
52,584
0
W
Aphrodite
atmoe
Aphrodite
6,049
435
4,177
5,187
12,804
9,107
138
3,539
9,265
34,998
0
W
Erlang Shen
oUnlucky
Erlang Shen
9,613
5,666
0
2,124
14,164
6,455
144
4,543
9,621
0
94,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,477
Gold Earned
43,662
611
Minions Killed
528
0
Camps Cleared
0
1,619,693
Distance Traveled
1,552,418
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,096
770
151
9
0
334,812
6
L
Tiamat
9,151
538
109
6
0
280,588
1
L
Cernunnos
8,741
514
114
7
0
303,392
4
L
Cerberus
8,664
510
76
4
0
347,294
6
W
Heimdallr
9,732
572
111
7
0
304,448
1
L
Cupid
7,945
467
89
5
0
274,720
6
W
Tiamat
11,531
678
163
10
0
306,102
0
L
Athena
9,161
539
140
8
0
346,424
3
W
Aphrodite
10,302
606
51
3
0
298,642
7
W
Erlang Shen
10,816
636
135
8
0
375,689
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role